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Movement orders cancelled

 
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Movement orders cancelled - 10/21/2009 10:05:24 PM   
Captain Ed


Posts: 533
Joined: 3/21/2004
From: Victoria BC
Status: offline
I thought that Enemy units moving into your Hex would not cancel out distance travelled. Such that a small unit can stop a large moving force after it enters its hex.
I know this was frustrating in WITP Thought it was fixed in AE.

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