Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

modding some ideas

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Mods and Scenarios >> modding some ideas Page: [1]
Login
Message << Older Topic   Newer Topic >>
modding some ideas - 7/10/2009 11:39:09 PM   
Matrixation

 

Posts: 15
Joined: 7/10/2009
Status: offline
i modded camp replacement rate back upto 300 from 100 under new patch - work better i think.
also changed artilary and seige unit costs a little to make get more arty a bit more easier.
i seem to have trouble getting more than 100 money iron labour per turn - help?
any other suggestions to make it more realistic?
Post #: 1
RE: modding some ideas - 7/11/2009 1:42:24 AM   
Mutation2241

 

Posts: 35
Joined: 9/25/2008
Status: offline
300 replacement troops per camp each turn is actually not that realistic I'm afraid, depleted units are realistic

(in reply to Matrixation)
Post #: 2
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Mods and Scenarios >> modding some ideas Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.859