Pz Leader
Posts: 25
Joined: 6/26/2009 Status: offline
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Wow, it appears that I like to play with different settings than others. I like 100% realism. I believe morale and intiative are the hallmark of the Close Combat game system. If I didn't like my men acting on their own or cowering under fire, then I should be playing a different game. :) I play with force morale on, although I'm starting to consider that perhaps it might be better off; however, until I have played more, I will leave it on. The reason for turning it off would be to avoid gamey play, such as the play suggested by Koju and others. I like to play 15 minutes. 30 minutes is far too long for the smaller German BG's to hold. Speaking of which, I am starting to believe that there are too many turns in one day, and that cohesion and supply do not suffer seriously enough when BG's are involved in continuous combat during a day or campaign. Hardly anyone I have spoken to uses the rest option, when in actuality, real units rest their men more often than once every campaign. As a results, units can be continuous, constant combat every day. Increased turns and 30 minute timers is too much time for the much larger Allied armies to wear the smaller German BG's down. That being said, I like to play both sides, and I am not advocating for numerous or drastic changes to the game. I am, however, looking forward to Feurer Kriegs scoring mod, which I hope will reward the German player for a stubborn defense, when there is little chance they can hold the majority of the maps. Has anyone won a GC as the Germans? I do not think I like all VLs on with 2 minute warning. The reason being, is it feels a bit gamey, i.e., flag rushing and etc. So far, it has not been a factor in our games though so maybe it really doesn't matter if it is checked or not. My 2 cents worth.
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