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RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)

 
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RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:12:58 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
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Up on Sakhalin, the KB attacked the airfield at Okha and the ground units there to good effect. Meanwhile, BB Yamashiro bombarded and all the troops made it ashore in good shape. However, there is enough AV there that I only had a 1 to 1 attack. I will continue supressing with naval bombardment next turn and also with the KB.

Petropavlovsk is another story.....
The naval fortress there in combination with a ground artillery unit slaughtered my invasion forces. They sank several ships including an AMC. It was a slaughter as bad as the Dardenelles in WWI. A few troops landed or swam to shore, but they are highly disrupted. During my turn 18 orders, I sent the remaining two infantry battalions back to port on the surviving ships, and had to actually scuttle three badly damaged ships. I may lose the troops here. Hopefully they will be able to hold on until I can send some battlewagons and carriers to supress the guns. However, this is my lowest priority objective, so it will need to wait it's turn while I get the mainland under control.





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Post #: 31
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:18:13 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
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I also had invasion transports intercepted by the ANZAC cruisers near Kavieng during the turn, sinking a couple of ships. The transports are heading back to Truk and I have a CA task force steaming south to see if the ANZACs hung around.

At Tarakan my TF landed the troops ok only to have ABDAFLOT show up (without the Boise or Houston) during the day. They sank my transports leaving my troops trapped ashore. At least my troops are in good order and have a few days worth of supplies. At worst, I will be able to bail them out in a few days.

Here is a snapshot of my losses during the turn. There is actually one more xAKL that doesn't show in the shot.






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Post #: 32
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:20:58 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
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DD Shinonome was lost to a PT boat torpedo during the landings at Batangas.

I did capture Brunei and Hong Kong during the turn, and my surface task force including BB Kongo and BB Haruna intercepted the Prince of Wales task force one hex west of Miri in a night action that started at 5,000 yards.





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Post #: 33
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:31:13 AM   
seydlitz_slith


Posts: 2036
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From: Danville, IL
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Despite having a reputation as one of the best night fighting trained ships in the navy, Kongo didn't do much in the fight, rarely even firing. As you can imagine, it was a knife fight at close range in a dark room, at ranges where battleship main guns were going to penetrate any armor out there.

--------------------------------------------------------------------------------
Night Time Surface Combat, near Miri at 63,87, Range 5,000 Yards

Japanese Ships
BB Kongo
BB Haruna, Shell hits 8, heavy fires, heavy damage
CA Takao
CA Atago, Shell hits 3
CL Jintsu
DD Asashio
DD Oshio
DD Michishio, Shell hits 1
DD Arashio
DD Akatsuki, Shell hits 1
DD Hibiki

Allied Ships
BB Prince of Wales, Shell hits 1
CL Danae, Shell hits 1, on fire
CL Dragon
CL Mauritius
DD Vampire, Shell hits 1, Torpedo hits 1, and is sunk
DD Tenedos, Shell hits 2, on fire
DD Electra
DD Express, Torpedo hits 1, and is sunk



Reduced sighting due to 25% moonlight
Maximum visibility in Overcast Conditions and 25% moonlight: 5,000 yards
Range closes to 9,000 yards...
Range closes to 6,000 yards...
CONTACT: Allies radar detects Japanese task force at 6,000 yards
Range closes to 3,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 3,000 yards
Japanese TF attempts to evade combat
Range increases to 5,000 yards...
CONTACT: Allied lookouts spot Japanese task force at 5,000 yards
BB Prince of Wales engages BB Haruna at 5,000 yards
BB Haruna engages CL Mauritius at 5,000 yards
CA Atago engages CL Mauritius at 5,000 yards
CL Mauritius engages CA Takao at 5,000 yards
CL Jintsu engages CL Mauritius at 5,000 yards
CL Mauritius engages DD Hibiki at 5,000 yards
DD Tenedos engages DD Akatsuki at 5,000 yards
DD Akatsuki engages DD Vampire at 5,000 yards
DD Michishio engages DD Tenedos at 5,000 yards
Range increases to 7,000 yards
BB Prince of Wales engages BB Haruna at 7,000 yards
CL Mauritius engages CA Atago at 7,000 yards
CL Dragon engages CA Atago at 7,000 yards
CA Atago engages CL Danae at 7,000 yards
CL Jintsu engages CL Mauritius at 7,000 yards
DD Electra engages DD Hibiki at 7,000 yards
DD Vampire engages DD Akatsuki at 7,000 yards
DD Akatsuki engages DD Vampire at 7,000 yards
DD Oshio engages DD Vampire at 7,000 yards
DD Vampire engages DD Asashio at 7,000 yards
BB Prince of Wales engages BB Haruna at 7,000 yards
BB Prince of Wales engages BB Kongo at 7,000 yards
CA Atago engages CL Dragon at 7,000 yards
CA Atago engages CL Danae at 7,000 yards
DD Michishio engages DD Express at 7,000 yards
DD Vampire sunk by DD Hibiki at 7,000 yards
DD Tenedos engages DD Hibiki at 7,000 yards
DD Oshio engages DD Tenedos at 7,000 yards
Range increases to 8,000 yards
BB Haruna engages CL Dragon at 8,000 yards
BB Prince of Wales engages CA Takao at 8,000 yards
DD Express sunk by DD Oshio at 8,000 yards
DD Akatsuki engages DD Electra at 8,000 yards
DD Electra engages DD Akatsuki at 8,000 yards
DD Michishio engages DD Electra at 8,000 yards
DD Electra engages DD Oshio at 8,000 yards
DD Tenedos engages DD Asashio at 8,000 yards
Range increases to 11,000 yards
BB Haruna engages BB Prince of Wales at 11,000 yards
BB Haruna engages CL Mauritius at 11,000 yards
CA Atago engages BB Prince of Wales at 11,000 yards
BB Haruna engages CL Danae at 11,000 yards
CL Jintsu engages BB Prince of Wales at 11,000 yards
DD Michishio engages DD Tenedos at 11,000 yards
DD Electra engages DD Oshio at 11,000 yards
DD Asashio engages DD Tenedos at 11,000 yards
Task forces break off...

I do not know how much damage I did to PoW but I must have done more than the report says since the Brits retreated several hexes back towards Singapore instead of barrelling forward into Miri.

Here is the damage to Haruna. I just need to get her to Camranh Bay for temporary repairs.






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Post #: 34
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:32:20 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
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Here is a summary of allied ship losses during the turn





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Post #: 35
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:34:12 AM   
seydlitz_slith


Posts: 2036
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From: Danville, IL
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And here is a map of the situation in Borneo.

If the weather is good Betty will be coming to visit the Prince in the morning if my subs don't get her during the night. I am also doubling the Kongo TF back down towards Miri in case he reverses course.






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Post #: 36
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:38:51 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
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Here is the summary of the attacks on my transports at Tarakan:
--------------------------------------------------------------------------------
Day Time Surface Combat, near Tarakan at 67,91, Range 20,000 Yards

Japanese Ships
APD Aoi, Shell hits 12, Torpedo hits 1, and is sunk
TB Kasasagi, Shell hits 10, and is sunk
AMc Wa 19, Shell hits 2, and is sunk
xAK Zinzan Maru, Shell hits 27, and is sunk
xAK Kinkasan Maru, Shell hits 18, and is sunk
xAK Giyu Maru, Shell hits 19, and is sunk
xAKL Kembu Maru, Shell hits 6, and is sunk
xAKL Kiko Maru, Shell hits 10, and is sunk
xAKL Anbo Maru, Shell hits 13, and is sunk

Allied Ships
CL Java
CL De Ruyter
CL Tromp
CL Marblehead
DD Barker
DD Bulmer
DD Paul Jones
DD Parrott
DD Banckert
DD Witte de With, Shell hits 1
DD Kortenaer
DD Piet Hein



Allied Ships Reported to be Approaching!
Japanese TF suspends unloading operations and begins to get underway
Maximum visibility in Overcast Conditions: 25,000 yards
Range closes to 25,000 yards...
Range closes to 20,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 20,000 yards
CONTACT: Allied lookouts spot Japanese task force at 20,000 yards
CL Marblehead engages TB Kasasagi at 20,000 yards
CL De Ruyter engages TB Kasasagi at 20,000 yards
CL Marblehead engages xAK Giyu Maru at 20,000 yards
DD Kortenaer engages xAK Giyu Maru at 20,000 yards
CL De Ruyter engages xAKL Kiko Maru at 20,000 yards
Range closes to 16,000 yards
CL Marblehead engages xAKL Kiko Maru at 16,000 yards
CL De Ruyter engages xAK Giyu Maru at 16,000 yards
DD Piet Hein engages xAKL Kiko Maru at 16,000 yards
DD Kortenaer engages xAK Giyu Maru at 16,000 yards
DD Banckert engages TB Kasasagi at 16,000 yards
DD Kortenaer engages xAKL Kembu Maru at 16,000 yards
DD Paul Jones engages TB Kasasagi at 16,000 yards
DD Bulmer engages xAK Giyu Maru at 16,000 yards
DD Barker engages xAKL Kembu Maru at 16,000 yards
Range closes to 15,000 yards
CL Marblehead engages xAK Giyu Maru at 15,000 yards
CL Tromp engages TB Kasasagi at 15,000 yards
CL De Ruyter engages xAKL Kembu Maru at 15,000 yards
DD Kortenaer engages xAK Giyu Maru at 15,000 yards
DD Kortenaer engages xAKL Kembu Maru at 15,000 yards
DD Kortenaer engages xAKL Anbo Maru at 15,000 yards
DD Banckert engages xAK Giyu Maru at 15,000 yards
DD Parrott engages xAKL Kembu Maru at 15,000 yards
DD Paul Jones engages xAK Giyu Maru at 15,000 yards
DD Barker engages APD Aoi at 15,000 yards
Range closes to 12,000 yards
xAKL Kembu Maru sunk by CL Tromp at 12,000 yards
DD Barker engages xAK Giyu Maru at 12,000 yards
DD Witte de With engages xAKL Anbo Maru at 12,000 yards
DD Banckert engages TB Kasasagi at 12,000 yards
Range closes to 8,000 yards
TB Kasasagi engages CL Marblehead at 8,000 yards
CL Java engages xAK Giyu Maru at 8,000 yards
DD Witte de With engages xAK Kinkasan Maru at 8,000 yards
DD Kortenaer engages xAKL Kiko Maru at 8,000 yards
DD Paul Jones engages xAK Kinkasan Maru at 8,000 yards
TB Kasasagi engages DD Barker at 8,000 yards
Range closes to 6,000 yards
CL Marblehead engages TB Kasasagi at 6,000 yards
CL Marblehead engages APD Aoi at 6,000 yards
CL Marblehead engages AMc Wa 19 at 6,000 yards
DD Piet Hein engages xAK Zinzan Maru at 6,000 yards
DD Kortenaer engages xAKL Anbo Maru at 6,000 yards
xAKL Kiko Maru sunk by DD Barker at 6,000 yards
DD Parrott engages xAK Zinzan Maru at 6,000 yards
DD Paul Jones engages APD Aoi at 6,000 yards
DD Bulmer engages xAK Zinzan Maru at 6,000 yards
Range closes to 4,000 yards
CL Marblehead engages TB Kasasagi at 4,000 yards
CL Marblehead engages APD Aoi at 4,000 yards
CL De Ruyter engages TB Kasasagi at 4,000 yards
CL Java engages xAK Kinkasan Maru at 4,000 yards
DD Paul Jones engages xAK Zinzan Maru at 4,000 yards
DD Kortenaer engages xAK Kinkasan Maru at 4,000 yards
DD Parrott engages xAK Kinkasan Maru at 4,000 yards
DD Bulmer engages TB Kasasagi at 4,000 yards
DD Barker engages TB Kasasagi at 4,000 yards
Range increases to 5,000 yards
CL Marblehead engages APD Aoi at 5,000 yards
CL De Ruyter engages xAK Kinkasan Maru at 5,000 yards
APD Aoi sunk by DD Piet Hein at 5,000 yards
DD Witte de With engages xAK Kinkasan Maru at 5,000 yards
DD Parrott engages xAKL Anbo Maru at 5,000 yards
DD Paul Jones engages xAK Kinkasan Maru at 5,000 yards
DD Bulmer engages xAK Zinzan Maru at 5,000 yards
Range increases to 6,000 yards
CL Marblehead engages xAK Kinkasan Maru at 6,000 yards
DD Parrott engages xAK Kinkasan Maru at 6,000 yards
CL De Ruyter engages AMc Wa 19 at 6,000 yards
DD Parrott engages xAK Kinkasan Maru at 6,000 yards
DD Bulmer engages xAK Zinzan Maru at 6,000 yards
AMc Wa 19 sunk by CL Marblehead at 6,000 yards
DD Banckert engages xAK Zinzan Maru at 6,000 yards
DD Parrott engages xAKL Anbo Maru at 6,000 yards
DD Witte de With engages xAK Zinzan Maru at 6,000 yards
DD Parrott engages xAK Zinzan Maru at 6,000 yards
DD Paul Jones engages xAK Zinzan Maru at 6,000 yards
DD Bulmer engages xAK Zinzan Maru at 6,000 yards
Range increases to 7,000 yards
CL Marblehead engages xAK Zinzan Maru at 7,000 yards
DD Parrott engages xAKL Anbo Maru at 7,000 yards
DD Parrott engages xAKL Anbo Maru at 7,000 yards
Range closes to 5,000 yards
CL Marblehead engages xAK Zinzan Maru at 5,000 yards
CL Tromp engages xAK Zinzan Maru at 5,000 yards
xAKL Anbo Maru sunk by DD Banckert at 5,000 yards
DD Parrott engages xAK Zinzan Maru at 5,000 yards
xAK Zinzan Maru sunk by CL Marblehead at 5,000 yards
xAK Zinzan Maru sunk by CL Marblehead at 5,000 yards
Combat ends with last Japanese ship sunk...


(in reply to seydlitz_slith)
Post #: 37
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:44:05 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
On Luzon, I captured Batangas in a landing and attack that I must admit was as much luck as anything. I lost one DD and a transport when PT boats intercepted the landing force, but the troops made it ashore and two SNLF units with good leaders were able to rout the 41st Phippine Division. My opponent is now facing strong forces both North and South of Manila and his forces are still somewhat fragmented with many of his combat units still facing my primary force up at Clark Field. It would be nice to get into Manila before he can get enough forces down south to defend it. Of course, if he does, then he won't be able to defend Clark. I honestly think that he will be holing up in Bataan in a couple of weeks. At least I hope so.






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Post #: 38
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:49:35 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
Here is the situation in China. I did fight a few combats this turn and made some progress. Here are all the land combats including Tarakan, Batangas, Okha, and Petropavlovsk:
--------------------------------------------------------------------------------

Ground combat at 90,56

Japanese Shock attack

Attacking force 14388 troops, 112 guns, 69 vehicles, Assault Value = 427

Defending force 5343 troops, 43 guns, 0 vehicles, Assault Value = 172

Japanese adjusted assault: 376

Allied adjusted defense: 10

Japanese assault odds: 37 to 1

Combat modifiers
Defender: fatigue(-), experience(-), supply(-)
Attacker: shock(+), leaders(-)

Japanese ground losses:
35 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 1 (0 destroyed, 1 disabled)


Allied ground losses:
4172 casualties reported
Squads: 115 destroyed, 33 disabled
Non Combat: 59 destroyed, 73 disabled
Engineers: 3 destroyed, 8 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Units retreated 1


Defeated Allied Units Retreating!

Assaulting units:
15th Division

Defending units:
88th Chinese Corps
--------------------------------------------------------------------------------

Ground combat at Chengchow (88,44)

Japanese Shock attack

Attacking force 24133 troops, 170 guns, 32 vehicles, Assault Value = 646

Defending force 16665 troops, 97 guns, 0 vehicles, Assault Value = 279

Japanese adjusted assault: 455

Allied adjusted defense: 169

Japanese assault odds: 2 to 1 (fort level 2)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: leaders(+), preparation(-), morale(-), experience(-)
Attacker: shock(+), disruption(-), fatigue(-)

Japanese ground losses:
1724 casualties reported
Squads: 9 destroyed, 95 disabled
Non Combat: 5 destroyed, 83 disabled
Engineers: 0 destroyed, 6 disabled
Vehicles lost 1 (0 destroyed, 1 disabled)


Allied ground losses:
1838 casualties reported
Squads: 2 destroyed, 61 disabled
Non Combat: 16 destroyed, 90 disabled
Engineers: 11 destroyed, 21 disabled


Assaulting units:
35th Division
8th Ind.Mixed Brigade
3rd Ind.Mixed Brigade

Defending units:
40th Chinese Corps
3rd Construction Regiment
98th Chinese Corps
15th Chinese Corps
7th Construction Regiment
1st War Area
39th Group Army
24th Group Army
10th Chinese Base Force


--------------------------------------------------------------------------------

Ground combat at 87,45

Japanese Shock attack

Attacking force 1072 troops, 4 guns, 0 vehicles, Assault Value = 41

Defending force 1141 troops, 0 guns, 0 vehicles, Assault Value = 25

Japanese adjusted assault: 56

Allied adjusted defense: 9

Japanese assault odds: 6 to 1

Combat modifiers
Defender: leaders(+), morale(-), experience(-)
Attacker: shock(+), leaders(+)

Japanese ground losses:
34 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
370 casualties reported
Squads: 14 destroyed, 0 disabled
Non Combat: 18 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 1


Defeated Allied Units Retreating!

Assaulting units:
24th NCPC Route Brigade

Defending units:
8th New Chinese Corps


--------------------------------------------------------------------------------

Ground combat at Batangas (79,78)

Japanese Shock attack

Attacking force 3726 troops, 38 guns, 4 vehicles, Assault Value = 126

Defending force 3938 troops, 51 guns, 0 vehicles, Assault Value = 139

Japanese adjusted assault: 145

Allied adjusted defense: 9

Japanese assault odds: 16 to 1 (fort level 1)

Japanese forces CAPTURE Batangas !!!

Allied aircraft
no flights

Allied aircraft losses
No Allied losses

Combat modifiers
Defender: forts(+), leaders(+), disruption(-), preparation(-)
fatigue(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
244 casualties reported
Squads: 0 destroyed, 17 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
1666 casualties reported
Squads: 80 destroyed, 31 disabled
Non Combat: 64 destroyed, 2 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 15 (15 destroyed, 0 disabled)
Units retreated 2


Assaulting units:
Sasebo 3rd SNLF
Yokosuka 4th SNLF

Defending units:
41st PA Infantry Division
PAF Aviation


--------------------------------------------------------------------------------

Ground combat at Tarakan (67,91)

Japanese Shock attack

Attacking force 1171 troops, 6 guns, 0 vehicles, Assault Value = 43

Defending force 2249 troops, 46 guns, 7 vehicles, Assault Value = 36

Japanese adjusted assault: 39

Allied adjusted defense: 34

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
126 casualties reported
Squads: 0 destroyed, 9 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
127 casualties reported
Squads: 0 destroyed, 13 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 4 disabled


Assaulting units:
I/81st Naval Guard Unit
III/81st Naval Guard Unit

Defending units:
VII KNIL Battalion
Tarakan Coastal Gun Battalion
Tarakan Base Force


--------------------------------------------------------------------------------

Ground combat at Tarakan (67,91)

Allied Bombardment attack

Attacking force 1089 troops, 30 guns, 7 vehicles, Assault Value = 21

Defending force 1047 troops, 6 guns, 0 vehicles, Assault Value = 34



Assaulting units:
VII KNIL Battalion
Tarakan Coastal Gun Battalion
Tarakan Base Force

Defending units:
I/81st Naval Guard Unit
III/81st Naval Guard Unit


--------------------------------------------------------------------------------

Ground combat at Petropavlovsk (141,44)

Allied Bombardment attack

Attacking force 7139 troops, 150 guns, 0 vehicles, Assault Value = 141

Defending force 5366 troops, 21 guns, 39 vehicles, Assault Value = 167

Japanese ground losses:
163 casualties reported
Squads: 2 destroyed, 6 disabled
Non Combat: 2 destroyed, 6 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 3 (1 destroyed, 2 disabled)



Assaulting units:
Petropavlovsk Naval Fortress
198th Rifle Regiment
Kamchatka Command
428th Howitzer Regiment

Defending units:
2nd Engineer Regiment
II./4th Infantry Battalion
I./4th Infantry Battalion
2nd Recon Regiment


--------------------------------------------------------------------------------

North China map:





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(in reply to seydlitz_slith)
Post #: 39
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:50:44 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
South China:





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Post #: 40
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:52:03 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
And for the production fanboys....Here is a snapshot of my engine and aircraft factories as of the end of turn 17.





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Post #: 41
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:52:50 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
page 2




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Post #: 42
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:53:45 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
page 3





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Post #: 43
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 3:54:24 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline
page 4





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Post #: 44
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 4:00:23 AM   
seydlitz_slith


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From: Danville, IL
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I have tried to post enough maps and information screens to let readers get a feel for the flow of the game. I have limited posting a bunch of combat reports because not everyone likes those.

I didn't post combat reports of the Petropavlovsk landing slaughter because it would have taken a whole forum page by iteslf. Also, most of the air attacks on Russian forces were pretty boring since the Soviets didn't fly and the weather was stormy in the hexes.

Feel free to comment on what you want to see more (or less) of in this AAR.

I decided to write this AAR to help everyone who reads it, as well as myself, to learn and become better at the game.

Again, I also want to thank my highly reliable and skilled opponent. I am sure that he will have several surprises for me in the future. I just hope that I can stay one step ahead of him early and one step away from him later in the war.

(in reply to seydlitz_slith)
Post #: 45
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 5:14:22 AM   
Ketza


Posts: 2227
Joined: 1/14/2007
From: Columbia, Maryland
Status: offline
I am enjoying your different approach and attacking the USSR.

Nice AAR.

(in reply to seydlitz_slith)
Post #: 46
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 9:56:04 AM   
Kereguelen


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Joined: 5/13/2004
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quote:

ORIGINAL: Jonathan Pollard

I remember that in stock WITP the designers admitted that the Soviet OB was taken from the Soviet deployment as of June 22, 1941, therefore not taking into account the substantial withdrawals the Soviets made by Dec. 7 to the European front. Is this the same case in AE?


The part about the Soviet WITP OOB is basically correct; however, the designers of WITP did not add the Soviet forces under the Transbaikal Front, only the forces of Far East Front. In the AE we have the Soviet OOB for both Far East and Transbaikal Fronts as of 7th Dec 1941 with the (historical) withdrawals/reinforcements later.

That being said, Seydlitz will face the Soviet forces that were in the Far East and Transbaikal in 1941/42 (+ one division from the Central Asia MD). Will not comment about the relative strengths here because I don't want to spoil the fun of Seydlitz and his opponent.

To put it simply: The Soviet OOB in the AE is completely different from the WITP OOB. Wait and see!

K

(in reply to Jonathan Pollard)
Post #: 47
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 11:47:19 AM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

Khyberbill: Artillery does a lot more in AE. I have a huge stack of it headed around to my point of friction. I started moving all the guns in Korea in turn one to get them up where I needed them. I have also noticed that aircraft seem to kill more troops. In fact, I believe that I have totally destroyed via bombing the Victoria Point and Tavoy garrisons. They started with about 600 troops each and over a few turns worth of bombing I killed more than that number. Suddenly the units no longer even showed up on the map. That was eye opening.

As JFB's awaken to the awesome power that Japan has with artillery in the China theatre, you are going to see some smiling faces. My current PBEM opponent has had no trouble keeping them supplied either, just click that magic + toggle next to supply and viola!

Once you force the Chinese to retreat, and that is not hard at all, even behind lvl 3 or 4 forts, then the slaughter continues. Like the old French cavalry charges in the Napoleonic Wars. On the plus side, the divisions do come back at 1/3 TOE in Chungking 30 days later, which tends to make them stronger or as strong as they are at start.

If your air attacks are that powerful then your opponent probably has all his troops in combat mode, which they tend to be when under attack anyway. You can reset the next turn to reserve, unless you are playing two day turns like we are, then on the second day, while still in combat mode, they can get hurt bad, but I havent had any wiped out by air attacks yet. Artillery bombardments on the second day of the turn really can be devastating.

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to seydlitz_slith)
Post #: 48
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 12:35:16 PM   
Streptokok

 

Posts: 159
Joined: 8/30/2009
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So many Mabels building and no Kates???
Still producing Nates? and at higher rate than Oscars?

What gives?


PS. Val replacement rate at 12. Is that enough?

_____________________________

"No plan survives contact with the enemy."
- Field Marshal Helmuth von Moltke

"Nuts!"
- General Anthony McAuliffe

(in reply to seydlitz_slith)
Post #: 49
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 12:49:49 PM   
sval062


Posts: 78
Joined: 4/15/2009
Status: offline
Check the third post of this thread.
To sum up Seydlitz considers that:
- Mabel is as good as Kate and does not use the Ha35 engine. It is a good point since Ha35 is also used for Zeros, Oscar or Lily (all very needed planes)
- He is building Nates until the end of engines stocks (and nates are also required because it is the most common fighter of the IJA at start)

Can't wait for the following of this game

Edit: He explained much better than me in the following post, but I don't find how to erase this one.

< Message edited by sval -- 9/4/2009 1:03:46 PM >

(in reply to Streptokok)
Post #: 50
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 12:50:56 PM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline

quote:

ORIGINAL: Streptokok

So many Mabels building and no Kates???
Still producing Nates? and at higher rate than Oscars?

What gives?


PS. Val replacement rate at 12. Is that enough?



Yep, no Kates. I am going with Mabels instead. They don't use the critical HA-35 engine, have a much higher cruising speed than the Kate, and essentially the same in all other stats. In fact, Mabel was designed as an alternate platform in case the Kate was a failure. I do not believe that it was in witp, but since it is in AE there are some benefits to selecting it over Kate.

Regarding the Nates, what you are seeing is the initial production capacity still rolling along. There were about a hundred engines in the pool and I elected to continue the production until all the engines were consumed. I have already swapped the engine factory to something else. Besides, at this stage of the war the Nate is still useful, and after that it will be a trainer for new pilots.

The vals may be an oversight on my part. I need to check it next turn.If it is, I will probably bump it up to 48 per month. Good catch.

(in reply to Streptokok)
Post #: 51
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 1:05:06 PM   
Streptokok

 

Posts: 159
Joined: 8/30/2009
Status: offline
He will have to replace all KB Kates to Mabels then, cant replenish them with no spare production.
And Mables have service rating 2 while N2 Kates have 1.

I dont bother with Nates, in my game vs AI they proved to be complete waste just like A5M Claudes, i convert them to Oscars Ic ASAP, Oscars higher gun value seem to have great impact on the outcome of air to air combat in my game.

Anyway I still think that leaving total Oscar production at only 32x Ic is wrong. But compared to you guys im a newb, still no PEBMS played. Dont think anyone has time to tangle with newbs in PEBM games...

_____________________________

"No plan survives contact with the enemy."
- Field Marshal Helmuth von Moltke

"Nuts!"
- General Anthony McAuliffe

(in reply to sval062)
Post #: 52
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/4/2009 9:34:07 PM   
Monter_Trismegistos

 

Posts: 1359
Joined: 2/1/2005
From: Gdansk
Status: offline
Hi Seydlitz, excellent AAR. It's allways nice to see some new strategy like invasion of USSR.

What I would like to see in AAR? I am always curious how your available forces are changing. So I'd like to see reinforcements which become ready for your use. Newly built ships, newly formed squadrons and land units. Also it would be nice to know if on such turn a new plane type become available.

I thought that there would be no Soviet Navy in AE. Something changed? For me, navy (by saying navy I mean about 50 submarines!) is main reason why Japan should not attack USSR. Also - almost every ship able to carry mines. I think that short runs of DDs laying mines in Japanese ports could be valid and historical tactics for Soviets.

< Message edited by Monter_Trismegistos -- 9/4/2009 9:35:56 PM >


_____________________________

Nec Temere Nec Timide
Bez strachu ale z rozwagą

(in reply to Streptokok)
Post #: 53
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/5/2009 1:49:21 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline

quote:

ORIGINAL: Streptokok

He will have to replace all KB Kates to Mabels then, cant replenish them with no spare production.
And Mables have service rating 2 while N2 Kates have 1.

I dont bother with Nates, in my game vs AI they proved to be complete waste just like A5M Claudes, i convert them to Oscars Ic ASAP, Oscars higher gun value seem to have great impact on the outcome of air to air combat in my game.

Anyway I still think that leaving total Oscar production at only 32x Ic is wrong. But compared to you guys im a newb, still no PEBMS played. Dont think anyone has time to tangle with newbs in PEBM games...


I realize that the Mabel is a service rating 2 to the Kate's 1, but I considered how I use my carriers. I tend to use them in short, violent conflicts that are over in a day. Either I have won (or lost) or most of the torpedo bombers have been shot down. Either way, the 2 didn't bother me. Now if it had been a 3 or 4 I might have done otherwise. Also, the significantly higher cruise speed of the Mabel is very important. Japan starts with several small Mabel units and I have flown these daily (as land based missions) and so far have not seen any maintenance availability issues.

In practice, you will see some of my carriers equipped with Kates and some with Mabels so that I can have a good replacement pool of torpedo bombers for most of the first year. By downgrading the starting land based Kate units to Jeans, I have a pool of just over 100 Kates to tide me over until I get enough Mabels produced to start converting other units. So, I will always have a pool of Kates even though I am not building any since the converted units will put more Kates back into the pool.

The other consideration is the engine. B5N2 Kate wants HA-35, which is also wanted by the Zero and the Oscar. I need time to build up the production and stockpile of HA-35 engines, and I want the initial supply of these engines to go to building zero fighters.

The engine issue should make my reasoning about not initially producing the Oscar clear. I do not want anything sucking precious engines away from the Zero in the first few months. The Oscar is a good fighter, but the firepower is still anemic and to be honest it is still at a speed disadvantage against the P-40. You will probably see Oscar production start in late January or early February.

The Nate is good enough for the Army for the first few months. Sure you will lose some, but they can hold their own against all starting allied fighters that they are likely to encounter except for the P-40 and Wildcat. As long as you use them with caution, they can get the job accomplished. It is a better fighter than it was in WITP, and often I use it to also attack ground targets. There is just no point to waste all those engines in the pool.

For what it's worth, I have multiple Nate pilots in Malaya that have kills including 1 that is getting close to being an ace.

I even use the Claude on some missions during the first month of the war, at least until I can spare enough zero fighters to replace them in the front line units. You will then likely see them in Japan as training units to keep the more modern fighters in the combat units. The Claude is frustrating since it has the poor firepower of the Nate, but also lacks the speed to chase down most bombers. Nothing is more frustrating than to have incoming bombers, see your Claudes make one impotent attack, and then get the message "Claude can't catch bombers."

(in reply to Streptokok)
Post #: 54
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/5/2009 1:52:14 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline

quote:

ORIGINAL: Monter_Trismegistos

Hi Seydlitz, excellent AAR. It's allways nice to see some new strategy like invasion of USSR.

What I would like to see in AAR? I am always curious how your available forces are changing. So I'd like to see reinforcements which become ready for your use. Newly built ships, newly formed squadrons and land units. Also it would be nice to know if on such turn a new plane type become available.

I thought that there would be no Soviet Navy in AE. Something changed? For me, navy (by saying navy I mean about 50 submarines!) is main reason why Japan should not attack USSR. Also - almost every ship able to carry mines. I think that short runs of DDs laying mines in Japanese ports could be valid and historical tactics for Soviets.


I will try to slip some of this info into the AAR. Thanks for asking.

I am wondering whether or not the Soviet Navy is present. My recon of their ports aren't turning up any ships docked so we shall see. Even if they were present, I wouldn't worry much about the mines since the number of mines in AE is severely limited.

(in reply to Monter_Trismegistos)
Post #: 55
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/5/2009 8:45:19 PM   
aztez

 

Posts: 4031
Joined: 2/26/2005
From: Finland
Status: offline
What kind of resistance has the Soviet airforce managed to do? With the new air to air combat model it should be tough going here.

I just checked and there are tons of Soviet submarines waiting to be activated. You are not concerned with these. They could cause you all sort of problems.

Keep up the good work!

(in reply to seydlitz_slith)
Post #: 56
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/5/2009 11:31:34 PM   
Swenslim

 

Posts: 437
Joined: 4/15/2005
From: Odessa, Ukraine
Status: offline
Nice nice!

(in reply to aztez)
Post #: 57
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/5/2009 11:58:53 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
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Good luck ol partner! I will be very interested to see what you can accomplish against the Soviets.

(in reply to Swenslim)
Post #: 58
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/6/2009 4:04:14 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline

quote:

ORIGINAL: Cathartes

Good luck ol partner! I will be very interested to see what you can accomplish against the Soviets.


Thanks. I will probably need it, but I do plan to be victorious in the theater.

(in reply to Cathartes)
Post #: 59
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (All... - 9/6/2009 4:05:14 AM   
seydlitz_slith


Posts: 2036
Joined: 6/16/2002
From: Danville, IL
Status: offline

quote:

ORIGINAL: aztez

What kind of resistance has the Soviet airforce managed to do? With the new air to air combat model it should be tough going here.

I just checked and there are tons of Soviet submarines waiting to be activated. You are not concerned with these. They could cause you all sort of problems.

Keep up the good work!


I figure that I will find out soon. I just received the turn back from my opponent and I am about to run it.

(in reply to aztez)
Post #: 60
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