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Brabarossa +20% Axis bonus never works

 
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Brabarossa +20% Axis bonus never works - 10/15/2009 3:53:45 AM   
Radar8717

 

Posts: 32
Joined: 8/3/2007
From: Minnesota
Status: offline
From event #230:
<!--German units effectivity increased-->
<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="20" />

Should param0="3" be changed to "1" ? In my grand campaign games the event does fire (80% chance), but the Axis units never get the bonus because they start the turn in Poland=1, not Russia=3. Is this WAD?
Post #: 1
RE: Brabarossa +20% Axis bonus never works - 10/15/2009 9:09:41 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
It is WAD, but your point is good one.
The best thing is to add another line for Polish territory.

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(in reply to Radar8717)
Post #: 2
RE: Brabarossa +20% Axis bonus never works - 10/15/2009 4:50:20 PM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline
Please clarify what the added line should read like.

Is this perhaps a similar set of code to the one that is supposed to fire when Moscow is captured by the Germans? Chocolino states that he never saw the effectiveness increase as a result of getting Moscow, even though the event stated it would be increased.

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Post #: 3
RE: Brabarossa +20% Axis bonus never works - 10/15/2009 5:18:52 PM   
Mike Parker

 

Posts: 583
Joined: 12/30/2008
From: Houston TX
Status: offline
Oh wow I have seen the Moscow bonus many times (pre 1.6 though) it definately worked at one time.  Its the same as the Kiev, Leningrad, and Stalingrad bonus except you get it for 5 turns.

(in reply to gwgardner)
Post #: 4
RE: Brabarossa +20% Axis bonus never works - 10/16/2009 7:14:42 PM   
Radar8717

 

Posts: 32
Joined: 8/3/2007
From: Minnesota
Status: offline
I did a play test to fix the missing Axis +20% bonus the first turn of Barbarossa in either the 1939 or 1940 campaigns. If you wish the attack bonus, change the parma0="3" to parm0="2" in event #230 from the events_02_germany file. This is for German=3 occupied and controlled territrory, not for Poland=1 like I at first thought.

Original file:

<!--German units effectivity increased-->
<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="20" />


Change to:

<!--German units effectivity increased-->
<effect method="Country.ChangeEffectivityOfAllUnits" param0="2" param1="1" param2="20" />

All the other Axis attack bonuses seem to work, whenever the big Russian cities fall to Axis forces. Enjoy modding a great game.

(in reply to Radar8717)
Post #: 5
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