Mike Solli
Posts: 15792
Joined: 10/18/2000 From: the flight deck of the Zuikaku Status: offline
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quote:
ORIGINAL: pacificbetta Is there a need to have ready aircraft (of the correct type of cours) ready in order to receive new airgroups? If so, how many of these aircraft do we need to prepare? Can we have just 1-2 aircraft for each airgroup, and once it is on map, to swap the aircraft to another type? You don't need to have enough aircraft to fill the unit to capacity. I recommend it though for one reason. Sometimes, air units come with aircraft, but they usually don't. If not, the aircraft come out of the pool. The concern is that on occasion, you'll get an air unit with pilots. That's usually because historically, the air unit had very experienced pilots. I don't know if those particular air units come with aircraft too. If not, and there aren't enough planes in the pool to fill the unit, will you get all the pilots? The reason I ask is that in WitP, if an air unit arrived and there weren't enough planes in the pool for the unit, you'd get less than the full complement of pilots. Not sure if this has changed in this rare instance. And yes, you can upgrade the unit, depending...... With PDU (Player Defined Upgrades) on, you can swap out planes by type (F or F, DB for DB, etc.). But, if you have PDU off, you may or may not be able to upgrade depending on what happened to that unit historically. quote:
ORIGINAL: pacificbetta Another thing which I could not for hell figure out, within bases that are connected by rail, how are items like oil being moved about? I understand we can influence supply drift by setting the supply needed to be mantained at each base, but in the case of oil, does it spread out all over the place even to bases that do not have need for them? Or will it only be automatically transferred (as limited by the volume of course) only to bases with refineries? The AI will move oil and resources (and fuel now) around based on factory need. In WitP, it occurred every 3 days. Not sure if it's different in AE. I just make sure there is sufficient stuff by region (areas of factories linked by rail lines) and the AI usually does a good job of moving the stuff to where it's needed. Now, if there's a shortage, all bets are off. The AI often scatters small amounts of the stuff around the region and very little gets enough to function.
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