Prince of Eckmühl
Posts: 2459
Joined: 6/25/2006 From: Texas Status: offline
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quote:
ORIGINAL: yvesp The same reason that I have for not playing MMORPG : family constraints... Do you have a family life ? A baby maybe, who will require your attention at any time and whose requirements are obviously more important than playing a game ? My play time tends to vary. If I've got a lot of non-gaming commitments, I tend to play games that require less time, certainly not something like WiF. quote:
As my opponent, how would you react if I quit the game unexpectedly with no other warning that I may quit at any time ? I guess that after trying, you'd just later ignore me as a player. I'd likely encourage you to try PBEM as an alternative. quote:
As for the PBEM part, well ; that could work. But it's just not my way of playing. I like to have the game proceed at a steady pace (when I can put aside some time to play), and yes, in netplay I would not bear myself as an opponent. I think that you may be underestimating the value of PBEM. Find the right partner, and he won't mind waiting a week (or month) for a turn. Don't get me wrong, however. I'd much rather play FTF, in the flesh. My very best friends are all wargamers, the overwhelming majority of them from Central Texas. quote:
This mostly leaves the AI as an opponent who will not whine everytime I have to leave, and will wait patiently for my return. Guess what ? I'm sure a lot of people around are like me! Played the game in their twenties, when they had no special constraints, but now married, with children and a serious social life. And still in love with the game which they'd like to play... Yves, I was always aware of the folks who preferred not to play against people. Twenty-five years ago, they would come to club meetings to hang out and talk about wargames. I didn't really get it, in that they had these games that they played solo, but wouldn't go near a game against another person. In many cases, they appeared to know the rules and had some interesting insights into play. I'd also make note of the fact that companies like AH tried to accommodate them with solo-only games. Then computers came along, and the pendulum swung way out in the other direction, in the favor of play against the AI, rather than people. That's where I got off the train, BTW. I purchased a computer in the late 1980s to work on an instrument rating for my pilot's certificate, but I didn't play turn/hex based wargames on it. What did get my attention were games like Task Force 1942, Close Combat and Sid Meier's Gettysburg, titles that a lot of folks believed weren't real wargames because they didn't have turns and hexes! And so it's gone, at least for me. I enjoy playing against people because I sincerely believe that it's more challenging. And I genuinely treasure the social and fraternal aspects of wargaming as I've experienced it over the last forty years. In that respect, it's really no different than playing golf with your buddies, or bridge with a circle of friends. Of course, you can turn those into solitary adventures as well, but I can't imagine why anyone would do so. PoE (aka ivanmoe)
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Government is the opiate of the masses.
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