cw58
Posts: 277
Joined: 8/4/2007 From: Hanford, CA, US Status: offline
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Each of the games (EF/WF/RS) uses a different line length. These are examples (from a mod) of a unit's line from EF/WF/RS, respectively: P26613 6 0 2 0 0 0 70 12 7 3 4 3 0 0 0 10 20 P26613 3 48 8 0 0 0 30 1 53 12 0 0 0 Trucks_______________________________________________________________________, Trucks ,_ P26613 6 0 2 0 0 0 70 12 7 3 4 3 0 0 0 10 20 P26613 3 48 8 0 0 0 30 1 53 12 0 0 0 Trucks________________________________________________________________________________________________________________, Trucks ,_ P26613 6 0 2 0 0 0 70 12 7 3 4 3 0 0 0 10 20 P26613 3 48 8 0 0 0 30 1 53 12 0 0 0 Trucks_______________________________________________________________________________________________, Trucks ,_ I like to put spaces (had to use underscores for it to show in the post) after the first name so that I can line up the commas at the end of the lines. Easier to tell when I've got the correct line length. Also, there's a space after the last comma (most of the time) that counts in the line length. The weapon.pdx file is basically the same but with different line lengths as well. You can mix encrypted and normal text lines (of correct length) in the same file; meaning you don't have to change every unit, just the ones you want to mod or add.
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