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Ship Repair/Upgrade bug

 
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Ship Repair/Upgrade bug - 9/5/2009 5:03:08 PM   
DrewMatrix


Posts: 1429
Joined: 7/15/2004
Status: offline
This is from Scen 6, Allies vs AI, Hard. Game started pre patch, patch 1083c added to running game (many turns before).

Look at the ships under repair at Pearl. The AVDs Hulbert, Mackinac, McFarland and Ballard and the subs SS-23 and -45 were set to upgrade two turns before. Last turn they appeared in the repair list, as having damage and being repaired by "Shipyard" method.

1) Last turn I changed each of them from "Shipyard" to "Readiness" repair (the first turn of repair/upgrade) to free shipyard space. Should one be able to do that?

2) Now the ships list as Readiness repair but if you click on the name of each ship the days remaining drops from the appropriate 6 days (subs) or 15 days (AVDs) to 0, i.e. the ships instantly repair.

This doesn't happen to all ships under repair (not even all if I move them from Shipyard to Readiness) but it happens some of the time.

Tell me if you can't get the ships to jump from 15>0 days remaining. It works each time I load this save.



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Beezle - Rapidly running out of altitude, airspeed and ideas.
Post #: 1
RE: Ship Repair/Upgrade bug - 9/5/2009 8:20:18 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Already addressed. Thanks.

(in reply to DrewMatrix)
Post #: 2
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