Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Supply system

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Kharkov: Disaster on the Donets >> Supply system Page: [1]
Login
Message << Older Topic   Newer Topic >>
Supply system - 6/10/2009 1:32:06 PM   
Txema

 

Posts: 233
Joined: 5/9/2003
From: Basque Country
Status: offline
How does supply work in this game?

Do units have to stockpile supplies when they want to conduct large offensives? Or are supplies replenished completely each turn if the unit can trace supply to a supply depot?

Can you explain the supply system in general?


Txema
Post #: 1
RE: Supply system - 6/11/2009 12:49:01 PM   
e_barkmann


Posts: 1307
Joined: 4/18/2000
From: Adelaide, Australia
Status: offline
Defensive supply is always replenished fully when units are in a supplied hex whereas combat and artillery attack supply will only be replenished from the unit's HQ and often does not bring the unit back up to full attack supply in one turn so planning your attacks are essential - you might want to have a quick look at one of my tutorials on HQs in the War Room section in this forum for more info

cheers

_____________________________

Scourge of War multiplayer group

http://steamcommunity.com/groups/sowwaterloo

(in reply to Txema)
Post #: 2
RE: Supply system - 6/12/2009 11:39:14 PM   
SS Hauptsturmfuhrer


Posts: 358
Joined: 10/26/2008
Status: offline
In Kharkov, the Russians get a big supply burst for the first 4 days so all units can attack and artillery can fire but the Germans can only fire artillery intermittently as their moderate supply gets passed around.  The situation reverses from turn 5 when the Germans attack and get a lot of supply in the southern area while the Russians lose their big supply bonus around Kharkov and cannot shoot artillery every round and may not be able to attack with many units every turn.  This is the big supply pattern in the battle you need to be aware of to fight effectively.

_____________________________


(in reply to e_barkmann)
Post #: 3
RE: Supply system - 6/13/2009 3:21:19 AM   
Fred98


Posts: 4430
Joined: 1/5/2001
From: Wollondilly, Sydney
Status: offline
Click on a HQ unit and note it has an attack supply radius and a defensive supply radius. Both radius are shown graphically.

A unit can draw defensive supply from any HQ on the map.

A unit can only draw attack supply from its own HQ.

If you look at any unit, you can see how graphically many "attack bulllets" it uses, when ever it makes an attack.

Now look at the unit's HQ, and you can see how many attack bullets it hands out each turn.

From this you can work out, thtat after "X" turn sof constant attacking, a unit wil run out of attack supply.

And you can work how many turns it will take to have attack supply fully replenished.

-





(in reply to SS Hauptsturmfuhrer)
Post #: 4
RE: Supply system - 6/14/2009 12:06:55 AM   
Txema

 

Posts: 233
Joined: 5/9/2003
From: Basque Country
Status: offline
Thank you very much for your explanations !!


Txema

(in reply to Fred98)
Post #: 5
RE: Supply system - 6/20/2009 2:18:51 AM   
SS Hauptsturmfuhrer


Posts: 358
Joined: 10/26/2008
Status: offline
No problemo.

_____________________________


(in reply to Txema)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Kharkov: Disaster on the Donets >> Supply system Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.125