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Looking for japannese opponent (Scen 1)

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Opponents Wanted >> Looking for japannese opponent (Scen 1) Page: [1]
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Looking for japannese opponent (Scen 1) - 10/21/2009 8:40:18 PM   
quantas

 

Posts: 47
Joined: 5/5/2007
From: anywhere
Status: offline
I’m looking for a japanese opponent for the grand campaign (scenario 1). This will be my first PBEM. I have played the AI in AE and WitP.

My suggestions for the realism options are:
FOW: ON
Advanced weather: ON
Allied damage control: ON
PDU: ON
Historical first turn: ON
December 7th surprise: ON
Reliable USN torpedoes: OFF
Realistic R&R: ON
No unit withdrawals: OFF
Reinforcement Variability: +/- 15 days
Turn cycle: 1 day

As house rules I’ would prefer:
no sub invasions

The house rule and the options are negotiable.

Can probably do one turn per day. Would prefer to start the game and use patch II when it comes.


Post #: 1
RE: Looking for japannese opponent (Scen 1) - 10/22/2009 3:15:01 AM   
championzhao


Posts: 51
Joined: 8/13/2008
From: Ningbo,China
Status: offline
scenario 1 ? japanese very poor

_____________________________

The most persistent sound which reverberates through man's history is the beating of war drums.


(in reply to quantas)
Post #: 2
RE: Looking for japannese opponent (Scen 1) - 10/23/2009 3:01:16 AM   
Sonny II

 

Posts: 2878
Joined: 1/12/2007
Status: offline
How attached are you to PDU ON?

(in reply to championzhao)
Post #: 3
RE: Looking for japannese opponent (Scen 1) - 10/24/2009 8:17:13 AM   
gajdacs zsolt

 

Posts: 113
Joined: 9/16/2009
Status: offline
Hi,

I'm also a beginner when it comes to PBEM.

I like the settings, and scenario you proposed, but i have a question: Would you mind having auto sub ops on? (Is that even relevant in PBEM?)

More importantly: Are you still looking for an opponent?

(in reply to Sonny II)
Post #: 4
RE: Looking for japannese opponent (Scen 1) - 10/24/2009 3:30:16 PM   
quantas

 

Posts: 47
Joined: 5/5/2007
From: anywhere
Status: offline
opponent found and thread closed

(in reply to gajdacs zsolt)
Post #: 5
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