CrashDavis
Posts: 307
Joined: 7/5/2006 Status: offline
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quote:
1) How do the numeric ratings relate to the label? As you have probably already surmized from the puresim.xml file players have career arcs that they advance through: 1) Developing 2) Peak 3) Decline 4) Cliff All are based on age of player. Developing simply means they have not reached their peak age yet. Peak, then, means they are between their Peak age and Decline age. Decline, means they are between the Decline and Cliff age. And obviously, as the name implies, Cliff means they are ready to take the plunge. So I wouldn't read too much into the labels. After all, for example, if you got a ballplayer who's label says he is developing, does that tell you when he will peak? No. He may peak next year or 7 yrs from now. And once he peaks, how long until he declines? quote:
2) When is the best time to bring a player into the majors, while he's still Developing or when he's already At Peak? There's really is no right answer here. It all depends on the player. Some players will have a short development time while others may take several years to develop. Same holds true for Peak & Decline stage. Many times over, I have held a player back at AAA while he develops. Promoted him around his peak. And within two years he was declining. Most guys will give you about 4-5 years after their peak before they hit the decline stage. But every once in a while I get burned by a guy with a short peak-decline stage. That's life. Decline stage should not be confused with Cliff stage. Declining doesn't mean he's ready for a retirement home in Florida. He can still be as productive as he was at his peak (stats-wise) at least for awhile as his ratings decline year-after-year. At some point of course, as his ratings decrease, his stats get sucked down too. All of this however, is predicated on you - the manager - maintaining players at their "optimal" levels on your team as stated in the Puresim.xml file. That's why, in the long run, it doesn't payoff to build a team full of youngsters or veterans. Your major league roster can only hold 25 guys. Dumping vets into your farm system can potentially cause them to throw in the towel and unexpectedly retire on you. Or, if not retire, cause an inadvertant decrease in ratings when otherwise they may have maintained their rating at the major league level. Conversely, dumping peak players into farm system because you have too many vets at major league level can cause the younger players to become stiffled and not improve - I've even seen a few retire.
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