Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Expanding WitP:AE Engine

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Expanding WitP:AE Engine Page: [1]
Login
Message << Older Topic   Newer Topic >>
Expanding WitP:AE Engine - 11/5/2009 8:52:48 PM   
markvacc1

 

Posts: 10
Joined: 11/12/2008
Status: offline
This looks great and can't wait til I can finally get my hands on this game. But I was wondering what are the odds of seeing the rest of WW2 and able to combine with this for the whole thing, especially for team play, if that is possible?

Also, was wondering about the odds of maybe seeing this same game format for a hypothetical ww3 set in 1988 for example or even maybe a ww1 or Colonial era figuring the last two wouldn't be as interesting as the first two.

Anyway, would just love to see all of ww2 and some sort of ww3 in a similar format.

<stuck in dreamland>
Post #: 1
RE: Expanding WitP:AE Engine - 11/5/2009 8:53:45 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Will never happen. I can guarantee it with 100% certainty.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to markvacc1)
Post #: 2
RE: Expanding WitP:AE Engine - 11/5/2009 9:10:02 PM   
fabertong


Posts: 4546
Joined: 2/25/2004
From: Bristol, England, U.K.
Status: offline

quote:

ORIGINAL: Terminus

Will never happen. I can guarantee it with 100% certainty.

Just to translate......in stores near you by Christmas...................3047...............

(in reply to Terminus)
Post #: 3
RE: Expanding WitP:AE Engine - 11/5/2009 9:15:18 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Shush, Brother Penguin, that was meant to be a surprise.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to fabertong)
Post #: 4
RE: Expanding WitP:AE Engine - 11/5/2009 9:27:43 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline
They're coming to take me away, ha-haaa!!
They're coming to take me away, ho-ho, hee-hee, ha-haaa
To the funny farm. Where life is beautiful all the time and I'll be
happy to see those nice young men in their clean white coats and they're
coming to take me away, ha-haaa!!!!!



_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to Terminus)
Post #: 5
RE: Expanding WitP:AE Engine - 11/5/2009 9:57:53 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
we all float down here......

_____________________________


(in reply to treespider)
Post #: 6
RE: Expanding WitP:AE Engine - 11/6/2009 1:37:45 AM   
dorjun driver


Posts: 641
Joined: 4/20/2006
From: Port Townsend: hex 210,51
Status: offline





<---- Speak for yourself Nikademus.  And in which hemisphere do you reside?

_____________________________

x - ARPAnaut
x - ACM
x - AES
Current - Bum



The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
JT

(in reply to Nikademus)
Post #: 7
RE: Expanding WitP:AE Engine - 11/6/2009 2:17:18 AM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline
I think you guys could really do it if you set your minds to it. And left your families. And quit your real jobs.

_____________________________

" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to dorjun driver)
Post #: 8
RE: Expanding WitP:AE Engine - 11/6/2009 3:04:44 AM   
eMonticello


Posts: 525
Joined: 3/15/2002
Status: offline
Here's one answer from Joel and Gary in 2004...

http://www.2by3games.com/devjournal/journal20041109.html

_____________________________


Few things are harder to put up with than the annoyance of a good example. -- Pudd'nhead Wilson

(in reply to markvacc1)
Post #: 9
RE: Expanding WitP:AE Engine - 11/6/2009 3:15:57 PM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: Outlaw Josey Wales

This looks great and can't wait til I can finally get my hands on this game. But I was wondering what are the odds of seeing the rest of WW2 and able to combine with this for the whole thing, especially for team play, if that is possible?

Also, was wondering about the odds of maybe seeing this same game format for a hypothetical ww3 set in 1988 for example or even maybe a ww1 or Colonial era figuring the last two wouldn't be as interesting as the first two.

Anyway, would just love to see all of ww2 and some sort of ww3 in a similar format.



No doubt as a single player game that you could pass on to your great-great-great grandchildren...

(in reply to markvacc1)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Expanding WitP:AE Engine Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.922