henri51
Posts: 1151
Joined: 1/16/2009 Status: offline
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As one who has been watching the AI playing itself (except for Coral Sea scenario), I have a few suggestions as a newbie, but by all means feel free to differ opinions. There are contradictory needs for a tutorial: it has to be simple but introduce most of the key ideas. But the good news is that for experienced wargamers (from other games), it is the management aspect that requires the most handholding.And yes, I did read the whole manual (as if I could remembger it ll...) So IMHO the tutorial should have some detailed instructions for loading and unloading troops, setting up CAP, assault, sub runs and auto convoys, but the greatest need for newbies like me is moving supplies around. My mind boggles at the idea of setting up troop transfers and getting the supplies, oil and resources where they need to go. Choosing which bases to expand and so on is also a bit mind-boggling for a newbie with no idea of the best strategy, not to mention what was done historically (I just ordered a book from Amazon on the Pacific war...). Actually this may be impossible to cover in a single tutorial,so maybe there is a need for a series of "artificial" tutorials focusing on different aspects of the game. For instance, one tutorial could deal with getting supplies to critical bases as well as getting oil to refineries then to the right bases and so on, another on amphibious invasions and their support, another on how to use carrier fleets and supporting them with ground aircraft, etc, another on repairs and training, - well you get the idea. Another complication is that the rules are somewhat different for the Japanese and Allied players: my understanding is that the Allied player has no control over production (except for sending it where it belongs), whereas the Japanese have some control over production. It would also be nice to have a dtabase of airplanes for those like me who don't know the difference between a Betty and a Jake, and how they changed over the war. There are probably other good ideas, but that is it for now... Henri
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