Djordje
Posts: 537
Joined: 9/12/2004 Status: offline
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ORIGINAL: TheTomDude quote:
ORIGINAL: Djordje quote:
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ORIGINAL: Djordje Not really related to the topic, but one thing I know is that when unit enters the hex side from which it came is marked as yours. This will prevent enemy units from retreating into your territory. Are you sure about this? I see Japanese units in China happily retreating into my back areas although the hexside they retreat through is clearly marked as mine (green on both sides). I have to put a unit in a hex to block the enemy from retreating to it. Like Smeulders already said, green does not mean it belongs to allies, it means any side can cross it by land and enter hex from that side. I mean, there are green lines in Home Islands at the start of the game, and some red ones everywhere deep in allied territory... green - land units can move blue - naval units can move white - coastal hex, both naval and land units can move red - nothing can move purple - river crossing - the joy of shock attack Ichang is purple from east, west and southwest. Well I think that's not 100% true. Because I can see a hex side changing it's color from red to green when my unit crosses it and vice versa if an enemy enters one of my hexes. I do understand it like this: Example: I encircled enemy units sending units around an enemy held hex. Then I sent all units from the outer hexes to the enemy hex in the middle, closing all escape routes for him. You can watch the hex sides go from red to green when you pass them. It's the exact opposite for your enemy when you do this. For him they go from green to red in this situation. Why is this? Well you were correct on the colors. Green means "open" and red means "blocked". This is the same for both sides. No matter if you play Japan or the Allies. But blocked does not mean "hex impassable for everyone". Because if an enemy enters your hex from one of the 6 possible directions, this hex side will go from green to red. Which means you cannot leave the hex through this side as long as the enemy is in this hex, because HE entered from this side and is still there, blocking your way. You can only leave the hex through the other 5 sides (if land hex). If you kick him out of the hex then all 6 hex sides become green again. I was referring to hexside details colors, while others had in mind "W" hotkey and controlled hexes. Misunderstanding
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