Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: What about Convoys In Flames?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> AI Opponent Discussion >> RE: What about Convoys In Flames? Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: What about Convoys In Flames? - 3/22/2009 1:33:20 PM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline
ahhh, new map changes, thanks Orm. I can find CW troops for missions like those; one MIL and one TERR and you are only out 4 BP. But with Bangkok now being a clear hex, that takes away the protection from Ground Strike and you are right, the out-of-supply situation would be rather perilous for the poor CW infantry.

(in reply to Orm)
Post #: 271
RE: AI for MWiF - Commonwealth - 7/13/2009 8:53:04 AM   
Gurggulk


Posts: 41
Joined: 5/28/2009
Status: offline
This is just a suggestion for the CW, to setup at start of the Global war Scenario.

It is also very clear there are multipule ways to deploy the fleet and Convoys. Too many for any 1 person to cover in a resonable amount of time and stilll have some sanity left.
Hopefully this is a good starting point for options B, C and more.

Transports and left over Convoys should see many more suggestions. Its the nature of the game that some unit placement is not predictable.

CW Naval Deployment Option A
Fleet and Convoy Line

For use without Limited overseas supply option and With Oil option.

Aden:
1 oil point
Glorious, Eagle, with Air Crews if using Plane unit.
Australia, Canberra, Cornwall, Kent, Dorsetshire, Birmingham, Manchester, Gloucester, Liverpool

Plymouth:
1 Transport
Ark Royal, Furious, Courageous, with Air Crews if using Plane unit.
Repulse, Renown, Hood, Sheffield, Edinburgh, Belfast, Shropshire

Scapa Flow:
Warspite, Revenge, Ramillies, Resolution, Effingham, Cumberland, Exeter

Belfast:
1 oil point
Argus, Hermes, No Air Crews
Malaya, Barham, Royal Sovereign, Royal Oak
Hawkins, Berwick, York

Gibraltar:
4 convoy, 1 Transport, 1 oil point
Nelson, Rodney
Devonshire, Sussex, Norfolk, Glasgow, Newcastle, Southampton

Cape Town, Queen Mary/Queen Elizabeth

Quebec, Transport

Malta, 2 Subs

Halifax, 3 convoy

Scychelles, 3 convoy

1 Convoy Bay of Bengal, Transport oil to India and save.
2 Convoy East Indian Ocean, 2 Convoy Cape Naturaliste, Transport oil from Palembang to Australia to save.
1 Convoy Persian Gulf, 1 Convoy Arabian Sea, Transport oil to India to save.

2 Convoy each Arabian Sea, Azania Sea, Mozambique Channel, Cape Basin, 5 Gulf of Guinea, 6 Cape Verde Basin, 7 Cape St. Vincent, 7 Bay of Biscay.
1 Convoy each Mouths of the Amazon, East and West Med.

4 Convoy Caribbean Sea, 8 East Coast, 8 North Atlantic, 8 Faeroes Gap.

This convoy setup brings 11 resources and 4 oil to England.
Saves 2 oil each in Australia and India.
10 convoy's in reserve to pick up slack for losses and new resources from allies.


(in reply to Shannon V. OKeets)
Post #: 272
RE: AI for MWiF - Commonwealth - 7/13/2009 12:41:46 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: Gurggulk

This is just a suggestion for the CW, to setup at start of the Global war Scenario.

It is also very clear there are multipule ways to deploy the fleet and Convoys. Too many for any 1 person to cover in a resonable amount of time and stilll have some sanity left.
Hopefully this is a good starting point for options B, C and more.

Transports and left over Convoys should see many more suggestions. Its the nature of the game that some unit placement is not predictable.

CW Naval Deployment Option A
Fleet and Convoy Line

For use without Limited overseas supply option and With Oil option.

Aden:
1 oil point
Glorious, Eagle, with Air Crews if using Plane unit.
Australia, Canberra, Cornwall, Kent, Dorsetshire, Birmingham, Manchester, Gloucester, Liverpool

Plymouth:
1 Transport
Ark Royal, Furious, Courageous, with Air Crews if using Plane unit.
Repulse, Renown, Hood, Sheffield, Edinburgh, Belfast, Shropshire

Scapa Flow:
Warspite, Revenge, Ramillies, Resolution, Effingham, Cumberland, Exeter

Belfast:
1 oil point
Argus, Hermes, No Air Crews
Malaya, Barham, Royal Sovereign, Royal Oak
Hawkins, Berwick, York

Gibraltar:
4 convoy, 1 Transport, 1 oil point
Nelson, Rodney
Devonshire, Sussex, Norfolk, Glasgow, Newcastle, Southampton

Cape Town, Queen Mary/Queen Elizabeth

Quebec, Transport

Malta, 2 Subs

Halifax, 3 convoy

Scychelles, 3 convoy

1 Convoy Bay of Bengal, Transport oil to India and save.
2 Convoy East Indian Ocean, 2 Convoy Cape Naturaliste, Transport oil from Palembang to Australia to save.
1 Convoy Persian Gulf, 1 Convoy Arabian Sea, Transport oil to India to save.

2 Convoy each Arabian Sea, Azania Sea, Mozambique Channel, Cape Basin, 5 Gulf of Guinea, 6 Cape Verde Basin, 7 Cape St. Vincent, 7 Bay of Biscay.
1 Convoy each Mouths of the Amazon, East and West Med.

4 Convoy Caribbean Sea, 8 East Coast, 8 North Atlantic, 8 Faeroes Gap.

This convoy setup brings 11 resources and 4 oil to England.
Saves 2 oil each in Australia and India.
10 convoy's in reserve to pick up slack for losses and new resources from allies.



A few remarks :
- Oil point in places where there is no primary supply source (Aden, Gibraltar) is useless as a reserve. Better place it in CW Home countries.

- Scapa Flow is worthless as a naval base because (1) it is usualy out of supply, and because it is usually undefended by a land unit.

- Queen Mary sets up where there are units to bring back from distant places to where you need them. This is not always Cape Town. This is where you have a usefull unit that is useless where it is.

- I would setup 3 TRS at the same place, ready to transport the BEF in France / Belgium / Holland. No need for one in quebec before a Canadian unit is built, same for Gibraltar, no need of a TRS here initialy.

- The Persian Oil need no CP, it can simply be railed initialy to Egypt / Palestine, where it is stocked for future use.

- Your convoy lines arrivals in the UK are from the Bay of biscay (7) and the Faeroes (8). I have found out that concentrating them is better, as this leaves only one place instead of 2 to defend and for the Germans to attack. Also, the Faeroes are initialy in range from SUBs in Kiel while the Bay of Biscay is not, so I consider an error to have CP in the Faeroes. All CP in the Bay of Biscay will have to shift to the Faeroes when France falls and it it happens that the pressure on them will be too high.

- As for the deployment of warships, the one above can be seen as very North Sea oriented. for a more Mediterranean oriented, you can have fast BB set up in Gibraltar, and 2-3 fast CV with 1-2 cruisers set up in Suez (to avoid any risk of Italian surprise Port Strike with minisubs).

- As for the CVs, I'd prefer having the Hermes & Argus with planes, and the Glorious & Eagle without, I usually have these and 4-5 slow BB form up what I call the Home fleet (7 ships), responsible for the control of the North Sea, based in Plymouth.

Anyway, this is a hard task to deploy the Royal Navy, and it depends also on the CW initial views on the world, and also onplayer style. Thanks for trying, and please see my comments as constructive ones.

(in reply to Gurggulk)
Post #: 273
RE: AI for MWiF - Commonwealth - 7/13/2009 12:44:55 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
See here too for CP lines for all major powers :

http://www.matrixgames.com/forums/tm.asp?m=1896338

(in reply to Froonp)
Post #: 274
RE: AI for MWiF - Commonwealth - 7/13/2009 12:47:10 PM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
All suggestion to AIO CW convoy routes are welcome, but CW and FR convoy lines should be at sync from the start of the game. So far the AIO has 6 French convoy routes (see here http://www.matrixgames.com/forums/tm.asp?m=982383&mpage=6&key=).
Remmber that CW can carry the French resources and France can carry CW resources starting the first turn. The two just can't lend to each other until ND39.

FR convoy routes:

Convoy1: West Africa, Med, around India to Indo China. To get home Senegal, Iraq, Indo China. 0 CP in reserve.

Convoy2: West Africa, Med, Around India to Indo China.
To get home Senegal, Iraq, Indo China. 2 CP in reserve.

Convoy3: Around whole Africa to Iraq
To get home Senegal, Iraq and Commonwealth and France does not want any convoy chain running through the med. 0 CP in reserve.

Convoy4: West Africa, Med, and Atlantic. To get home Senegal, Iraq and help the Commonwealth with the sub war in Atlantic.1 CP in reserve.

Convoy5 West Africa, Atlantic. To get home Senegal, Iraq and Commonwealth and France does not want any convoy chain running through the med. 0 CP in reserve

Convoy6 West Africa, Med, Australia to Canada. To get home Senegal, Iraq and help Commonwealth transport resources to Canada. 1 CP in reserve.

What I need is to define X number of good CW convoy routes and how the will be used together with the 6 French convoy routes.

Ex CW Convoy1, can be used together with French Convoy1, Convoy4 and Convoy6.





Attachment (1)

< Message edited by peskpesk -- 7/13/2009 12:48:08 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Gurggulk)
Post #: 275
RE: AI for MWiF - Commonwealth - 7/13/2009 12:57:41 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
Ah, another tiny bit :

The Major Port of Plymouth need to be covered by a FTR initialy. Then, if there is not port attack threat, the FTR can leave for some other duties.

(in reply to peskpesk)
Post #: 276
RE: AI for MWiF - Commonwealth - 7/13/2009 1:00:06 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: peskpesk



On the above picture.
I found out that using 1 extra CP to push the Convoy road east of Australia 1 sea area southward was quite cost effective. It makes Japanese interaction very hard.

(in reply to peskpesk)
Post #: 277
RE: AI for MWiF - Commonwealth - 7/13/2009 3:58:16 PM   
Gurggulk


Posts: 41
Joined: 5/28/2009
Status: offline
quote:

Anyway, this is a hard task to deploy the Royal Navy, and it depends also on the CW initial views on the world, and also onplayer style. Thanks for trying, and please see my comments as constructive ones.


Froonp,
I'm quite happy to get the ball rolling for some of these naval setups.

I like to think it is a team effort and everyone has a steak  in seeing the game be the best it can be. My suggestions for naval setups are initial thoughts, not final results. Keep up the fine tuning comments.


(in reply to Froonp)
Post #: 278
RE: AI for MWiF - Commonwealth - 7/13/2009 5:52:42 PM   
composer99


Posts: 2923
Joined: 6/6/2005
From: Ottawa, Canada
Status: offline
I like steak, but what I think you mean is everyone has a stake in a good MWiF game.

Also: there is a convoy gap in (I think) the Mozambique sea, meaning the Indian resources would not get to UK.

_____________________________

~ Composer99

(in reply to Gurggulk)
Post #: 279
RE: AI for MWiF - Commonwealth - 7/13/2009 6:18:22 PM   
sajbalk


Posts: 264
Joined: 7/11/2005
From: Davenport, Iowa
Status: offline
For the resources, it depends quite a bit on whether you are using RAW oil or not. If not, the CW has no resource transportation problems. 15 resources need to get to the UK.

What I would recommend is a path of 2 from Australia to Canada. [10 CP]

Then Venez. going Caribbean [3] plus Canadian meeting in the US East Coast and across to the UK. [27] 9 resources are in the UK.

Then South Africa coming around the horn ... 3 CP times 5 sea zones is [15].

Then the 2 BG resources going to the UK, 2 CP x 4 sea zones is [8].

Then 1 Cyprus resource going to the UK, 1 CP x 4 sea zones is [4].

Then 1 Perisian oil going by rail to Alexandria for storage, or alternatively by sea to India [2].

Then the Burmese oil being stored in Rangoon or alternatively going to India [1].

Then the 2 NEI oil going to Australia or India, say [4].

This uses at most 79 CPs. The CW has a small reserve which will be added to by the Danish and Neth CP's. In addition, the CW may shorten its lines (or save another oil) when Belgium is attacked.



No FR CPs are used in the above. The 2 Indian resources are left unused. Remaining CW CPs just to fill in the chain for oil purposes.

_____________________________

Steve Balk
Iowa, USA

(in reply to composer99)
Post #: 280
RE: AI for MWiF - Commonwealth - 7/13/2009 8:31:05 PM   
michaelbaldur


Posts: 4774
Joined: 4/6/2007
From: denmark
Status: offline
quote:

- Your convoy lines arrivals in the UK are from the Bay of biscay (7) and the Faeroes (8). I have found out that concentrating them is better, as this leaves only one place instead of 2 to defend and for the Germans to attack. Also, the Faeroes are initialy in range from SUBs in Kiel while the Bay of Biscay is not, so I consider an error to have CP in the Faeroes. All CP in the Bay of Biscay will have to shift to the Faeroes when France falls and it it happens that the pressure on them will be too high.


this is not a good idear .... no need to give the germans +1 for more then 10 cp ..

_____________________________

the wif rulebook is my bible

I work hard, not smart.

beta tester and Mwif expert

if you have questions or issues with the game, just contact me on Michaelbaldur1@gmail.com

(in reply to sajbalk)
Post #: 281
RE: AI for MWiF - Commonwealth - 7/13/2009 8:53:24 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: michaelbaldur

quote:

- Your convoy lines arrivals in the UK are from the Bay of biscay (7) and the Faeroes (8). I have found out that concentrating them is better, as this leaves only one place instead of 2 to defend and for the Germans to attack. Also, the Faeroes are initialy in range from SUBs in Kiel while the Bay of Biscay is not, so I consider an error to have CP in the Faeroes. All CP in the Bay of Biscay will have to shift to the Faeroes when France falls and it it happens that the pressure on them will be too high.


this is not a good idear .... no need to give the germans +1 for more then 10 cp ..

Yeah, better dividing the convoy routes, and give the Germans an early opportunity at attacking 8 CP with their 2 ranged SUBs (who can't reach the B of Biscay), and obliging the CW to heavily cover 2 Sea Area instead of one. I take it any day as the German, this is the 1939 CW setup of my dreams (in our Vassal game, our CW opponent is setting up this way, this is good).

I prefer giving them the +1, and the super heavy escort that goes with that (10-12 ships), plus the impossibility to attack them until Brest is German.

(in reply to michaelbaldur)
Post #: 282
RE: AI for MWiF - Commonwealth - 7/14/2009 12:04:59 AM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline
This is a good example of how it takes a long time to learn all the ins and outs of the WiF systems. If you have more than 9 CP in a zone, true, the enemy gets a -1 on their search dice. But in this case, if you put all of the CP in the Bay of Biscay, which is one zone farther from Germany, the U-Boats on the prowl will be one box lower than they are in the Faeroes. This negates the extra -1 on their search dice, in terms of how likely they are to activate themselves for naval combat. So it is better to just use the Bay of Biscay zone to concentrate your escorts. Plus, the Germans aren't that likely to draw very many 3 range SUBs at start anyhow, as Froonp mentions.

Oh and if the Germans do decide to try a SUB attack on the Biscay zone, it is best to have a couple French points there to absorb any losses, even though the French wouldn't actually need points there to deliver stuff to France - other CW points can cover for them elsewhere.

(in reply to Froonp)
Post #: 283
RE: AI for MWiF - Commonwealth - 7/14/2009 4:25:29 AM   
sajbalk


Posts: 264
Joined: 7/11/2005
From: Davenport, Iowa
Status: offline
Isn't it more than 10 CP to get another -1 for a search modifier?



_____________________________

Steve Balk
Iowa, USA

(in reply to brian brian)
Post #: 284
RE: AI for MWiF - Commonwealth - 7/14/2009 4:34:15 AM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline
ahh yes, thanks Steve. I always have to look that one up. -1 for 1-10 CP, -2 for 11-20, etc.

(in reply to sajbalk)
Post #: 285
RE: AI for MWiF - Commonwealth - 7/14/2009 4:57:36 PM   
composer99


Posts: 2923
Joined: 6/6/2005
From: Ottawa, Canada
Status: offline
10-12 ship escort in 1939? Wow. I like setting up 2 cas in each of the 0, 1, and 4 boxes along with a bb in the 0 box (in Bay of Biscay & North Atlantic). With the low density of Axis subs in 1939 that should be more than enough to cover the zone. 10-12 ships in a single sea area means you are short defending convoys somewhere else or you are short operational fleet to fight the Italians in the Med.

_____________________________

~ Composer99

(in reply to brian brian)
Post #: 286
RE: AI for MWiF - Commonwealth - 7/14/2009 6:45:57 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: composer99

10-12 ship escort in 1939? Wow. I like setting up 2 cas in each of the 0, 1, and 4 boxes along with a bb in the 0 box (in Bay of Biscay & North Atlantic). With the low density of Axis subs in 1939 that should be more than enough to cover the zone. 10-12 ships in a single sea area means you are short defending convoys somewhere else or you are short operational fleet to fight the Italians in the Med.

We use CLiF.
10-12 is rather in 1940. In 1939 I'd rather have 8 cruisers in the Bay of Biscay.

Also, our CW opponent did not make his convoys pass in the Faeroes as I had announced. So I won't be able to narrate you how we kicked their ass.

(in reply to composer99)
Post #: 287
RE: AI for MWiF - Commonwealth - 7/14/2009 6:55:42 PM   
composer99


Posts: 2923
Joined: 6/6/2005
From: Ottawa, Canada
Status: offline
Yes, one of the reasons we stopped using CLiF in our tabletop game was because Germany's sub fleet did not increase (unless German expenditures did) while the CW's potential escort fleet did... a lot.

_____________________________

~ Composer99

(in reply to Froonp)
Post #: 288
RE: AI for MWiF - Commonwealth - 7/14/2009 7:17:21 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: composer99

Yes, one of the reasons we stopped using CLiF in our tabletop game was because Germany's sub fleet did not increase (unless German expenditures did) while the CW's potential escort fleet did... a lot.

But when using CLiF the convoys require escorts, having lost their intrinsic ability to attack the subs.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to composer99)
Post #: 289
RE: AI for MWiF - Commonwealth - 7/14/2009 7:58:22 PM   
Froonp


Posts: 7995
Joined: 10/21/2003
From: Marseilles, France
Status: offline
quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: composer99

Yes, one of the reasons we stopped using CLiF in our tabletop game was because Germany's sub fleet did not increase (unless German expenditures did) while the CW's potential escort fleet did... a lot.

But when using CLiF the convoys require escorts, having lost their intrinsic ability to attack the subs.

And Germany gets CX who cost 1BP and have the ability to scatter the RN a lot.
2 CX, 3 maximum otherwise their zones of operation overlap too much and make the extra one become moot, can drag a good dozen of cruisers in seas of nowhere, chasing them.

(in reply to Shannon V. OKeets)
Post #: 290
RE: AI for MWiF - Commonwealth - 7/15/2009 12:29:51 AM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline
CXs are fun. The best thing the CW can do is port strike them before they leave Germany if their port is not too heavily defended.

(in reply to Froonp)
Post #: 291
RE: AI for MWiF - Commonwealth - 9/19/2009 9:33:51 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
As I promised Steve to go through all the forums post of all AI for MWiF – XXX, here is the result for Commonwealth. Some good suggestions from forum members. I have now compiled it to define 4 possible starting major convoy routes for the British and 6 major convoy routes cooperating with the France, from which the AIO will chose from. But combined the routs are quite many. so I hope we can eliminate some of them.

Normally Commonwealth has some major and minor shifts of his convoy routes:
• Convoy routes before fall of France(Start)
• Convoy routes after fall of France
• Convoy routes when facing war with Japan
• Convoy routes after Italy is at war with Commonwealth and or France
• Convoy routes when sending resources to the USSR
• Convoy routes after the US has entered the war

The below suggested routes are dealing with Convoy routes before fall of France.

The routes are divided into 4 major routs and each rout has variants A up to D.
The major routs are:
• India around Africa and the Mediterranean
• India around Africa and Australia to Canada and the Mediterranean
• Australia around Africa and the Mediterranean
• India and the Mediterranean

The variants are:
A) Standard
B) 2 Sea areas to the United Kingdom
C) No Mediterranean
D) Sea supply North Sea

If Playing with Food in flames( For each of (1) Australia, (2) India, and (3) South Africa where at least 1 resource is transported to a factory in Great Britain during a turn, the number of production points for the Commonwealth is increased by 1).Is only the major rout Australia around Africa and the Mediterranean used since only that one send a resource from each of Australia, India and South Africa directly to a UK factory.

The plans with the setups are to get home 15+ resources to the United Kingdom where you only need 15 resources to produce at full and to avoid committing to many CP at sea so early in the game. In later impulse/turns when more oil is needed and the Axis has might have shown some of the cards at hand, the Commonwealth can(if needed) send out more CPs to get more resources transported. It’s not fun to sit with a maxed out convoy line then to have IT declare war at you and cripple you life line, with no reserves at hand.

The normal basic plan is(81 CP)

CP = Convoy Points
TK = Tanker Points

UK (2 RP) = 0 CP
Cyprus (1 RP) By Sea: E Med > W Med > Cape St Vincent > Bay of Biscay = 4 CP
South Africa (2 RP) By Rail: Rhodesia > N Rhodesia > Belg Congo > By Sea: Gulf of Guinea > Cape Verde > Cape St Vincent > Bay of Biscay = 8 CP
Northern Rhodesia (1 RP) By Rail: Belg Congo > Gulf of Guinea > Cape Verde > Cape St Vincent > Bay of Biscay = 4 CP
Canada (5 RP / 1 OIL) (2 PP produced there) By Sea: E Coast > N Atlantic > Bay of Biscay = 12 CP / 9 CP 3 TK
Venezuela (3 OIL) By Sea: Carribean > E Coast > N Atlantic > Bay of Biscay = 12 CP/12 TK
Port of Spain to UK (1 OIL) Carribean > E Coast > N Atlantic > Bay of Biscay = 4 CP/4 TK
British Guyana (1 RP) By Sea: Mouth of the Amazon > Cape Verde Basin > Cape St Vincent > Bay of Biscay = 4 CP
NEI to India By Sea: E Indian Ocean > Bay of Bengal = 4 CP/ 4 TK
India (4 RP) (2 PP produced here with local RP) 2 By sea Arabian Sea > Azanian Sea > Mozambique Channel > Cape Basin > Gulf of Guinea > Cape Verde > Cape St Vincent > Bay of Biscay = 16 CP
Persia to Egypt (1 OIL) By rail to Egypt
Australia (3 RP) (1 PP produced here with local RP)
Burma (1 Oil) saved in Burma

Since the Commonwealth also needs to coordinate with France - we previously defined 6 suggested France convoy routes where they help each other - each of the 4 major routes are combined with the 6 France ones to give a wide range of resource transportation cooperation options. Note the First turn they can NOT give resources to each other only transport resources for each other.

The reserve convoy placements also very interesting for Commonwealth, the need to be in good position to handle axis strikes at the convoy lines and also if possible in good position to ease shifting convoy lines.


As always if you have any comments about these convoy routes, we would love to hear them. If nothing else, you could help us decide on their probabilities.


################################################################

Brittish Convoys plans/routes Global war

Route 1: India around Africa and the Mediterranean (Standard).
Variant:
A) 69 CP Used, 12 CP in reserve.
B) 69 CP Used, 12 CP in reserve.
C) 73 CP Used, 8 CP in reserve.
D) 70 CP Used, 11 CP in reserve.

Route 2: India around Africa and Australia to Canada and the Mediterranean.
Variant
A) 69 CP Used, 12 CP in reserve.
B) 69 CP Used, 12 CP in reserve.
C) 73 CP Used, 8 CP in reserve.
D) 70 CP Used, 11 CP in reserve.

Route 3: Australia around Africa and the Mediterranean.
Variant
A) 72 CP Used, 9 CP in reserve.
B) 72 CP Used, 9 CP in reserve.
C) 76 CP Used, 5 CP in reserve.
D) 73 CP Used, 8 CP in reserve.

Route 4: India and the Mediterranean.
Variant
A) 64 CP Used, 17 CP in reserve.
B) 64 CP Used, 17 CP in reserve.
C)
D) 65 CP Used, 16 CP in reserve.

Route 5: France around Africa.
Variant
I. .
II. 79 CP Used, 2 CP in reserve..
III. .
IV. .

Route 6: France Atlantic and Mediterranean and West Africa.
Variant
I. 69 CP Used, 12 CP in reserve.
II. 69 CP Used, 12 CP in reserve.
III. 71 CP Used, 10 CP in reserve
IV. 65 CP Used, 16 CP in reserve.

Route 7: France Atlantic and West Africa.
Variant
I. 70 CP Used, 11 CP in reserve.
II. 70 CP Used, 11 CP in reserve.
III. 72 CP Used, 11 CP in reserve.
IV. 66 CP Used, 15 CP in reserve.

Route 8: France Mediterranean and West Africa and Australia to Canada
Variant
I. 77 CP Used, 4 CP in reserve.
II. 77 CP Used, 4 CP in reserve.
III. 79 CP Used, 2 CP in reserve.
IV. 73 CP Used, 8 CP in reserve.

Route 9: France Atlantic and Mediterranean
Variant
I. 68 CP Used, 13 CP in reserve.
II. 68 CP Used, 13 CP in reserve.
III. 70 CP Used, 11 CP in reserve.
IV. 64 CP Used, 17 CP in reserve.

Route 10: France Atlantic and Mediterranean.

Variant
I. 68 CP Used, 13 CP in reserve.
II. 68 CP Used, 13 CP in reserve.
III. 70 CP Used, 11 CP in reserve.
IV. 64 CP Used, 17 CP in reserve.

Reserve convoy placements %

17 CP in reserve:
A) Liverpool: 6 CP Gibraltar 8 CP Aden 3 CP 50%
B) Liverpool: 6 CP Gibraltar 7 CP Aden 4 CP 30%
C) Liverpool: 5 CP Gibraltar 8 CP Aden 2 CP Cape Town 1 CP 5%
D) Liverpool: 5 CP Gibraltar 8 CP Aden 2 Freetown 1 CP 5%
E) Liverpool: 5 CP Gibraltar 8 CP Aden 2 Halifax 1 CP 5%
F) Liverpool: 5 CP Gibraltar 8 CP Aden 2 Calcutta 1 CP 5%

16 CP in reserve:
A) Liverpool: 6 CP Gibraltar 7 CP Aden 3 CP 50%
B) Liverpool: 6 CP Gibraltar 6 CP Aden 4 CP 30%
C) Liverpool: 5 CP Gibraltar 7 CP Aden 2 CP Cape Town 1 CP 5%
D) Liverpool: 5 CP Gibraltar 7 CP Aden 2 CP Freetown 1 CP 5%
E) Liverpool: 5 CP Gibraltar 7 CP Aden 2 CP Halifax 1 CP 5%
F) Liverpool: 5 CP Gibraltar 7 CP Aden 2 CP Calcutta 1 CP 5%


15 CP in reserve:
A) Liverpool: 4 CP Gibraltar 5 CP Aden 2 CP 50%
B) Liverpool: 4 CP Gibraltar 5 CP Aden 1 CP Cape Town 1 CP 20%
C) Liverpool: 4 CP Gibraltar 5 CP Aden 1 CP 10%
D) Liverpool: 4 CP Gibraltar 5 CP Cape Town 1 CP 5%
E) Liverpool: 4 CP Gibraltar 5 CP Freetown 1 CP 5%
F) Liverpool: 4 CP Gibraltar 5 CP Halifax 1 CP 5%
G) Liverpool: 4 CP Gibraltar 5 CP Calcutta 1 CP 5%

13 CP in reserve:
A) Liverpool: 5 CP Gibraltar 6 CP Aden 2 CP 50%
B) Liverpool: 5 CP Gibraltar 7 CP Aden 1 CP Cape Town 1 CP 20%
C) Liverpool: 6 CP Gibraltar 6 CP Aden 1 CP 10%
D) Liverpool: 6 CP Gibraltar 6 CP Cape Town 1 CP 5%
E) Liverpool: 6 CP Gibraltar 6 CP Freetown 1 CP 5%
F) Liverpool: 6 CP Gibraltar 6 CP Halifax 1 CP 5%
G) Liverpool: 6 CP Gibraltar 6 CP Calcutta 1 CP 5%

12 CP in reserve:
A) Liverpool: 4 CP Gibraltar 6 CP Aden 2 CP 50%
B) Liverpool: 4 CP Gibraltar 6 CP Aden 1 CP Cape Town 1 CP 20%
C) Liverpool: 5 CP Gibraltar 6 CP Aden 1 CP 10%
D) Liverpool: 5 CP Gibraltar 6 CP Cape Town 1 CP 5%
E) Liverpool: 5 CP Gibraltar 6 CP Freetown 1 CP 5%
F) Liverpool: 5 CP Gibraltar 6 CP Halifax 1 CP 5%
G) Liverpool: 5 CP Gibraltar 6 CP Calcutta 1 CP 5%

11 CP in reserve:
A) Liverpool: 4 CP Gibraltar 6 CP Aden 1 CP 50%
B) Liverpool: 5 CP Gibraltar 5 CP Aden 1 CP 25%
C) Liverpool: 4 CP Gibraltar 5 CP Aden 1 CP Cape Town 1 CP 5%
D) Liverpool: 5 CP Gibraltar 5 CP Cape Town 1 CP 5%
E) Liverpool: 5 CP Gibraltar 5 CP Freetown 1 CP 5%
F) Liverpool: 5 CP Gibraltar 5 CP Halifax 1 CP 5%
G) Liverpool: 5 CP Gibraltar 5 CP Calcutta 1 CP 5%


10 CP in reserve:
A) Liverpool: 4 CP Gibraltar 5 CP Aden 1 CP 50%
B) Liverpool: 4 CP Gibraltar 5 CP Aden 1 CP 25%
C) Liverpool: 4 CP Gibraltar 4 CP Aden 1 CP Cape Town 1 CP 5%
D) Liverpool: 4 CP Gibraltar 5 CP Cape Town 1 CP 5%
E) Liverpool: 4 CP Gibraltar 5 CP Freetown 1 CP 5%
F) Liverpool: 4 CP Gibraltar 5 CP Halifax 1 CP 5%
G) Liverpool: 4 CP Gibraltar 5 CP Calcutta 1 CP 5%

9 CP in reserve:
A) Liverpool: 4 CP Gibraltar 4 CP Aden 1 CP 50%
B) Liverpool: 3 CP Gibraltar 5 CP Aden 1 CP 25%
C) Liverpool: 3 CP Gibraltar 4 CP Aden 1 CP Cape Town 1 CP 5%
D) Liverpool: 3 CP Gibraltar 5 CP Cape Town 1 CP 5%
E) Liverpool: 3 CP Gibraltar 5 CP Freetown 1 CP 5%
F) Liverpool: 3 CP Gibraltar 5 CP Halifax 1 CP 5%
G) Liverpool: 3 CP Gibraltar 5 CP Calcutta 1 CP 5%

8 CP in reserve:
A) Liverpool: 3 CP Gibraltar 4 CP Aden 1 CP 75%
B) Liverpool: 3 CP Gibraltar 5 CP 5%
C) Liverpool: 3 CP Gibraltar 3 CP Aden 1 CP Cape Town 1 CP 5%
D) Liverpool: 3 CP Gibraltar 3 CP Aden 1 CP Freetown 1 CP 5%
E) Liverpool: 3 CP Gibraltar 3 CP Aden 1 CP Halifax 1 CP 5%
F) Liverpool: 3 CP Gibraltar 3 CP Aden 1 CP Calcutta 1 CP 5%

5 CP in reserve:
A) Liverpool: 2 CP Gibraltar 2 CP Aden 1 CP 70%
B) Liverpool: 2 CP Gibraltar 3 CP 30%

2 CP in reserve:
A) Liverpool: 1 CP Gibraltar 1 CP 95%
B) Gibraltar: 2 CP 5%


Base Convoy Deployment %
Route 1 40%
Route 2 25%
Route 3 10 %
Route 4 25 %


Optional rules that might affect Convoy Deployment %
• Food In Flames
• Limited Overseas Supply
• In the presence of the enemy
• Rough Seas
• Convoys In Flame
• Oil tankers
• Cruisers in flames
• Oil Rules
• Saving Oil Resources and Build Points
• AIO Strategy


< Message edited by peskpesk -- 10/1/2009 6:18:44 AM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to brian brian)
Post #: 292
RE: AI for MWiF - Commonwealth - 9/19/2009 9:34:44 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 1a: India around Africa and the Mediterranean (Standard).




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 293
RE: AI for MWiF - Commonwealth - 9/19/2009 9:35:13 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 1b: India around Africa and the Mediterranean (Standard).




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 294
RE: AI for MWiF - Commonwealth - 9/19/2009 9:35:47 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 1c: India around Africa and the Mediterranean (Standard).




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 295
RE: AI for MWiF - Commonwealth - 9/19/2009 9:36:11 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 1d: India around Africa and the Mediterranean (Standard).




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 296
RE: AI for MWiF - Commonwealth - 9/19/2009 9:36:54 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 2a: India around Africa and Australia to Canada and the Mediterranean.




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 297
RE: AI for MWiF - Commonwealth - 9/19/2009 9:37:22 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 2b: India around Africa and Australia to Canada and the Mediterranean.




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 298
RE: AI for MWiF - Commonwealth - 9/19/2009 9:37:56 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 2c: India around Africa and Australia to Canada and the Mediterranean.




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 299
RE: AI for MWiF - Commonwealth - 9/19/2009 9:38:23 AM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Route 2d: India around Africa and Australia to Canada and the Mediterranean.




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> AI Opponent Discussion >> RE: What about Convoys In Flames? Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.327