bresh
Posts: 936
Joined: 8/8/2005 Status: offline
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quote:
ORIGINAL: Marshall Ellis Hiding the rolls? I'm confused? Hide what rolls from who? Hide attacker rolls from defender until defender actually rolls? Do you mean the turn files being tagged with a version number? If so then no we have not yet. When i write hiding rolls, its primary combat rolls (each round), as far as i recall the only time during battle attacker sees the rolls before his opponent, is the pursuit roll(if he won), or during siege battles. I should not need to go through the steps of how battle occour, you should know them better than most. I dont recall the GDcommit/reinf never used it yet in pbm games, so i write those where i belive they are choosen. Anyway. 1. Attacker selects battle (in his battle-phase), selects chit (dont recall if he splits force in case of outflank), then sends the battlefile to the defender, think also he decides if he wanna try reinf+Gd commit. 2.A. Defender loads the battle, selects chit, gd commit/reinf. 2.B Defender selects done game rolls 1.round of battle, game shows all 1.round rolls to defender. (1. combat-round rolls executed). 3. Defender sends battlefile to attacker. 4. Attacker take casulties first, then he selects again if Reinf/gd. 5. Attacker sends battlefile to defender. 6.A Defender selects his casulties for 1.round, after he can chose reinf/gd-commit. 7.B Game shows results for all dice 2.round to defender. 8. defender sends battlefile to Attacker who selects caulties etc same as 4. Etc. XX. Winner selects if pursuit, and sees the roll. XX. B. Winner sends battlefile to the other for casulties. (dont know if 0 pursuit still requires file exchange). The "B"'s are not required its "extra". As far as i can think there is no reason to show them to the side where game rolls the dice, since its always the other player who needs to act on the roll. Anyway from gamedesigning i do belive "a shown reload" can be evaded, I will try look into this. Though hiding "B"'s would do that obsolete. To bad, about the patch version number,not yet shown in files. I think we discussed this around 1.2k-1.4 since 1 player using different patch can also add bugs, and if file showed player used other patch some errors might be user-errors. As a addup question, could 1 player use older official patch than the rest without it showing ?. Regards Bresh
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