kool_kat
Posts: 558
Joined: 7/7/2008 From: Clarksville, VA. Status: offline
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ORIGINAL: MrRoadrunner The game is well worth the purchase price if you enjoy the scale. Agree. It is rather addictive and sure beats pushing those Panzerblitz / Panzer Leader cardboard counters around! quote:
ORIGINAL: MrRoadrunner The difference between bugs in the old and bugs in the new is, the new is supported by Matrix. And, upgrades were comprehensive including any bug fixes. Agree. You get the original Talonsoft games (East Front 2, West Front, and Rising Sun) upgraded with new rules, counters, nations, and scenarios - all in one comprehensive software release. Also, JTCS installs on your hard disk drive, so no more shuffling disks in and out of your PC drive bays! quote:
ORIGINAL: MrRoadrunner My opinion notwithstanding I think the Extreme Assault changed the game for the worse. Agree. When Extreme Assault (EA) was first released, I utilized that assault option for all my PBeM games. Unfortunately, I quickly saw how EA slowed down game flow with turns dissolving into grinding "slugfests." For me, it took the enjoyment, excitement, and "fun factor" completely out of assaults. Battles became tank cannon and direct fire battles of attrition in which I tried to drive back and reduce in strength units by massive fire power. Assaults became an useless option - not enough time or troop strength to overcome the EA assault mechanics and game engine taking over (10% chance that all assaults will fail each time). I also consider myself a good JTCS player. You can check my win/loss ratio over on the Blitz Club Website. I understand how EA works - I choose not to utilize it because it impacts my overall enjoyment of JTCS. quote:
ORIGINAL: MrRoadrunner Every classicly made scenario was effected. Skill has taken a backseat to a die roll by the game engine. Agree. EA effects each and every scenario. Unfortunately, the scenarios designed prior to the release of EA are more negatively impacted. quote:
ORIGINAL: MrRoadrunner And, yes, you are correct, you do not have to use EA. But, what if some of your play by e-mail opponents do? EA has effected PBEM to the worse. Though, not just in game play? Agree. The current assault options may have divided some JTCS players into two "camps" - ver 1.02 assault (classic) and ver 1.04 assault (Extreme Assault). It may; as Ed suggests, limit the opponents who will agree to play utilizing one or the other "flavors" of assault. quote:
ORIGINAL: MrRoadrunner And, lastly, if you make the purchase (and I hope you do) try to enjoy the new effectiveness of artillery versus armor, and whatever they did to change the effectiveness of opportunity fire. It may drive you crazy, but, it effects all equally, from PBEM to those who just "campaign" or do scenarios versus the AI. Indeed! Opt fire is deadly! Learning how to best utilize opt fire can be one of the more important tactical skills you can learn in JTCS! Look forward to you joining our ranks soon!
< Message edited by mwest -- 5/30/2009 12:49:43 AM >
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Regards, - Mike "You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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