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RE: WitPTracker AE Release 1.1

 
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RE: WitPTracker AE Release 1.1 - 10/7/2009 1:52:58 PM   
n01487477


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For comment/suggestion ... should really have cargo options too .. I guess






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RE: WitPTracker AE Release 1.1 - 10/7/2009 2:16:42 PM   
ny59giants


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I would add shipyard requirements and date available as many are not available at game start (12/41).

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Post #: 392
RE: WitPTracker AE Release 1.1 - 10/7/2009 3:16:36 PM   
n01487477


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quote:

I would add shipyard requirements and date available as many are not available at game start (12/41).


Yeah, will do ... It's actually getting more and more complicated the more I look at it. "Convert to Class" and "Convert From Class". Might go back to the drawing board

--Damian--

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Post #: 393
RE: WitPTracker AE Release 1.1 - 10/8/2009 2:07:06 AM   
[RS]Wedge

 

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I have used the search function and cannot find the solution to this particular problem. I am new to WitPTracker AE and cannot get it to run. Please see the below screen shot. I am using Windows Vista Ultimate 64bit.

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Post #: 394
RE: WitPTracker AE Release 1.1 - 10/8/2009 2:14:29 AM   
n01487477


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quote:

I have used the search function and cannot find the solution to this particular problem. I am new to WitPTracker AE and cannot get it to run. Please see the below screen shot. I am using Windows Vista Ultimate 64bit.


Wedge,
welcome to Tracker, the side by side error is due to a Microsoft update you need to install on your machine (see install page for link). As you are a 64bit user it gets a bit more interesting ... see the top three posts on page 11 of this thread. Using the 64 bit microsoft update doesn't always work and Kull had to use the 32 bit version.

If you try that and still have probs, pm me.



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RE: WitPTracker AE Release 1.1 - 10/8/2009 2:41:03 AM   
[RS]Wedge

 

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Ok, I uninstalled the 64-bit file and loaded vcredist_x86.exe, and that seemed to work, but before WitPTracker AE opens I still get the two warning lines in the dos window: "WARNING: Unknown keyword found in properties file. WARNING: Unknown keyword found in properties file."

Is this a problem I should be concerned about? Thanks again for the help.

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Post #: 396
RE: WitPTracker AE Release 1.1 - 10/8/2009 3:20:48 AM   
n01487477


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quote:

Ok, I uninstalled the 64-bit file and loaded vcredist_x86.exe, and that seemed to work, but before WitPTracker AE opens I still get the two warning lines in the dos window: "WARNING: Unknown keyword found in properties file. WARNING: Unknown keyword found in properties file."

Is this a problem I should be concerned about? Thanks again for the help.


Yeah, it means that the properties file has some formatting problem, did you save in WordPad ? I usually use notepad... I'd unzip just the properties file again from the zip and configure the properties again in notepad ... Although from the screen shot, it looks like you have configured V AI (default)

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RE: WitPTracker AE Release 1.1 - 10/8/2009 3:34:53 AM   
floydg

 

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quote:

ORIGINAL: [RS]Wedge

Ok, I uninstalled the 64-bit file and loaded vcredist_x86.exe, and that seemed to work, but before WitPTracker AE opens I still get the two warning lines in the dos window: "WARNING: Unknown keyword found in properties file. WARNING: Unknown keyword found in properties file."

Is this a problem I should be concerned about? Thanks again for the help.


The only thing I can think of is that you have some extra blank lines at the end of the file. You should have just one blank line. But otherwise, you can ignore those errors.

(in reply to [RS]Wedge)
Post #: 398
RE: WitPTracker AE Release 1.1 - 10/8/2009 3:38:26 AM   
[RS]Wedge

 

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That seemed to work. I deleted the properties file, unzipped the properties file, and set it up to open with notepad. It works without any errors, although there is about a 20-30 second delay from time of the dos window opening to WitP Tracker AE window opening.

Thanks again.

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Post #: 399
RE: WitPTracker AE Release 1.1 - 10/8/2009 3:49:43 AM   
floydg

 

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quote:

ORIGINAL: [RS]Wedge

That seemed to work. I deleted the properties file, unzipped the properties file, and set it up to open with notepad. It works without any errors, although there is about a 20-30 second delay from time of the dos window opening to WitP Tracker AE window opening.

Thanks again.


Yeah, that's about right for the time. Just wait until you load in a lot of turns and try to restart the program... I guess I should work on that some time soon...

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RE: WitPTracker AE Release 1.1 - 10/8/2009 12:57:28 PM   
Nomad


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I have found that about 200 turns is the maximum I can stand.

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RE: WitPTracker AE Release 1.1 - 10/8/2009 8:28:22 PM   
siganm


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Gentlemen,

This looks like a great programme however I can not get this to update. I have loaded the programme and initialised the first turn. The progamme appears to have full functionality and work correctly.

However it will not let me load turn 2 etc. In AE I have saved the turns in continuous slots wpae020.pws, wpae021.pws etc. Therefore I have moved the files to the Tracker folder and renumbered them 020.pws.001 etc with no joy. I have endeavoured to take turn 2 and rename it to the same file name as the initialisation file, i.e. wpae020.pws, then saved closed, reopened and tried to load ,no joy.

I have taken the properties doc and changed the file to load the second turn file name, i.e wpae021.pws, again ,all with no joy.

Every time I get the same message: either if i try a single turn load, Turn 1 is already loaded or if I try mulitple turns wherever I go on the tree I can not find a single file classed as a save file. The system finds nothing.

Help!!

The game was started after patch 1 but had the second Hotfix loaded over some of the files.

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Post #: 402
RE: WitPTracker AE Release 1.1 - 10/8/2009 11:44:32 PM   
floydg

 

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quote:

ORIGINAL: Nomad

I have found that about 200 turns is the maximum I can stand.


You have more patience than I do. I'll see what I can do to speed things up.

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Post #: 403
RE: WitPTracker AE Release 1.1 - 10/8/2009 11:46:27 PM   
floydg

 

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quote:

ORIGINAL: siganm

Gentlemen,

This looks like a great programme however I can not get this to update. I have loaded the programme and initialised the first turn. The progamme appears to have full functionality and work correctly.

However it will not let me load turn 2 etc. In AE I have saved the turns in continuous slots wpae020.pws, wpae021.pws etc. Therefore I have moved the files to the Tracker folder and renumbered them 020.pws.001 etc with no joy. I have endeavoured to take turn 2 and rename it to the same file name as the initialisation file, i.e. wpae020.pws, then saved closed, reopened and tried to load ,no joy.

I have taken the properties doc and changed the file to load the second turn file name, i.e wpae021.pws, again ,all with no joy.

Every time I get the same message: either if i try a single turn load, Turn 1 is already loaded or if I try mulitple turns wherever I go on the tree I can not find a single file classed as a save file. The system finds nothing.

Help!!

The game was started after patch 1 but had the second Hotfix loaded over some of the files.


Try using the Multi-turn load function and just select the folder - the program will show you eligible save files from that folder. So if you have the saves in the WitPTrackerAE folder, just choose Select and you'll see your saves.

Floyd

(in reply to siganm)
Post #: 404
RE: WitPTracker AE Release 1.1 - 10/9/2009 11:47:40 AM   
siganm


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quote:

ORIGINAL: floydg


quote:

ORIGINAL: siganm

Gentlemen,

This looks like a great programme however I can not get this to update. I have loaded the programme and initialised the first turn. The progamme appears to have full functionality and work correctly.

However it will not let me load turn 2 etc. In AE I have saved the turns in continuous slots wpae020.pws, wpae021.pws etc. Therefore I have moved the files to the Tracker folder and renumbered them 020.pws.001 etc with no joy. I have endeavoured to take turn 2 and rename it to the same file name as the initialisation file, i.e. wpae020.pws, then saved closed, reopened and tried to load ,no joy.

I have taken the properties doc and changed the file to load the second turn file name, i.e wpae021.pws, again ,all with no joy.

Every time I get the same message: either if i try a single turn load, Turn 1 is already loaded or if I try mulitple turns wherever I go on the tree I can not find a single file classed as a save file. The system finds nothing.

Help!!

The game was started after patch 1 but had the second Hotfix loaded over some of the files.


Try using the Multi-turn load function and just select the folder - the program will show you eligible save files from that folder. So if you have the saves in the WitPTrackerAE folder, just choose Select and you'll see your saves.

Floyd

quote:

Try using the Multi-turn load function and just select the folder - the program will show you eligible save files from that folder. So if you have the saves in the WitPTrackerAE folder, just choose Select and you'll see your saves.

Floyd


Would that it were. Whichever tree branch I highlight be it the AE save folder or the folder where i hve moved the saves to displays nothing and merely states no saves here or similar.

Tony M

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Post #: 405
RE: WitPTracker AE Release 1.1 - 10/9/2009 12:28:06 PM   
n01487477


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Tony,
I think you're thinking that for the multi-turn load works on a sequence of saves like wpae003.pws, wpae004.pws, wpae005.pws ... this is not the case at present.

For multi-turn load you need to have have them sequence differently. So if in your properties file, your first turn is wpae003.pws, then the next turn must be renamed wpae003.pws.01 or wpae003.01.pws, then the next wpae003.pws.02 or wpae003.02.pws (but stick to one type of naming convention)

This might seem a little cumbersome at present, but it is the system we are still using from the "old" witp days, but I think Floyd might be convinced to change that sometime.


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RE: WitPTracker AE Release 1.1 - 10/9/2009 12:51:02 PM   
Nomad


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I had a bit of trouble myself doing the upgrade. I found I had to make sure that the current turn in the save file was the earliest turn I was going to use. If you forget and leave the last turn and then initialize a new database it wont find usable files because all of the files will be earlier than the turn you used for the initialization. I now have the first turn of the game saved so I use it to initialize the database and then I can multiload the last 10-20 turns.

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RE: WitPTracker AE Release 1.1 - 10/9/2009 1:13:25 PM   
floydg

 

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One thing you may be missing is that the dialog will only show folders - you will not see the save files in this window. Select a folder, then another screen will shown showing eligible saves files in that folder.

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Post #: 408
RE: WitPTracker AE Release 1.1 - 10/9/2009 3:13:49 PM   
siganm


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quote:

ORIGINAL: n01487477

Tony,
I think you're thinking that for the multi-turn load works on a sequence of saves like wpae003.pws, wpae004.pws, wpae005.pws ... this is not the case at present.

For multi-turn load you need to have have them sequence differently. So if in your properties file, your first turn is wpae003.pws, then the next turn must be renamed wpae003.pws.01 or wpae003.01.pws, then the next wpae003.pws.02 or wpae003.02.pws (but stick to one type of naming convention)

This might seem a little cumbersome at present, but it is the system we are still using from the "old" witp days, but I think Floyd might be convinced to change that sometime.


No I understood that and tried a series of differing renumbering conventions including both those above and it did not work.

Tony

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Post #: 409
RE: WitPTracker AE Release 1.1 - 10/9/2009 3:19:34 PM   
siganm


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quote:

ORIGINAL: floydg

One thing you may be missing is that the dialog will only show folders - you will not see the save files in this window. Select a folder, then another screen will shown showing eligible saves files in that folder.



No again I understand the theory, I browse through the tree clicking on the various options until I reach the folder where the files are stored and click the bottom left button "display files?"or whatever itis called. All I get is a message sayng there are no files. In reply to Nomad's kind comments this is a relatively new game there are only some 17 turns and I intialised the system with game turn 1.

I think I shall try binning the whole programme and installing again from scratch.

Tony

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Post #: 410
RE: WitPTracker AE Release 1.1 - 10/9/2009 3:23:22 PM   
n01487477


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Seems very very strange ... Note these files are in the witptrackerAe folder.






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< Message edited by n01487477 -- 10/9/2009 3:24:32 PM >

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RE: WitPTracker AE Release 1.1 - 10/9/2009 3:25:04 PM   
floydg

 

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quote:

ORIGINAL: siganm


quote:

ORIGINAL: floydg

One thing you may be missing is that the dialog will only show folders - you will not see the save files in this window. Select a folder, then another screen will shown showing eligible saves files in that folder.



No again I understand the theory, I browse through the tree clicking on the various options until I reach the folder where the files are stored and click the bottom left button "display files?"or whatever itis called. All I get is a message sayng there are no files. In reply to Nomad's kind comments this is a relatively new game there are only some 17 turns and I intialised the system with game turn 1.

I think I shall try binning the whole programme and installing again from scratch.

Tony


Tony -

The button is Select Directory.

Can you post a screen shot of the folder you're selecting and a screen shot of the Open dialog just before you select the Select Directory button?

Floyd

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Post #: 412
RE: WitPTracker AE Release 1.1 - 10/9/2009 4:34:37 PM   
siganm


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Here we go
Here is the screen prior to initialisation:



Attachment (1)

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RE: WitPTracker AE Release 1.1 - 10/9/2009 4:37:36 PM   
siganm


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Hi Floyd

don't normally as in ever do screen shots there fore finding this complicated to try and merge enough of them together to be allowed to post 1 file only will email you with the series of shots on the e=mail address at the head of the forum.

Tony

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Post #: 414
RE: WitPTracker AE Release 1.1 - 10/9/2009 4:49:47 PM   
siganm


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Hi fellahs,

thank you for the time. Have sent the various screen shots by email to the witptracker@gmail.com address. Unfortunately I now have to break off to attend to real world matters. Look forward to your answer. I am sure it is some idiocy on my part. I generally am quite good at following instructions although I am no computer expert!!!!

Tony


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Post #: 415
RE: WitPTracker AE Release 1.1 - 10/9/2009 4:51:40 PM   
floydg

 

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quote:

ORIGINAL: siganm

Here we go
Here is the screen prior to initialisation:




Tony: this screen shot shows only one turn, as I see only one .pws file; and if that's the one you're using as the save to initialize the program, there are no eligible save files in that folder.

Floyd

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Post #: 416
RE: WitPTracker AE Release 1.0 - 10/9/2009 7:44:37 PM   
jdkbph


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Deleted post

Side by Side error - found the solution up top.

< Message edited by jdkbph -- 10/9/2009 7:52:36 PM >

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Post #: 417
RE: WitPTracker AE Release 1.0 - 10/9/2009 8:00:14 PM   
floydg

 

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quote:

ORIGINAL: jdkbph

Deleted post

Side by Side error - found the solution up top.


Works now?

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Post #: 418
RE: WitPTracker AE Release 1.1 - 10/10/2009 3:24:20 PM   
grisouille_slith

 

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quote:

ORIGINAL: [RS]Wedge

I have used the search function and cannot find the solution to this particular problem. I am new to WitPTracker AE and cannot get it to run. Please see the below screen shot. I am using Windows Vista Ultimate 64bit.



Although I have installed vcredist_x86.exe, I have the same trouble as RSWedge with Vista 32 bit!?

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Post #: 419
RE: WitPTracker AE Release 1.1 - 10/10/2009 5:05:36 PM   
n01487477


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quote:

Although I have installed vcredist_x86.exe, I have the same trouble as RSWedge with Vista 32 bit!?


Grisouille,
if you are getting the same "side-by-side" errors ...
rarely this problem has occurred, but when it does I recommend, uninstalling the Microsoft patch and re installing ... sometimes the first attempt has failed.
If this continues to fail, then go the long route of installing the initial redistributable
http://www.microsoft.com/downloads/details.aspx?familyid=32BC1BEE-A3F9-4C13-9C99-220B62A191EE&displaylang=en
then the redistributable Service Pack 1 (the x86 one you are using now)

Hope this helps

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