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Unraveling the UV mysteries

 
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Unraveling the UV mysteries - 6/19/2002 1:34:47 PM   
TheProfessional

 

Posts: 21
Joined: 5/14/2001
From: Moscow, RU
Status: offline
Several questions came up during my last campaign.. I hope someone has played through this enough and has some comments/answers:

1) If a air combat task force loses its carrier, should it then become a surface combat task force?

2) If you set 'React to Enemy', does a surface combat TF give chase to detected enemy task forces? If yes, how does this work since both units have to have the same destination hex for surface combat to occur?
Post #: 1
Re: Unraveling the UV mysteries - 6/19/2002 1:44:57 PM   
dgaad

 

Posts: 864
Joined: 7/25/2001
From: Hockeytown
Status: offline
[QUOTE]Originally posted by TheProfessional
[B]Several questions came up during my last campaign.. I hope someone has played through this enough and has some comments/answers:

1) If a air combat task force loses its carrier, should it then become a surface combat task force?

[/QUOTE][/B]

It probably should. But, it doesn't. ;)

[QUOTE][B]


2) If you set 'React to Enemy', does a surface combat TF give chase to detected enemy task forces? If yes, how does this work since both units have to have the same destination hex for surface combat to occur? [/B][/QUOTE]

Answer to first is no. Answer to second is not necessary. Explanation : react to enemy simply increases the chance that surface units will engage enemy naval units in the hex, they do not move out of their hex and chase down enemy TFs.

_____________________________

Last time I checked, the forums were messed up. ;)

(in reply to TheProfessional)
Post #: 2
- 6/19/2002 2:01:49 PM   
Avenger


Posts: 140
Joined: 6/8/2002
Status: offline
quote:

2) If you set 'React to Enemy', does a surface combat TF give chase to detected enemy task forces? If yes, how does this work since both units have to have the same destination hex for surface combat to occur?

Actually, the answer is yes. Surface combat fleets will react to enemy forces in a couple of circumstances and chase them down. This usually occurs at a friendly port, but sometimes it occurs at an enemy port. It only happens when the surface combat fleet has a goodly amount of experience. PT boats will often chase enemy fleets (On the Tokyo Express) into the port at Lunga and engage them before they bombard. They can be 3 or 4 hexes away and still they chase the enemy fleet into port and engage them during the night phase.

Major Surface task forces will also reply to enemy fleets in your port, if your fleet has enough experience. In the case of the Tokyo Express, this is rare, because your major fleets need NIGHT experience to respond. However, with the bug in version 1.1 the Japanese fleet stays in your port during the day, and your surface fleet will always make a run (On its own) to engage the enemy.

Furthermore, with enough experience the PT boats will also occasionally react to enemy transport fleets in enemy ports. This was a hoot watching 10 PT boats, on their own, run into Japanese ports to engage the enemy.

Experience is the determing factor. I've seen my PT boats assist me (Of their own initiative) when I attack the port at Shortland.

--Avenger

(in reply to TheProfessional)
Post #: 3
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