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Base Force Sound Detector problem

 
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Base Force Sound Detector problem - 9/20/2009 8:29:11 AM   
Harain

 

Posts: 48
Joined: 8/8/2006
Status: offline
I've noticed that all units except base forces get wiped out by attrition, be it combat, bombardment, air bombing, etc.

The problem is that a Sound Detector does not get targeted by any type of combat I've noticed, so basically, the only way to fully destroy a base force unit is if it surrenders after not being able to retreat from a land attack. All other units you can wipe out with any sort of combat/bombing, except these.

I know this is a minor bug, but should still be looked at, should be pretty simple to fix
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RE: Base Force Sound Detector problem - 9/20/2009 11:48:19 AM   
GB68

 

Posts: 113
Joined: 8/4/2009
From: Melbourne, Australia
Status: offline
I had not realised this issue, but I had some problems with air transport of Base Forces and the "sound detector unit". I found this was unable to be air transported. So, I would have to sea transport or strategic move it for the unit to combine.

I must be honest and say, I really don't kow exactly what a "sound detector" is in the context of the IJA OOB. My understanding is they were really only experimental in their use by the Army and Air Force.


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"Are you going to come quietly, or do I have to use earplugs?"
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RE: Base Force Sound Detector problem - 9/20/2009 4:15:12 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
Here is a link to a lot of sound detector info.

< Message edited by Nomad -- 9/20/2009 4:16:40 PM >


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