SqzMyLemon
Posts: 4239
Joined: 10/30/2009 From: Alberta, Canada Status: offline
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Ok, here we go. I've just sent turn 3 off to Smeulders so I have a chance to start this AAR, and introduce you to what's happening on the Japanese side of things. It should be an interesting game though, we are both unknowns and neither has any idea of how aggressive/conservative/sneaky we may be A brief synopsis of events to date: 1. Pearl Harbour raid was poor, only 4 ships reported sunk including 2 BB's, although Japanese aircraft losses were marginal. 2. KB heading West after raid and is intact with minimal losses to squadrons, although a bone head move on my part had 2 units of Zeros still on airfield and sweep missions, resulting in the loss/damage of 11 aircraft on Dec. 8th. KB is heading for Wake. 3. Force Z escaped and presumed still at large despite two air attacks, one of which was at night...sigh. Combat reports indicated both POW and Repulse were sunk. This was not the case with a later sighting and both are presumed still at large, the extent of any damage is unknown. 4. Preset invasion fleets are inbound as per historical first turn setup, with the exception of Guam being postponed. Strategies: Home Islands: Defensive readjustment of restricted assets to counter any sub incursions or possible carrier based raids endangering merchant shipping in home waters. Minefields playing a large role in the defenses. East and South China Seas: Aggressive air and naval anti-submarine patrols to intercept any submarine contacts threatening merchant shipping routes. Hunter groups have been created to respond to any sightings. I plan on utilizing a lot of assets to prevent this so various islands and ports are being upgraded accordingly. Key bases will be built up to a combined 10 and greater to eliminate any spoilage of supply/fuel. I figure it will be hard enough as it is to get it there in the first place! Central Pacific: Capture of Wake, Guam. Tinkering with the idea of an early invasion of Midway Island, depending on assets I can get in there quickly enough. Although I think supply and building up the base at Midway may be problematic. Marshall Islands: Strengthen and consolidate, sub assets will be primary here to harass Allied shipping. Transfer of strong search/attack air units. to warn of and hinder any Allied advance or early raids. Phillipines: Standard invasion, fight my way to Manilla and Clark, and up from the South. Malaya, Sumatra, Java and Borneo: Here I have to be careful, I'm playing another PBEM game as the Japanese as well and my opponent is free to view this AAR. So I have two strategies here, one against Smeulders which everyone will see, and a completely different one for my other game. Some similarities will be obvious due to the nature of what needs to be taken, but I plan on mixing it up if I can. China: I have no idea, don't ask. So this is just the start. I'll start posting screen shots on Monday and flesh out the particulars. I'm not sure on the whole Japanese economy yet, so just some tweaking on aircraft and such so far, more next post. Thanks for following, any advice or criticism is welcome...enjoy!
< Message edited by SqzMyLemon -- 11/8/2009 9:12:56 AM >
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