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Utah campaign number one!

 
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Utah campaign number one! - 10/23/2000 8:38:00 PM   
molset

 

Posts: 46
Joined: 7/16/2000
From: Sweden
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Wild Bill. My turn to thank you. Im into the third scenario of the Utah to the Rhine campaign. St. Mere Eglise became a draw (Aprox. US/Ger: 6500/2500). More and less the same experience as others have had. Had to replay is a couple of times (As somebody said, my game, my cheat!). Next came the Utah Beach. What a fight. No cheat this time and with a lot of luck (really a lot of luck) only one sniper unit out of my core went to heaven. Others safely increased their kills with light or no casualities. In the course of last intense fighting I really witnessed a miracle. There was this Sherman tank of mine (already with 5 kills) holding a victory hex. The germans throw at it virtually all their might in a last desperate attempt to catch the hex. First a Jerry Engineer Squad assault it with a satchel charge, and tries to cremate them with a flamethrower, next two flammpanser try to fry my boys in the tank and even a lone Mark 4 tank took some shots (and missed)at them. These bave men just stood there and took it and came out unscathed. The buddies of these brave men then managed to pick of most of the assailants with opp. fire. My arty barrage laid on the hex at the end of the turn took care of the remaining live Jerrys but spared the Sherman. Electronic divine intervention? Fortunately for my (and my Sherman) the scen endet a couple of turns later. Overall the aux paras had to carry the brunt of the casualities. Properly used these these Bazoka guys are magnificient. And as Pattons saing was (more and less) "Everybody knows who won the war, the artillery did". So true, so true. But really, its combined arms that carries the day! Had it not been for the small core I would not have dared to take on a campaign and stick to it (so much fight, so little time). I prefer the short and intense scens. Thanks for providing them, and now this very promising campaign. Keep up the good work. Regards Molset "Jakki er ekki frakki nema sidur se"

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- 10/24/2000 2:07:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Don't you love it when you have a "hero" unit? You watch one particular unit or vehicle become more and more proficient in warfare and develop a real affinity. And losing them in battle is like losing a friend I'm delighted you are enjoying it, Molset. And that is the fun of campaigns. Save as you go and start over at any time you wish. Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to molset)
Post #: 2
- 10/24/2000 2:10:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
You know,guys, this campaign was probably the hardest and longest piece of work I've ever done in SP. It took over two months, counting the testing. It was tested in whole or in part by 13 different testers, another first. During it's development, I said to myself, more than once, "I wonder if this piece of work is worth all this effort." From your responses, I see now it was time well spent. Many thanks! We'll try to keep that same standard in the future. Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to molset)
Post #: 3
- 10/24/2000 11:03:00 PM   
Didactylos

 

Posts: 8
Joined: 9/9/2000
From: England
Status: offline
quote:

Originally posted by Wild Bill: You know,guys, this campaign was probably the hardest and longest piece of work I've ever done in SP. It took over two months, counting the testing. It was tested in whole or in part by 13 different testers, another first. During it's development, I said to myself, more than once, "I wonder if this piece of work is worth all this effort." From your responses, I see now it was time well spent. Many thanks! We'll try to keep that same standard in the future. Wild Bill
I finished the campaign at the weekend.....I felt like I'd been in the war and was so relieved when the remnants of my forces were able to say they survived. This is a viciuos set of scenarios and you need your wits about you. Many of my tank crews were on their fifth vehicle and half of my mech forces were footsoldiers at the end as I could not afford to keep replacing their halftracks. Those last battles, when supposedly the enemy was falling apart, are the worst and I suspect draw heavily on the credo of many of the wermacht figheters at the end who declared 'enjoy the war as you won't like the peace' ( very loose quote. Thanks for a wonderful, if nail biting challenge. Roger

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"Do teachers go anywhere special when they die?" said Cohen. "I don't think so," said Mr Saveloy gloomily, wondering for a moment whether there really was a Great Free Period in the sky. It didn't sound very likely. Probably there would be some marking to

(in reply to molset)
Post #: 4
- 10/25/2000 2:28:00 AM   
Latka

 

Posts: 157
Joined: 9/29/2000
From: Honolulu, HI, USA
Status: offline
I can't thank you enough for this, WB. This is one fantastic scenario to go on top of a really great game! The maps of Utah to Rhine are quite striking... the battle plan of the enemy is rather devious, and the combat is intense! Not once (yet) have I thought to myself, "Oh, no problem. I'll just throw a few squads over there and we can hold that." You're keepin' us on our toes! -Andy

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(in reply to molset)
Post #: 5
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