ShaiHulud
Posts: 113
Joined: 12/19/2000 From: Waipahu, Hawaii Status: offline
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quote:
ORIGINAL: STUCKER868 I finally purchased the game after holding off as long as I could! Lots of bugs but still an amazing game. The first thing I noticed that seems odd to me is how Guard forces are produced. Am I reading that right? You can "build" a Guard unit? How can you build a Guard unit (although very expensive in costs) and have it appear in all it's glory. Nappys Guard forces were hand picked, at least early on and were pulled from experienced formations later on. These men also had certain physical requirements to be part of the Guard. I would rather have seen the designers allow you to "recruit" a Guard unit from other units accross the board and perhaps lower those units quality to reflect the loss of some experienced men. The Guard formations were in general over rated (a ball will kill a guardsmen just as fast as a raw recruit) i.e. they were not supermen as some game systems make them out to be (some miniature gamings systems do so.) They did have an aura about them and had a reputation that preceded them into battle. Some of the non British Allied formations ran from the field at Waterloo when the Middle Guard moved forward late in the afternoon, yet a hail of balls routed and crushed them just as well as any other formation. For the most part, especially after 1812, the Guard units were comprised of middle aged men who usually stood around in the back and "grumbled." There is no way those middle aged old fogies could compete with a unit of veterans in their prime for long. Trust me, I am a guy who still goes to the gym at 49 years of age and things are a hell of a lot harder today then they were when I was 30! The other thing is "why" if the morale of Guard units falls below 8 they convert to "regular" units? WHA? And did I read that right, they can never become Guard units again? HUH? Name one time in Napoleonic history where that ever happened. What is the presendence for that? Also, while Iam at it, why does the presence of a Guard unit raise the morale of an adjacent French unit (in reality, most regular French units did not like the Guard units for various reasons.) Also, and I admit I only skimmed the rules a few times, I did not read where the "rout" of a Guard unit could cause a huge risk of partial or total army rout as happened at Waterloo (the only example we really have of what happens when a Guard force is defeated in front of the regulars.) How about incorporating a rule where the sudden appearance of a Guard unit could cause the retreat/rout of forces with low morale? Thus the "aura" of invincibility would be born in the game. Anyone agree, disagree? I welcome some friendly banter on this. Scott First, as I recall reading it, the creation of a Guard unit decreases all your other units by .33. Regarding the status of Guards- There were qualifications to be met to be assigned to a Guard unit. Sometimes they were frivolous. Frederick the Great had people roaming Europe to kidnap the unusually tall. He once tried to intimidate the Dutch monarch (think it was Queen Wilhemina) by boasting that HIS Guards were all seven feet tall. She replied that, when she opened the dikes, the water was eight feet high. Anyway, height was often a factor. Take a tall man, add a tall shako type hat and you have what appears to be giants bearing down on you. They understood the psychological factors well enough, I think. Beyond height, though, conspicuous bravery was the ticket to the Guards. You say a ball will kill them as easily as the average soldier. True enough. A bullet can kill a Navy Seal as easily as it would a supply clerk. But, you should bet on a squad of Navy Seals, or Marines, etc, to win in a confrontation with the regular army squads. Esprit AND training together are what sends men into the face of cannon without flinching, eh? The average soldier would falter, the Guards were expected to to advance, whatever they opposed. Regarding the Young Guard at Waterloo, it was not really an elite formation nor, I believe, ever had been. They got the 'Guards' title but did not have the stricter standards of the Old Guard. Some cadre and a lot of, somewhat, experienced, but not elite, soldiers were plugged in. There just were not enough experienced veterans left alive, after Russia. In fact, the only French unit to escape Russia virtually intact was the Old Guard. The Old Guard, at Waterloo, was just a shadow of its old formation. Many had not come to the call when Nappy returned. And, don't put too much weight on the title 'Old Guard'. They were not a bunch of septuagenarians.
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