Lockmart Lawndart
Posts: 17
Joined: 7/25/2008 Status: offline
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Speaking as a latecomer to the witp game, its like nothing else on the market. The time, commitment, attention to detail in this production is second to none. Hearts of Iron, while a good game, does not hold a candle to this game. I own HOI and all its expansions and WiTP:AE is like that but with the complexity ramped waaaaaay up (along with fun and replayabilty). In HOI you just had to worry about production of carriers and where to put them. In WiTP not only do you have have production and where to put them, but you have to worry care and feeding of these beasts. Say, what island you have to gas them up at, what kind of leadership they have, if you can park them in a particular port. You also need to direct their airwings at the most basic level like deciding how much cap you will have, etcetera and thats just carriers, theres a whole world of Land based, air units, production supply. In short, yes its price makes it a bit of a leap of faith. Speaking of someone that has made that leap, if you enjoy the complexity and stratagy of Hearts of Iron but want something more, then this game will totally blow your socks off. oh, and not I nor anyone else is making a dime off of what we say here : P edit- Also, if you want to get an idea the work that went into this, check through the bibliography section in the manual. Just the amount of research that went into this is astounding. and echoing what other people said about replayability. Ive been playing the original WiTP since I bought it a year ago and the only reason I stopped was AE and I know I'll be playing it for years to come.
< Message edited by Lockmart Lawndart -- 8/13/2009 4:36:37 AM >
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