Bleck
Posts: 741
Joined: 3/8/2009 From: Poland Status: offline
|
quote:
ORIGINAL: pzpat 1) Other than the delay in shipbuilding, the new 1.6 looks and acts the same as the demo. I don't get any more information about naval or air battles other than % effectiveness of aerial bombing. What am I missing? Check http://www.matrixgames.com/forums/fb.asp?m=2213743 This is first patch for ToW so we focused on critical bugs and then things suggested by you guys. quote:
ORIGINAL: pzpat 2) I've been trying to use the unit mods that everyone else seems to be using. I download them, put them in the gfx folder, extract and open them (not always in that order), and the computer still doesn't recognize them. I even renamed one file to [Unit Skins] Mix 3 and it still didn't work. What am I doing wrong? Unit mods (skins) files (units.png, info.png, appearance.csv) have to be placed directly in data\gfx\[UnitsSkin]AnyName directory (create new one if mod contain only files). Game should list "AnyName" in "Units skin" combobox in Preferences menu. Just select it and click OK. Also remember to use only mods compatible with patch 1.6. quote:
ORIGINAL: pzpat 3) I access the Reports page a lot, and when I pick my country and change pages, as from research to production, the country will change, as from Italy to Germany, and then I have to select the country again. That didn't change from the beta, and it's annoying. When I go to losses, it shows me every country in the game, selecting Belgium because it's first alphabetically, and then I have to hunt for the country I wanted to see (like Germany). That's REALLY annoying. Is there a fix out there for this? Not yet, because (as far as I remember, if I'm wrong then sorry) nobody reported those things before. We will try to fix them
_____________________________
|