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RE: It's a shame... - 11/25/2009 3:41:19 PM   
Anguille


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quote:

ORIGINAL: killroyishere
Edit: Oh btw Sperry didn't invent RTS. You better go futher back to the 1980's and find a little game called Combat Leader and Battalliion Commander. These were the first pc elements of rts long before Sperry hit the scene.


You're a funny guy...and persistant...

Sperry was an example...and you just prove my point...there's always someone "before".

I didn't avoid your question...Reynolds, Sorensen etc have indeed copied the ideas of the original Civ game as much as Sid has copied from others...

PS: you didn't reply to my points either (previous post).

< Message edited by Anguille -- 11/25/2009 3:44:09 PM >

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RE: It's a shame... - 11/25/2009 3:44:07 PM   
killroyishere

 

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quote:

Reynolds, Sorensen etc have indeed copied the ideas of the original Civ game


Yay I win.

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Post #: 32
RE: It's a shame... - 11/25/2009 3:45:08 PM   
Anguille


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quote:

ORIGINAL: killroyishere

quote:

Reynolds, Sorensen etc have indeed copied the ideas of the original Civ game


Yay I win.


If you're happy with so little, be my guest

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Post #: 33
RE: It's a shame... - 11/25/2009 3:46:29 PM   
killroyishere

 

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quote:

If you're happy with so little, be my guest


Yay a double victory.

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Post #: 34
RE: It's a shame... - 11/25/2009 3:48:09 PM   
Anguille


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quote:

ORIGINAL: killroyishere

quote:

If you're happy with so little, be my guest


Yay a double victory.


Lol

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Post #: 35
RE: It's a shame... - 11/25/2009 3:50:03 PM   
killroyishere

 

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Just for your own victory I've read some of your reviews over at the wargamer and I really like them. Just don't go slaggin Sid though.

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Post #: 36
RE: It's a shame... - 11/25/2009 3:51:58 PM   
Anguille


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quote:

ORIGINAL: killroyishere

Just for your own victory I've read some of your reviews over at the wargamer and I really like them. Just don't go slaggin Sid though.


Thanks.

I won't . As i said, i do like him and his games...just don't think he's the only one to make good games worth mentionning.

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RE: It's a shame... - 11/25/2009 4:03:00 PM   
killroyishere

 

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It's funny because Sid is the main one that sticks out in my mind of great game designers (probably because he puts his name on the cover of the game? yah think?). Brad with Stardock is becoming popular with me but I couldn't tell you his last name for the life of me. All that comes to mind is Quaid. lol There's also some of the older ones that are no longer around like Dave Landrey of the SSI era. Norm Koger? I think that's how you spell his last name. I know Joel Billings is around here somewhere and of course Gary Grigsby of Gary Grigsby wargame fame. A game I totally enjoy Master of Magic I couldn't tell you a single soul of who designed that one. I've never been really good with names or caring about them. Same with music. I can tell you songs I like but couldn't tell you the author for the majority of them. I think the guy who did the origional pc RTS game was David Hille and that's really drawing back in my memory as that game came out around 84 I believe. Lol check out the graphics for this game http://www.gamefaqs.com/computer/c64/image/955607.html It's really hard finding information on it now too.

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Post #: 38
RE: It's a shame... - 11/25/2009 4:19:21 PM   
Anguille


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Master of Magic was done by Steve Barcia...the same guy who did Master of Orion and Master of Orion 2

GalCiv 1 & 2 were done by Brad Wardell.

< Message edited by Anguille -- 11/25/2009 4:20:58 PM >

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Post #: 39
RE: It's a shame... - 11/25/2009 4:25:03 PM   
killroyishere

 

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quote:

Master of Magic was done by Steve Barcia...the same guy who did Master of Orion and Master of Orion 2


Wow I didn't know that he did the Master of Orion series as well. Where is he today? What is he doing? Was he on the MOO 3 team?

Lol look at this review of Combat Leader way back then:
http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=001&page=114&thumbstart=0&magazine=zzap&check=1

Wow it is amazing all the time that has gone by since then. All the wonderful games I've played too.

Also look under "Origionality" what does it say? "Real time action - Unusual in wargames"

< Message edited by killroyishere -- 11/25/2009 4:34:53 PM >

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RE: It's a shame... - 11/25/2009 4:30:22 PM   
noxious


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EA Canada (Vancouver), works on Def Jam series of games according to wikipedia :)
Worked on birth of a federation apparently also according to mobygames.
http://en.wikipedia.org/wiki/Steve_Barcia
http://www.mobygames.com/developer/sheet/view/developerId,2820/


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Post #: 41
RE: It's a shame... - 11/25/2009 4:36:09 PM   
killroyishere

 

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What the hell is Def Jam?

Woah he did 1830 Railroads and Robber barons as well? That's another great game I never looked to see who designed it.

< Message edited by killroyishere -- 11/25/2009 4:37:54 PM >

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Post #: 42
RE: It's a shame... - 11/25/2009 5:53:45 PM   
Janster

 

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What we need is to marry this game with Gratitious Space battles, and we'd be in some heaven where there be wine and music.



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Post #: 43
RE: It's a shame... - 11/25/2009 7:17:41 PM   
sabre1


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Janster,

I agree, and I don't own GSB, but I did play Cosmic Balance and loved building ships and then testing them.

I'm waiting for LarryP to take the plunge, before I dive in. I can feel him wavering.

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Post #: 44
RE: It's a shame... - 11/25/2009 8:10:25 PM   
LarryP


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quote:

ORIGINAL: sabre1

I'm waiting for LarryP to take the plunge, before I dive in. I can feel him wavering.


That's good telepathy... I took the plunge last night. I got tired of wondering, and I knew eventually I would get it anyways so I got the task over with.

So far, I'm not sure what to say. I've played it for about an hour and a half. There are definitely some things I don't like about the game. I wish there were more options for the custom game setup for one.

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Post #: 45
RE: It's a shame... - 11/25/2009 11:09:40 PM   
gijas17


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quote:

ORIGINAL: LarryP

quote:

ORIGINAL: sabre1

I'm waiting for LarryP to take the plunge, before I dive in. I can feel him wavering.


That's good telepathy... I took the plunge last night. I got tired of wondering, and I knew eventually I would get it anyways so I got the task over with.

So far, I'm not sure what to say. I've played it for about an hour and a half. There are definitely some things I don't like about the game. I wish there were more options for the custom game setup for one.


Not sure if you played Sins of a Solar Empire but what options can you select in a custom game such as galaxy size/shape, random events, etc..?

< Message edited by gijas -- 11/25/2009 11:10:19 PM >


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Post #: 46
RE: It's a shame... - 11/25/2009 11:13:56 PM   
Zakhal


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You propably know this allready but stardock is doing an unofficial remake of master of magic. Its called elemental: war of magic and you can allready buy yourself into the beta (I allready did so several months ago). The game should be released in coming months.  

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Post #: 47
RE: It's a shame... - 11/25/2009 11:16:50 PM   
sabre1


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Well LarryP, that's interesting pardner, now I'm not sure what I should do. You are one of the stalwarts here like JD, that I usually base my buy recommendations. JD doesn't like 4x space games, so I was waiting to see what you thought. If memory serves you also liked CEAW, which I loved also, so I figure we have similar tastes, so keep me posted.


Maybe that was Gary C. that liked CEAW, I'm gittin old...


Can't spell either.

< Message edited by sabre1 -- 11/25/2009 11:20:46 PM >

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Post #: 48
RE: It's a shame... - 11/25/2009 11:19:47 PM   
Hertston


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Still on the fence with this one. Unlike JD, I am a fan of space 4X games but with the month's gaming budget already blown I can't decide between this, King Arthur or Solium Infernum.

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Post #: 49
RE: It's a shame... - 11/26/2009 2:17:18 AM   
Rosseau

 

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Yes, the units looked like little ants crawling across the screen. But those games were actually enjoyable in their time.

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Post #: 50
RE: It's a shame... - 11/26/2009 5:35:21 AM   
Warspite3

 

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I agree and its Brad Wardell Oh yeah, Norm Koger thats a name of the times. He is actually still around doing games... try stormeaglestudios.com for his latest games.

quote:

ORIGINAL: killroyishere

It's funny because Sid is the main one that sticks out in my mind of great game designers (probably because he puts his name on the cover of the game? yah think?). Brad with Stardock is becoming popular with me but I couldn't tell you his last name for the life of me. All that comes to mind is Quaid. lol There's also some of the older ones that are no longer around like Dave Landrey of the SSI era. Norm Koger? I think that's how you spell his last name. I know Joel Billings is around here somewhere and of course Gary Grigsby of Gary Grigsby wargame fame. A game I totally enjoy Master of Magic I couldn't tell you a single soul of who designed that one. I've never been really good with names or caring about them. Same with music. I can tell you songs I like but couldn't tell you the author for the majority of them. I think the guy who did the origional pc RTS game was David Hille and that's really drawing back in my memory as that game came out around 84 I believe. Lol check out the graphics for this game http://www.gamefaqs.com/computer/c64/image/955607.html It's really hard finding information on it now too.



_____________________________

-Warspite3-

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Post #: 51
RE: It's a shame... - 11/26/2009 3:33:56 PM   
LarryP


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From: Carson City, NV
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quote:

ORIGINAL: gijas
Not sure if you played Sins of a Solar Empire but what options can you select in a custom game such as galaxy size/shape, random events, etc..?


Not sure if you are asking about custom options in Sins or Armada? I have Sins Of A Solar Empire and the expansion to it. I have a ton of space games, too many. I'm still looking for a good one...

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Post #: 52
RE: It's a shame... - 11/26/2009 3:49:17 PM   
LarryP


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quote:

ORIGINAL: sabre1

Well LarryP, that's interesting pardner, now I'm not sure what I should do. You are one of the stalwarts here like JD, that I usually base my buy recommendations. JD doesn't like 4x space games, so I was waiting to see what you thought. If memory serves you also liked CEAW, which I loved also, so I figure we have similar tastes, so keep me posted.

Maybe that was Gary C. that liked CEAW, I'm gittin old...

Can't spell either.


Well, I sent you a PM about Armada. I said things in that PM that I did not want to have to defend here in the public arena.

About CEAW, not me. I like it OK but nothing more than a liking. Barely.

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Post #: 53
RE: It's a shame... - 11/26/2009 5:07:20 PM   
killroyishere

 

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quote:

ORIGINAL: LarryP

quote:

ORIGINAL: sabre1

I'm waiting for LarryP to take the plunge, before I dive in. I can feel him wavering.


That's good telepathy... I took the plunge last night. I got tired of wondering, and I knew eventually I would get it anyways so I got the task over with.

So far, I'm not sure what to say. I've played it for about an hour and a half. There are definitely some things I don't like about the game. I wish there were more options for the custom game setup for one.


BRO!? I can't believe you broke? What were you thinking? Did they put a lil slimy bug in your ear? That's it isn't it and it ate through your brain to the other side right?
Well, I'll be watching your posts my $$ is in your hands now. Be honest now none of that because I got burned everyone else should get burned also attitude.

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Post #: 54
RE: It's a shame... - 11/26/2009 6:20:04 PM   
gijas17


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quote:

ORIGINAL: LarryP

quote:

ORIGINAL: gijas
Not sure if you played Sins of a Solar Empire but what options can you select in a custom game such as galaxy size/shape, random events, etc..?


Not sure if you are asking about custom options in Sins or Armada? I have Sins Of A Solar Empire and the expansion to it. I have a ton of space games, too many. I'm still looking for a good one...



Talking bout Armada 2526... and anyone who is currently playing it.

_____________________________

"Our strategy is to destroy the enemy from within, to conquer him through himself."

- Adolf Hitler


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Post #: 55
RE: It's a shame... - 11/26/2009 6:24:50 PM   
LarryP


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I PM'd you.

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Post #: 56
RE: It's a shame... - 11/26/2009 6:31:59 PM   
killroyishere

 

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Where's Terminus I'd like to read his input??

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Post #: 57
RE: It's a shame... - 11/26/2009 6:45:44 PM   
LarryP


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quote:

ORIGINAL: gijas

Talking bout Armada 2526... and anyone who is currently playing it.

OK. Custom game setup in Armada has these choices:

Number of players: Choose up to 12. Each race has different traits, perks, and flaws that are listed.
Number of turns: You can turn this up to 1,000,000! One million that is.
Level: Easy, normal, hard, expert.
Hotseat
Map: Random, tutorial, 12 tribes scenario.
Star density: Very sparse, sparse, normal, dense, very dense.
Size: 8 choices that range from 40x40 to 500x500.
Map type: Uniform, dense center, very dense center.

Those are all of the choices for a custom game.

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Post #: 58
RE: It's a shame... - 11/26/2009 6:51:07 PM   
killroyishere

 

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Are there habitable planets within the stars or are the stars the planets and only one per star?

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Post #: 59
RE: It's a shame... - 11/26/2009 6:57:25 PM   
LarryP


Posts: 3783
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From: Carson City, NV
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quote:

ORIGINAL: killroyishere

Are there habitable planets within the stars or are the stars the planets and only one per star?


The stars are where you colonize. They can have orbiting items that contribute or take away from your mining and population. You cannot travel past the one star you colonize though. If you zoom into the picture of your star, they are different in what they have orbiting around them.

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Post #: 60
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