hakon
Posts: 298
Joined: 4/15/2005 Status: offline
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The Russian-Japanese compulsory peace from the annual has one major loophole. Say for instance, that Russia declares war on Japan in 1940, then pushes agressively into Manchuria, taking most of the hexes there, including all the resources and the factories. Maybe they even take some hexes in China. Japan then redeploys, and lands on the eastern coast of USSR, taking out the resources and Vladivostok. Then 1941 comes, and it seems like Germany is about to lauch a major Barbarossa. The Russians, seeing this, now with the new optional rule, can just "surrender", and only give away whatever is on the pacific map, which means that they keep what is most important in Manchuria, as well as anything they may have taken in China, etc. If they've already lost the east coast, this basically means that they can force a white peace at little net cost to themselves, while gaining immunity from war with Japan for at least a year or two. In the same situation (excapt that Russia has nothing in China), but where Germany is turning to the Med in 1941, Japan can surrender, achieving the same white peace, while being safe from attacks from Russia until 1942 or 1943, when Germany would probably come into the game, anyway. To believe that Russia would accept a Japanese surrender if Japan demanded to hold on to the east coast, is bollocks. And the same goes for saying that Japan would have accepted a Russian surrender if Russia demanded to keep Manchuria. And what makes this really bad, is that it is not the one winning the war that has to choice, but the loser. Even if the old surrender rule was a bit unlogical, at least it allowed Japan to just bypass Vald, while Russia could just avoid to to take the resources. Personally, I would simply not accept to play with the rule this way. I think that in order for such a rule to be included, it should also be required that the surrendering party give back all hexes they have taken from the winner, either based on what they controlled at the beginning of the game, or what they controlled at the beginning of the war. Cheers hakon
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