Arralen
Posts: 827
Joined: 5/21/2000 Status: offline
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quote:
Originally posted by Casualty:
I had reserved exactly 12 motorcycle units to take out that Flammpanzer III and you can imagine that I was not very satisfied with 0 assaults
GAME MECHANICS:
Next time use "real" infantry.
Motorcycles are "size 2" and therefore more likelier to be spotted and, when shot at, hit.
"Normal inf." is size 1, and snipers, scouts and some AT teams are size 0 !!
STORY:
And regarding "special opfire" :
There's a story my old friend Paul told me (not Paul V., but Paul K. who was gunner of a self-propelled 20mm at the east front, and whos brother jumped in Kreta);
They where about to leave a little village and had order to cover the retreat, when two T-34 came around the corner at the other end of the "main street".
All they had left where the 20mm and a Pak waiting for the gun team .. they opened fire immidiatly but with few hopes - the 20mm had only HE ammo and the Pak was a real wimpy one... maybe even 37mm .
Within seconds, the tanks vanished in clouds of dust and smoke, but than the 20mm run out of ammo, so they prepared to pick up the gun crew and hurry away, but the folks on the gun kept shooting, and, as Paul said, "must have been shooting that damned thing faster as anyone had ever before", and they used up the 2 dozends rounds they had in what have been at max. 3 minutes !
One tank never appeared out of the dust, and the other one tried to make a "flank run", but the next hit made it's turret stuck and it retreated.
And a SPWAW turn are 3 minutes, but I've never seen a 37mm fire 20..30 shots ?!
WEAPON DEPLOYMENT
Yes, a well dug-in and camoflaged 20..40mm Flak will slow down or stop any infantry advance over open terrain, even on broad scale.
And you really don't want to try to proove otherwise.
Only execption from this are maybe islamic fanatics.. but they are no option in SPWaW !
Arralen
[This message has been edited by Arralen (edited December 18, 2000).]
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