hermanhum
Posts: 2209
Joined: 9/21/2005 Status: offline
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ORIGINAL: cakefart In the scenaria Red sea escape (usn carrier group escaping red sea with russian planes and boats waiting) there is a lot of sam sites present. The are the dark yellow colour,switching place,appearing and disapearing at will,Facility XXXs. It takes a lot of time to pinpoint the locations so that they turn yellow. Even then it is impossible to do a fire mission on them as they disapear practically instantly as you try to do that. The only way to pinpoint is to put in a planegroup or two,loiter in the area of the site and watch the groups disapear/get destroyed. Even if you see that the Facility is using radar,the HARMs dont seem to do anything to them. I managed to "identify visually" couple of the sam sites by sacrificing 5 A-6s so they turned red but it has not helped much with the targeting. On top of that I lost about 10 hornets in three different incidents where they flew over a invisible sam site.Sudden alert of vampires combined with loss of aircraft. One set flew without radar/ecm,on with ecm,and one with radar/ecm. The sam site did not appear after the attack in any way. So,is this normal behiavour of sam sites? Or is there some borked parameter? It is important to always specify the scenario name and database used. For example, there can be many different versions of the Rescue.SCN scenario. One is known to exist for the OriginalDB, the PlayersDB, and any number of other databases. Each version operates a little differently from the others due to the peculiarities of the specific database employed. The reason why the yellow SAM icons appear to jump around and appear/disappear is due to the uncertainty zone. When a unit is detected (usually by their active radar), sometimes the information is insufficient to provide you with pinpoint information. The icon appears in an Uncertainty Zone that can be very large. This is the computer's way of saying, "I think that it is somewhere within this area." It gives the impression of moving around as the AI is trying to help you localize it with new information as it is acquired. You can try to localize a SAM unit by triangulation. Try to fly a few planes away from each other. The larger the separation, the more easily the SAM can be localized by geometry. If you fly at high altitude, you may get better reception. However, the SAM may be able to detect you more easily, too. Your 10 Hornets may have flown over an undetected SAM site. Some databases have man-portable SAMs like Stingers set to be invisible while others give them a very low level of visibility. Without a saved game file, it is hard to ascertain what exactly happened to them. You might try running with the AALog.option activated so that you can see exactly has happened during your game. quote:
ORIGINAL: cakefart How do you attack properly with HARMs? I have launched a lot of them,allocating to different radar bands (firecontrol,surface etc..) but they seem to do no damage. They may have been shot down by the SAMs, too. Also, if the uncertainty zone is very large, they may end up tracking to the wrong area. quote:
ORIGINAL: cakefart How do you properly work ECM? It seems that the planes that utilize them get invariably shot down. Even if they would loiter outside the apparent zone of sams. Do they affect the performance of your own missiles,say you place a ECM plane between a ship and a flight group firing a volley of harpoons? Or do they only disturb the radar aquisition of the bad guys? Or even that. Where can you see the estimated zone of influence of your ECM? The AI really hates ECM and, IMO, gives it very high priority for destruction. Thus, interceptors seem to concentrate on jammers above other targets. You may think that you are outside the range of some SAMs, but you may simply be wrong if you don't know their precise location. If you loiter at low speed, you will be more easily engaged. ECM does not affect your own side as long as you are on the same communications net. Units that share a comm network with you will share information and thus not be affected by jammers on the same side. Placing a jammer between your ship and a flight of inbound Harpoon missiles will degrade the radar seeker head of the missile. It is not currently possible to see the estimated zone of influence from your ECM emitter. quote:
ORIGINAL: cakefart And lastly,why the hell cant you see the current loadout of the plane??? I mean,the game is 20 yrs old,so I would have thought that you can actually see somewhere if your platform has launched itīs weapons or not. In the Infobox it always shows what it has carried in the beginning of the mission. Even in the more detailed leaflet it shows that it has 2/2 Harpoons etc.. Only the subs/ships seem to update their allocation numbers,but planes not? You should be able to see the current loadout of individual planes. Unfortunately, there is no updated aggregate loadout for a group of planes. If you want to see the weapons remaining on an individual plane, 1) Select Unit Display (NumPad 9) 2) Select the plane you wish to check 3) Hit the Report button on the Unit Window You should see something similar to the attached image. Welcome aboard, shipmate. For the least number of problems, I recommend that you grab and install the Complete Harpoon ANW Library
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