sPzAbt653
Posts: 9511
Joined: 5/3/2007 From: east coast, usa Status: offline
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quote:
(1) the units don't seem to move as far as I remember from FITE. Some of the motorized units were actually adjusted up, but most of the rest were adjusted down, based on a chart supplied to us by vahauser. Also, in FiTE there are a lot of Axis controlled hexes at start in the Soviet rear, which makes the initial assault more realistic when compared to the rate of Axis advance. But this made it a mess for Elmer to try to cope with, so those were removed. Overall, the initial advance is a little slower, but for the other 350 turns the Axis actually have more movement than historical (because of terrain, roads, weather, supply, trucks, etc.). quote:
(2) There's a chronic shortage of airports. Yes. We have made airfields strategic locations by eliminating a lot of the minor ones. Now it is important to capture them, and this seemed a good feature to add. You don't have to worry about coverage too much, as we proved in some other thread that there is no actual coverage. If anyone has info on a 'major' airfield that is not on the map, please let us know. quote:
(4) Also, I think there are too few ports ... I took them all out, thank Rick for squeezing some onto the map. I have a personal grudge on anchorages, but in order to provide a reasonable explanation: if there are ports all over, Elmer will use them to shuttle units all over, and it's not realistic. Thanks for the points Mr. Fulkerson. I add some of this stuff to scenario document so others can find it somewhere (not that anybody ever reads those things).
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