golden delicious
Posts: 5575
Joined: 9/5/2000 From: London, Surrey, United Kingdom Status: offline
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ORIGINAL: Nemo69 I for one have always thought, somewhere in the back of my mind, that the battle reports and the replay itself were giving way too much information. Yeah- but you get this data if you're the attacker, and if you're playing against the PO. quote:
see, depending on the level of theatre recon you have at the moment, units moving far behind the frontlines all the way down to the front. The way this works at the moment isn't quite right- if you can spot any one hex on the route of the units, then you know the exact composition of a moving force. This should probably work more like interdiction, with a % chance to spot each unit moving each hex. Like interdiction it would be boosted by road and rail hexes. quote:
If anything, the level of information given by both the replay and the battle reports should, in my opinion, be tuned down, optionally of course, like with the no-borders option. Yeah. quote:
Besides, even with DSL, I would object to huge pbem files - keep them as lean as possible I don't think this is actually a serious consideration today- I was just explaining why the decision was taken in the first place. As it stands now, the largest PBM file is perhaps 850kb. I'd figure it would be no more than double that even with an expanded replay.
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"What did you read at university?" "War Studies" "War? Huh. What is it good for?" "Absolutely nothing."
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