dooya
Posts: 111
Joined: 6/4/2009 Status: offline
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(1) Preferences After starting the game, you should visit the preference menu first. The game supports a large variety of screen resolutions, which, however, are not detected automatically. After changing the screen resolution, you have to restart the game to adopt the changes. Note that the list of resolutions include netbook screens. The "Map skin" menu gives the opportunity to choose between the normal (i.e., naturalistic textures, first figure) and the classic style (board game geek style, second figure) . With the menu "Units skins" an old wargamer discussion will come up again: sprites or counter? Actually there are 5 options available, which are displayed in the next figure. The panels are from left to right: - Counter: all units are represented by counters - Counter 2: all units are represented by counters. Yellow dots on the counter indicate the tech-level of the unit. - Mix: land units are reprented by counters; air and naval units are represented by sprites. - Mix 2: same as "Mix", but with those yellow dots again - Sprites: all Units are indicated by sprites. There are separate sprites for each major nation in the game (USA, Great Britain, France, Russia, Germany, Italy, Poland). Poland? Yes, Poland! By the way, did I mention that the developer Wastelands Interactive is from Poland? Moreover, the sprites for land and air units are different for each of the five tech levels that are in the game. The naval sprites do not change with tech level. "Border color" lets you pick the color of the borders (there are about 50 colors and for most of them I did not knew that they do exist ). The next point is important. "Visibility range" determines how many hexes you can see, before the fog of war starts. Thus, the fog of war does not change with respect to unit stats or weather. The right side of the panel in the first figure of this post is pretty self explanatory. ~=+=~
< Message edited by dooya -- 6/9/2009 9:14:03 PM >
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