Joe D.
Posts: 4004
Joined: 8/31/2005 From: Stratford, Connecticut Status: offline
|
quote:
ORIGINAL: Unhappy 1. Too true to the original ... What was cutting edge in PC game infancy was inadequate for 2007. 2. ... Linked scenarios would have added a great deal to this game, forcing the player to husband resources and decide where they wanted to commit their ships. 5. Air to air combat was too abstracted, players couldn't 'see' what was going on ... 6. I think that the game could have benefited from Matrix or SSG offering a central online repository of player created ships and aircraft, and national flags, maps etc. 7. The argument that CAW was a 'tactical' game - a scenario game - and that it did not lend itself to a strategic, entire pacific, entire war game ... 8. ... all the means to make submarines player controlled is built into the game but not used in any of the supplied scenarios. Again, an unfortunate decision. In closing, there are a lot of good things about this game but on the whole, it was disappointing (in my opinion). Don't know if anyone will bother to add to this thread but I hope you do, because I think SSG/Matrix was close to having a great game with CAW but it just came up a little short. Yes, it came-up somewhat short, but I think expectations were too high because of the nostaglia of players who had the previous versuion, but this title is no longer the "cutting edge" game it had been. That said, CaW does model CV and surface combat very well; still I enjoy playing the Midway scenario, but many of the scenarios don't play well from the IJN side. (2) Linked scenarios -- a la PG? -- may have added some depth, and air-to-air could have been less abstracted, but it's not any less abstracted than UV/WitP. I think (6) was planned, but it never panned-out, and if you wanted (7), there's WitP, if you don't mind losing your mind. As for subs, I don't care to micro-manage them in UV either; besides, the title is Carriers at War; anyway, at my age, the less I have to manage, the better-off I am. The 2nd patch helped this game greatly, but then this forum just dried-up, much like the UV forum where I'm still waiting for CF. Well, maybe some day.
_____________________________
Stratford, Connecticut, U.S.A. "The Angel of Okinawa" Home of the Chance-Vought Corsair, F4U The best fighter-bomber of World War II
|