Wade1000
Posts: 771
Joined: 10/27/2009 From: California, USA Status: offline
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I tried Space Empires 5 for awhile. I used to think it was great; now it is a chore to me and not fun. It has so many choices. It has nearly everything from all science fiction...except FTL. It uses old game style warp point travel lines. The user interface is annoying. Nice huge technology tree but a it's bit unorganized. Some weapon techs are redundant and useless compared to another similiar tech. You can get bogged down in micro management and setting combat strategy options. The AI is mostly non existent...unless you get one of a couple popular mods. I don't prefer to use mods. Too many other good games to focus on instead. A few SE5 pros: -has nearly every tech in all science fiction -somewhat organized and nice to look at ship design that's not too complicated -one of the most (if not the most) "modable" 4X space strategy games A few SE5 cons: -nearly non existant AI that isn't programed to use nearly every tech in all science fiction or to fight well...or to manage planets well. A couple of popular mods are available to improve this if you are into mods -No faster than light travel in open space. Travel is in system and instantly via warp point lines connecting various systems. -Unorganized, annoying user interface that consists of several layers of sub screens in some places.
< Message edited by Wade1000 -- 11/30/2009 7:57:50 AM >
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Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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