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rebasing problem - 10/16/2009 12:53:50 PM   
Michael the Pole


Posts: 680
Joined: 10/30/2004
From: Houston, Texas
Status: offline
Bleck, I am messing around with '39 campaign as Germans and when I click on an airunit (first turn) I cant get the rebasing button to light. If I click on where it should be, the unit moves randomly(?) 2 or 3 hexes and loses all of it's AP.
Am I doing something wrong or is it a bug?
See the three air units South of Frankfort.
Thanks

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_____________________________

"One scoundrel is a disgrace, two is a law-firm, and three or more is a Congress." B. Franklin

Mike

A tribute to my heroes: http://www.youtube.com/watch?v=8fRU2tlE5m8
Post #: 1
RE: rebasing problem - 10/16/2009 2:24:46 PM   
Harbinger


Posts: 144
Joined: 12/20/2008
From: Ohio
Status: offline
If you're in v1.6 then the rebase button is no longer available. Instead, when you select an air unit, the hexes you can rebase to should be highlighted in orange.

Hope this helps.

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Assume nothing.

(in reply to Michael the Pole)
Post #: 2
RE: rebasing problem - 10/16/2009 4:20:22 PM   
Michael the Pole


Posts: 680
Joined: 10/30/2004
From: Houston, Texas
Status: offline

quote:

ORIGINAL: Harbinger

If you're in v1.6 then the rebase button is no longer available. Instead, when you select an air unit, the hexes you can rebase to should be highlighted in orange.

Hope this helps.

well, duohhh!

That sure solves some major confusion. Yes I was in 1.6

_____________________________

"One scoundrel is a disgrace, two is a law-firm, and three or more is a Congress." B. Franklin

Mike

A tribute to my heroes: http://www.youtube.com/watch?v=8fRU2tlE5m8

(in reply to Harbinger)
Post #: 3
RE: rebasing problem - 10/16/2009 6:54:04 PM   
Bleck


Posts: 741
Joined: 3/8/2009
From: Poland
Status: offline
Michael, so everything is OK now, or still something is wrong with those "random moves"? Where exactly should I click to reproduce it?

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(in reply to Michael the Pole)
Post #: 4
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