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Lag during Computer turn

 
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Lag during Computer turn - 6/14/2009 12:06:30 PM   
DoomedMantis


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Joined: 8/24/2002
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I am facing some serious lag during the computer turn.

From reading the known problems this seems to be a result of reconstituted units. Is there a solution to this?



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RE: Lag during Computer turn - 6/14/2009 12:42:53 PM   
DoomedMantis


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on reflection the lag is occuring during the computer movement phase, not during the supply phase (although this isnt particuklarly fast either, but at lease it is generally only a couple of minutes)

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I shall make it a felony to drink small beer.

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RE: Lag during Computer turn - 6/14/2009 1:11:39 PM   
Silvanski


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Reconstituted units as you say - several of them will be divided due to combat earlier... those units most likely are dispersed on a wide area... it takes the PO longer to compute their movement path.


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RE: Lag during Computer turn - 6/15/2009 1:50:05 PM   
Curtis Lemay


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quote:

ORIGINAL: DoomedMantis

on reflection the lag is occuring during the computer movement phase, not during the supply phase (although this isnt particuklarly fast either, but at lease it is generally only a couple of minutes)


Just a reminder: you can speed up the PO by setting the "Caps Lock" key.

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RE: Lag during Computer turn - 7/4/2009 3:58:04 PM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
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Aircraft carriers are also an issue. Right now, it computes every possible carrier possiton, and every possible naval aircraft postion from that.

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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

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