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PureSim Has Been Acquired - 10/7/2009 1:12:32 PM   
puresimmer

 

Posts: 2299
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Last night I completed the negotiations and signed an agreement with Wolverine Studios, who have acquired the exclusive distribution rights to PureSim Baseball moving forward. The initial commercial Wolverine release will be "PureSim Baseball 2" and it will be available on 10/16. I continue to be the lead developer and director of development on the game, and I'll be a technical contributor to many of their other titles. Steven Lucey (CrashDavis) has also agreed to continue to work with me on PureSim, which actually was a critical part of the equation from my perspective.

Some of you may remember that I was once with Wolverine and was to deliver a new Baseball title for them, unfortunately for a number of private/personal/professional reasons I was unable to make that work, so we parted ways amicably. Since I dove back into PureSim earlier this summer and released the free version, things have really taken off with the game and it's features. Adding Steve to the team has been a huge boost as well.

Wolverine President, Gary Gorski had been following the progress with great interest. He was impressed enough with where we had taken PureSim that he made me an offer that I simply could not refuse.

I had two simple requirements in order to close this transaction:

1. Retain the "PureSim" brand/name, thus the Wolverine release is "PureSim Baseball 2"

2. Continue to offer the last official free version of PureSim (1.86) in perpetuity. I think PureSim 1.86 is a very solid game and I did not make it free only to take it down, Gary agreed totally, thus 1.86 will always be there as a great, free offering in the genre. I'd like to also thank Matrix for their support with releasing PureSim 2005 and 2007 and paving the way for the free release.

Moving forward, I am pouring my efforts into "PureSim 2", adding more polish, tweaks and features. Crash and I expect to keep a similar pace with updates moving forward as well. On 10/16 it will be released for purchase at Wolverine. Note, there were a few of you that donated to the PureSim cause over the last few months, you will each receive a free license to "PureSim 2."

Part of my agreement with Wolverine will involve me doing the primary communication with the customers on their forums, so I'll be living on the PureSim 2 Forum at Wolverine. This was actually the hardest part, as I love the small, but passionate community we've built here. I hope some of you will come over and continue to lend your insights into the game.

I'm looking forward to continuing to improve the game with Steve, and I'm excited about having even more resources at hand with Wolverine.

- Shaun




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RE: PureSim Has Been Acquired - 10/7/2009 2:50:52 PM   
Orcin


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Congratulations, Shaun! I sincerely hope this goes well for you. Maybe you can quit your day job someday.

This can only mean good things for the game, and therefore for us. I am looking forward to October 16. It sounds like a pretty short deadline, so I hope you have plenty of coffee on hand (no time to go to the store for more).

I am heading over to register at Wolverine. I know I speak for a lot of us... what will happen to "The Locker"? Will these forums be closed?

< Message edited by Orcin -- 10/7/2009 2:51:51 PM >

(in reply to puresimmer)
Post #: 2
RE: PureSim Has Been Acquired - 10/7/2009 3:45:40 PM   
rjolley

 

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Congrats Shaun. You've built a great game and I'm sure you will continue to expand it to be even better.

Good luck and see you over on the Wolverine board.

(in reply to Orcin)
Post #: 3
RE: PureSim Has Been Acquired - 10/7/2009 3:58:25 PM   
Hard Sarge


Posts: 22741
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From: garfield hts ohio usa
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Congrats

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RE: PureSim Has Been Acquired - 10/7/2009 5:00:18 PM   
MizzouRah_slith


Posts: 85
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Congratulations Shaun!

I will be purchasing Puresim 2!!!

(in reply to Hard Sarge)
Post #: 5
RE: PureSim Has Been Acquired - 10/7/2009 5:04:17 PM   
Hacko


Posts: 20
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From: Southern California
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What is the price going to be when the new retail version comes out?

(in reply to MizzouRah_slith)
Post #: 6
RE: PureSim Has Been Acquired - 10/8/2009 12:13:41 AM   
DonBraswell


Posts: 384
Joined: 8/24/2005
From: Millbrook, Alabama
Status: offline
Hey, Shaun leads and I just follow along. I've played this game to long to loose it now. So I will continue to follow Shaun's lead.



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Don Braswell

PureSim Old Timer

(in reply to puresimmer)
Post #: 7
RE: PureSim Has Been Acquired - 10/8/2009 1:43:11 AM   
Old Dog


Posts: 35
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Just wandered over to Wolverine and read through the Forum posts. This is going to be interesting.

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Old Dog

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Post #: 8
RE: PureSim Has Been Acquired - 10/8/2009 1:45:13 AM   
KG Erwin


Posts: 8981
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From: Cross Lanes WV USA
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I've been loyal to Shaun for several years, but this time I've reached my limit. I suppose that 1.87 beta 1 was just a tease, meant to draw us back into a for-pay game. I paid for PS 2005 and I paid for PS 2007. I downloaded each patch along the way, and have offered my input when I thought it was worthwhile.

I have now had enough. The game, as it is, is solid and a worthwhile experience. Unless some earth-shattering breakthrough is made, or if previous PureSim owners get a significant discount, I will NOT purchase the game yet again.

(in reply to puresimmer)
Post #: 9
RE: PureSim Has Been Acquired - 10/8/2009 1:50:57 AM   
timmermac

 

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For me, it's strictly a can I afford it issue. I simply don't have the money to pay $35 for a game right now. Maybe if/when I get a decent-paying job, I'll buy PureSim 2 or 3 or other future editions, but for right now 1.86 will be the last edition for me. I'll still participate in the community when I have a reason to post.

(in reply to KG Erwin)
Post #: 10
RE: PureSim Has Been Acquired - 10/8/2009 1:59:18 AM   
Hacko


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From: Southern California
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$34.99 is too high a price point for ANY text based simulation. If it is over 20 dollars, i don't buy it.
Baseball Mogul set the price for it's newest game at $29.99, but within a few months reduced it down to $19.99 because people said they were paying for the game every year and getting little in the way of improvements from year to year. Now Puresim may patch the game more than BM, but in the end, it is a text based simulation, not exactly a ground breaking game engine or gameplay.

(in reply to timmermac)
Post #: 11
RE: PureSim Has Been Acquired - 10/8/2009 2:24:41 AM   
Old Dog


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quote:

ORIGINAL: KG Erwin

I've been loyal to Shaun for several years, but this time I've reached my limit. I suppose that 1.87 beta 1 was just a tease, meant to draw us back into a for-pay game. I paid for PS 2005 and I paid for PS 2007. I downloaded each patch along the way, and have offered my input when I thought it was worthwhile.

I have now had enough. The game, as it is, is solid and a worthwhile experience. Unless some earth-shattering breakthrough is made, or if previous PureSim owners get a significant discount, I will NOT purchase the game yet again.



I was saddened to see you get upset KG. you've been a stalwart for as long as I have been visiting this forum. Your point, also made by dneely and Wraithchild is certainly valid though.

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Old Dog

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Post #: 12
RE: PureSim Has Been Acquired - 10/8/2009 2:38:51 AM   
Wrathchild


Posts: 817
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From: Reading, PA
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quote:

ORIGINAL: timmermac

For me, it's strictly a can I afford it issue. I simply don't have the money to pay $35 for a game right now. Maybe if/when I get a decent-paying job, I'll buy PureSim 2 or 3 or other future editions, but for right now 1.86 will be the last edition for me. I'll still participate in the community when I have a reason to post.


I'm torn right now because, although I definitely want to support the creative process, $35 is a lot of money for me to pay for something I already have. I wasn't even in a financial situation where I could make a Paypal donation like I wanted, so I already feel like I've dropped the ball, so to speak. I paid only $30 for OOTP X, and that's definitely a much more indepth, complicated game, no disrespect intended to Puresim. It's really going to come down to what my situation is come release date. I don't want to make myself feel like a **** if I can't afford to shell out the money, though.

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J.G. Wrathchild, Manager, St. Louis Cardinals (1900-1906), Brooklyn Superbas (1907, 1908)

(in reply to timmermac)
Post #: 13
RE: PureSim Has Been Acquired - 10/8/2009 3:33:53 AM   
MizzouRah_slith


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Stay on board KG and the rest, keep playing 1.86 or 1.87 beta and if next year Puresim 3 has enough to warrant your purchase, then do it then.  To me, it sounds like they are trying to market the game to new customers who have never heard of Puresim.

I'll pay just because I haven't played PS in quite some time.

(in reply to Wrathchild)
Post #: 14
RE: PureSim Has Been Acquired - 10/8/2009 3:43:10 AM   
KG Erwin


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From: Cross Lanes WV USA
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Hold it, guys. Let's not compare PS with any other game. That is a non-issue. This is the game I play, and this is the game I love. The issue I have is being asked to pay $35 for a game I've already bought TWICE. I'll be damned if I pay out another $35 for this game. NO game is worth shelling out $100 for, no matter how much one loves it.

(in reply to Wrathchild)
Post #: 15
RE: PureSim Has Been Acquired - 10/8/2009 4:33:41 AM   
MizzouRah_slith


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Joined: 8/20/2005
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quote:

ORIGINAL: KG Erwin

Hold it, guys. Let's not compare PS with any other game. That is a non-issue. This is the game I play, and this is the game I love. The issue I have is being asked to pay $35 for a game I've already bought TWICE. I'll be damned if I pay out another $35 for this game. NO game is worth shelling out $100 for, no matter how much one loves it.



I see your point and hope you get a big discount.. if not, keep playing 1.86 and offering your suggestions for PS3 next year.

(in reply to KG Erwin)
Post #: 16
RE: PureSim Has Been Acquired - 10/8/2009 4:53:55 AM   
DonBraswell


Posts: 384
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From: Millbrook, Alabama
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I will continue to show up here, read the new post and post a comment from time to time as before. I'll watch Wolverine and keep track of PureSim's progress. If some thing peaks my interest I may buy a new version. I'm going to wait and just see what happens. I have supported Shaun since the prealpha days. I don't see that changing in the near future.

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Don Braswell

PureSim Old Timer

(in reply to KG Erwin)
Post #: 17
RE: PureSim Has Been Acquired - 10/8/2009 1:24:03 PM   
GNDN


Posts: 179
Joined: 6/25/2007
From: Albany, NY
Status: offline
For what it is worth, this is my two cents (or is that 1.5 cents in today's economy?):

For me, the money is not the issue. As much love as there is for the game by both creator and users, this is still a business and I can respect that. I will just use the criteria I use for other game purchases - try to make an educated decision based information available (reviews, demos, etc).

Besides, software game companies have been charging for additional content for years, this is not exactly new ground broken.



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Nobody leaves this place without singing the blues....

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Post #: 18
RE: PureSim Has Been Acquired - 10/8/2009 4:23:17 PM   
rich12545

 

Posts: 1705
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From: Palouse, WA
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I might buy the new game IF it's playable full screen at 1280x1024.  Otherwise I'll keep playing my OOTP9 and sometimes PureSim 2007.

(in reply to GNDN)
Post #: 19
RE: PureSim Has Been Acquired - 10/8/2009 6:53:47 PM   
Gary Gorski

 

Posts: 11
Joined: 10/8/2009
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quote:

ORIGINAL: KG Erwin

I've been loyal to Shaun for several years, but this time I've reached my limit. I suppose that 1.87 beta 1 was just a tease, meant to draw us back into a for-pay game. I paid for PS 2005 and I paid for PS 2007. I downloaded each patch along the way, and have offered my input when I thought it was worthwhile.

I have now had enough. The game, as it is, is solid and a worthwhile experience. Unless some earth-shattering breakthrough is made, or if previous PureSim owners get a significant discount, I will NOT purchase the game yet again.


I felt I should wander over here and try to clear up a few things ...

1.87 beta 1 or whatever was not a tease or meant to do anything. Shaun had no ulterior motive here - we at Wolverine wanted a baseball game under our umbrella and with my past working relationship with Shaun and the respect for his work and his game that I have, PureSim was the game I wanted to acquire. Make no mistake - we approached Shaun - he did not spend the summer doing free updates simply to tease you into having to purchase something else. You don't have to purchase anything you don't want to. You can play the free version of PureSim as long as you like and you're welcomed to discuss the game or post your dynasty reports in our forums no matter what version of PureSim you are using.


(in reply to KG Erwin)
Post #: 20
RE: PureSim Has Been Acquired - 10/8/2009 6:56:21 PM   
Gary Gorski

 

Posts: 11
Joined: 10/8/2009
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quote:

ORIGINAL: KG Erwin

Hold it, guys. Let's not compare PS with any other game. That is a non-issue. This is the game I play, and this is the game I love. The issue I have is being asked to pay $35 for a game I've already bought TWICE. I'll be damned if I pay out another $35 for this game. NO game is worth shelling out $100 for, no matter how much one loves it.



Can I ask you to clear something up here. You said you have bought the game twice already. Are you saying you purchased PS 2007 twice or are you saying that you bought the game twice because you bought PS 2005 and PS 2007?

The reason I ask is because if its the latter, that's not fair to Shaun or any game development studio to say that you've bought a game twice when you've bought two different versions of it. That's the same as me saying I bought Madden 2003 so I should be able to walk into Best Buy and get a steep discount on Madden 10. No game company operates this way. Each version is a new game - the same as each sequel to a movie is a new movie you have to pay for in the theatre or buy on DVD or each version of a TV is a new product just with expanded and improved features built upon the last one. In all cases the consumer decides if there are enough upgrades for his money and if not then he or she waits until a product comes along that does have enough to warrant a new purchase. Our company is no different than any other in that respect and neither are our products. Nobody would be able to stay in business if they never charged for new versions of products.

< Message edited by Gary Gorski -- 10/8/2009 7:00:50 PM >

(in reply to KG Erwin)
Post #: 21
RE: PureSim Has Been Acquired - 10/8/2009 7:01:07 PM   
dneely


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Guys:

Like KG I am one of the old guard around here having been through a 100 or so changes and moves by Shaun. Also like KG I felt like Gary at Wolverine was very condescending when we complained about the price and NO discount was mentioned when I and others asked about the price. I understand this is a business, kept alive by profits but how about the fact that Shaun made this a free-ware game and we all jumped back onboard. Now we are being asked to shell out $35 for a a game that is only slightly different than what we are playing now for free. Yes they are trying to attract new customers, and I certainly understand that!.......BUT we have the same game for free right now. Again the attitude displayed by the owner of Wolverine is what completely turned me off. Ask for say $19.95 and I would have been willing to strongly consider that, if for no other reason than to support Shaun! But between the $35 price tag and the attitude.....then you lost me.

Like KG I have supported this game since the beginning and paid for 2 versions (possibly 3) over the years, that said I deserve a discount! I pay for new version of the Action PC games each year and do so because I support the company and I'm getting a new season or 2 plus lots of new features. Do I always get my $$$ worth, that's a matter of discussion for another day. But having retired from teaching full time in high school and now only part time in college money is HARD to part with.

Well I've said too much already, so I will stop. I sure would like to hear from Shaun on this topic.....

Thanks

_____________________________

DNeely

PureSim Vet

(in reply to rich12545)
Post #: 22
RE: PureSim Has Been Acquired - 10/8/2009 7:10:51 PM   
dneely


Posts: 227
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Gary:

quote:

Nobody would be able to stay in business if they never charged for new versions of product


Well I will use the example of the SAT game produced by Wayne and Richard. Once you purchase the game you are NEVER charged for a new season or a new version of the game! AND it is updated every year.

I don't know why I am trying to explain this again but you offered NO discount for a free game we already own, secondly you defended your position in a condescending and dismissive manner. Had you simply come forth and said the vets of PureSim certainly should get a discount for PureSim 2 but from this point on you will be required to purchase any "NEW and IMPROVED VERSIONS" at the regular retail price. If you had done that none of this fire-storm would ever have come up.

This is my last comment on this subject!

_____________________________

DNeely

PureSim Vet

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Post #: 23
RE: PureSim Has Been Acquired - 10/8/2009 7:16:06 PM   
Gary Gorski

 

Posts: 11
Joined: 10/8/2009
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quote:

ORIGINAL: dneely

Guys:

Like KG I am one of the old guard around here having been through a 100 or so changes and moves by Shaun. Also like KG I felt like Gary at Wolverine was very condescending when we complained about the price and NO discount was mentioned when I and others asked about the price. I understand this is a business, kept alive by profits but how about the fact that Shaun made this a free-ware game and we all jumped back onboard. Now we are being asked to shell out $35 for a a game that is only slightly different than what we are playing now for free. Yes they are trying to attract new customers, and I certainly understand that!.......BUT we have the same game for free right now. Again the attitude displayed by the owner of Wolverine is what completely turned me off. Ask for say $19.95 and I would have been willing to strongly consider that, if for no other reason than to support Shaun! But between the $35 price tag and the attitude.....then you lost me.

Like KG I have supported this game since the beginning and paid for 2 versions (possibly 3) over the years, that said I deserve a discount! I pay for new version of the Action PC games each year and do so because I support the company and I'm getting a new season or 2 plus lots of new features. Do I always get my $$$ worth, that's a matter of discussion for another day. But having retired from teaching full time in high school and now only part time in college money is HARD to part with.

Well I've said too much already, so I will stop. I sure would like to hear from Shaun on this topic.....

Thanks


May I ask what I said that was condescending? My posts are all there on our forums - I'd certainly like to know what I said that was taken in such a manner.

Shaun making this game freeware has nothing to do with us nor are we stopping you from playing your freeware version. If that's the version you are happy playing then its perfectly ok. If you have the same game for free that we are offering (or even just slightly different) then why would you buy it unless you either a) simply wanted to support us or b) were paying retroactively for the hundreds of free updates you enjoyed? We're not asking anyone who is happy with the freeware version they have now to pay us one cent. We're saying that when we put out a version you feel has enough options that you are willing to pay for then come and make a purchase and in the meantime feel free to be part of our community, offer suggestions, talk about the game and post your dynasties.

In terms of discounts - again its more jumping the gun. Someone asked the price - I answered what the price of the game is. As a matter of fact we quite frequently have sales, give out coupons and for our other titles and even offer a pre-order 15% discount on our games. Nobody ever said there would be no discounts either now or in the future for the game.

You even said you pay for Action PC every year - why is ok for them to charge you every year? The notion that somehow we're forcing people to pay for an upgrade they don't feel is worth it is hard for me to understand. You have 1.86 for free - you can purchase PureSim2 if you choose to do so but not purchasing it doesn't change your ability to play 1.86 at all. What am I missing here?

(in reply to dneely)
Post #: 24
RE: PureSim Has Been Acquired - 10/8/2009 7:49:41 PM   
Gary Gorski

 

Posts: 11
Joined: 10/8/2009
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quote:

ORIGINAL: dneely

Well I will use the example of the SAT game produced by Wayne and Richard. Once you purchase the game you are NEVER charged for a new season or a new version of the game! AND it is updated every year.


I don't know what SAT game is or who Wayne and Richard are but if that is how they operate that is fine. All the places that sell sports text sim games that I am aware of charge for each new version (Out of the Park, Front Office, Grey Dog Software, Diamond Mind, Action PC) - that is our business model as well.

quote:

I don't know why I am trying to explain this again but you offered NO discount for a free game we already own, secondly you defended your position in a condescending and dismissive manner. Had you simply come forth and said the vets of PureSim certainly should get a discount for PureSim 2 but from this point on you will be required to purchase any "NEW and IMPROVED VERSIONS" at the regular retail price. If you had done that none of this fire-storm would ever have come up.

This is my last comment on this subject!


Again, if you can point to where I said there would be no discount or that I would not consider a discount please do so. I'm also curious as to what was said in a "condescending and dismissive manner".

And once again, you're looking at this as I'm telling you that you need to pay us $35 for what you got for free and that's not the case. You don't have to pay us $35 for what you have now - you don't have to pay us one cent for what you have now. If you want more features then you need to pay us. Whether you purchase PureSim 2 when it is released, whether you purchase it when we have a sale going on, whether we have some kind of discount right from the start, whether you wait until PureSim 3...that's all I am saying. We're offering PureSim as a commercial product now - when you feel there is enough in there for you to get your money's worth that is when you should purchase it.

I know this is an adjustment because everyone has been getting a free game for many months now and if you are happy with that version then I'm happy for you. But you're saying that you feel the upgrades to PureSim 2 are worth only $x and you're upset because we're charging more than that but we're not charging for the upgrades from 1.86 - we're charging for the version of the game we have to sell to the general public.

Now if you've got a set price in mind that you will pay for those upgrades or even to support the game why not simply wait for your price to be met rather than saying "we've lost you" as a customer? If we've lost you as a customer already then why is there any incentive to try with you? As I said, we frequently offer sales, discounts, promotions...you name it in order to sell games. You said that you "deserve" a discount. I mean I'm a loyal customer to a lot of places but I don't think that any of them "owe" me a discount - I'm happy when I get one and I hope that they do see me as a loyal customer and want to reward me with discounts but to say that you "deserve" one means that you're really not open to even getting to know us as a company or how we operate.

That's why I've made an effort both in our forums and now even here to say hey, just everyone relax, everyone chill out and give us a chance. Just as we don't know some of the PureSim customer base - that same portion doesn't know anything about us or how we operate our business. Did you know that over the summer we had days where we sold even our premium products for 75% off? $10 for our best games. Do you know that at multiple times during the year we'll throw up a surprise sale just to people who are coming to spend time in our forums? If I didn't care about the customers why would I even come here? So before anyone else decides to swear off PureSim why not at least see what happens with the development of the game going forward?

Now if you are opposed to paying for new versions then I guess I really don't have much to offer - that's our business model as it is the business model of just about every other game developer regardless of genre. As I said, we at least try to off-set that somewhat through our pre-order discounts and our sales, promotions and coupons during the year...but if you're not going to give us a chance then you'll never get the chance to know that we do those kinds of things.

(in reply to dneely)
Post #: 25
RE: PureSim Has Been Acquired - 10/8/2009 8:00:27 PM   
rjolley

 

Posts: 75
Joined: 8/20/2005
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I think part of the issue is that the game was free, we have been trying to help find bugs, and in the middle of working through those bugs, we're told that to get the fixes, we have to pay $35. Yes, we can get Puresim 1.86 for free and Puresim 2 for a cost, but the version we were working on was 1.87 beta 1, which will now, more or less, become Puresim 2.

I don't have a problem paying for Puresim 2. I've bought games from Shaun and continue to enjoy them. I hadn't had a chance to make a donation, but I certainly was and will pay for the game as that donation. That doesn't mean that I think that the timing of the new release is good. If the announcement was made with a release due in 2-4 months and the 1.87 beta was completed, then that makes sense. I believe that's what Shaun did in the past with Matrix.

So, I understand both sides of the argument. I'm not sure there's going to be an amicable agreement.

(in reply to Gary Gorski)
Post #: 26
RE: PureSim Has Been Acquired - 10/8/2009 8:16:30 PM   
Gary Gorski

 

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Joined: 10/8/2009
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quote:

ORIGINAL: rjolley

I think part of the issue is that the game was free, we have been trying to help find bugs, and in the middle of working through those bugs, we're told that to get the fixes, we have to pay $35. Yes, we can get Puresim 1.86 for free and Puresim 2 for a cost, but the version we were working on was 1.87 beta 1, which will now, more or less, become Puresim 2.

I don't have a problem paying for Puresim 2. I've bought games from Shaun and continue to enjoy them. I hadn't had a chance to make a donation, but I certainly was and will pay for the game as that donation. That doesn't mean that I think that the timing of the new release is good. If the announcement was made with a release due in 2-4 months and the 1.87 beta was completed, then that makes sense. I believe that's what Shaun did in the past with Matrix.

So, I understand both sides of the argument. I'm not sure there's going to be an amicable agreement.



I understand that a large part of the issue is that the game was free - nobody is ever happy they are going to have to pay for something that was free. In fact I think only a handful of people actually donated when that was an option. But at the same time - people paid for PS 2007 and they were given PS 2007 with I'm sure some post release features and bug fixes. In other words they got what they purchased...then on top of that they (and everyone else) got a huge bonus of tons of new features when Shaun took the game freeware. I'm interested if people are upset that they had to pay for PS 2007 yet people who didn't pay could get PS for free just the same as them?

There was no good way to transition something from free to being something that needs to be paid for. I've seen that first hand with some other games in our genre. To be honest, I just assumed that most people who already have the free version would just stick with it until PureSim 3 (unless like you said they were just going to buy it as their donation for all the freebies they were given) - our reasoning for getting it on the market now is to get new customers involved especially now that its the MLB postseason.

I know that there's no way to please everyone and I try to do the best I can to accomodate as many people as I can which is why I never ruled out anything as a possibility. Why would I even bother in trying to talk to the people who are slamming me or Wolverine Studios if I didn't want to try and understand where they are coming from and explain our side of the issue as well. Maybe some people will not be happy no matter what path we take with the game but at the very least we're going to listen and do what we can to accomodate as many people as possible. Whether or not people give us that chance is up to them.

< Message edited by Gary Gorski -- 10/8/2009 8:18:47 PM >

(in reply to rjolley)
Post #: 27
RE: PureSim Has Been Acquired - 10/8/2009 8:33:25 PM   
rjolley

 

Posts: 75
Joined: 8/20/2005
Status: offline
Yep, bad spot for all. For me, I'd like to see the bugs that were addressed in 1.87 beta finished and made into a final 1.87 build, then get PureSim 2 out the door. From the business side, this is one of the times when baseball is at the height of popularity during a year, so it makes sense to get a product out now instead of waiting 4-6 months until spring training.

I'd hate to see the guys from here leave. I know that the issues they've investigated and helped track, and the features they've suggested have helped the game to grow. Hopefully, they will continue to do so in the future.

(in reply to Gary Gorski)
Post #: 28
RE: PureSim Has Been Acquired - 10/8/2009 8:35:44 PM   
Orcin


Posts: 162
Joined: 7/6/2009
Status: offline
Gary,

Many of the people posting on this topic have spent the summer here downloading frequent updates, commenting on features, and enjoying a product that was really in a state of constant flux. Version 1.86 was just one waypoint along the journey to us. Since we had no idea that there were negotiations ongoing, we just assumed that there would be another update next week. In fact, many of us have 1.87 BETA installed.

One point that bothers some of the users is that our updates have stopped without a proper ending. There were bugs identified that have yet to be resolved, graphical changes in progress but not completed, and features that had been introduced but not completely mature (such as AI improvements). Obviously, these were completely free updates, so no one has a right to demand anything more. But I think these loyal users, beta testers if you will, would like to see and use the product in a final state with the graphics changes complete and any remaining bugs squished.

You continue to mention that there might be discounts for previous owners. I think one solution toward calming the firestorm would be to make a defined offer in this regard. In other words, users who have a PS 2007 license can receive a PureSim 2 license for $X. That way, the current userbase would know that their updates will continue at a price that makes them comfortable. Obviously, you have to decide that price, but I urge you to be generous as most of these people will be your best advertisers going forward.

By the way, I have no stake in this suggestion. I do not own a license for a previous PureSim product. I was a "free user". So it does not benefit me personally to offer this solution. I am just trying to help.

Regards,
Orcin

(in reply to Gary Gorski)
Post #: 29
RE: PureSim Has Been Acquired - 10/8/2009 8:44:11 PM   
Gary Gorski

 

Posts: 11
Joined: 10/8/2009
Status: offline

quote:

ORIGINAL: rjolley

I'd hate to see the guys from here leave. I know that the issues they've investigated and helped track, and the features they've suggested have helped the game to grow. Hopefully, they will continue to do so in the future.



Despite what they may think I feel the same way.

I just wish everyone would take a step back and just let us release the product. The features it contains may not even be of interest to them so this may be a pointless discussion anyway. But if they are interested in the upgraded features then they can make a decision to either purchase it or not purchase it and wait for the price to come closer to what they are willing to pay.

I don't really know what more to say other than that - if people have made up their mind then there's not much we can do but I hope that everyone can just keep an open mind and see where things go with us and give us a chance. I've tried to reach out on our forums, on these forums and even through private message to say that the community is important and that we want you to be part of PureSim going forward no matter what version you choose to play.

(in reply to rjolley)
Post #: 30
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