morganbj
Posts: 3634
Joined: 8/12/2007 From: Mosquito Bite, Texas Status: offline
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The mob limit is the numer of units that can be built by a player. It is modified by an event that increases it by 10% Feudal levies, colonial militia, and the like are not subject to the limit. They count in the total, but they arrive even after the limit is reached. So, what thet means is that if you have a particular need for a special unit (e.g., Guards, Horse Artillery), buy it early or not at all. Once your levy begins, you'll quickly reach the mob limit and will be unable to buy a unit on your own. This is true, unless, of course, you want to disband enough of your other units to get you below the mob limit. That can be devastating if you are well over the mob limit. I always play games that go 23 years. Usually at about year 15 or 18 my units in play are almost twice the mob limit. Dude, it looks like you're mixing the inefficiency cost of purchasing units too quickly with the mob limit. They are not directly related to each other.
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