erstad
Posts: 1944
Joined: 8/3/2004 From: Midwest USA Status: offline
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OPPONENT FOUND, CLOSED Scen 1 I've got a certain amount of Witp under my belt, and in 8/42 in an AE PBEM (see Aztez' AAR). Most of my experience as Japan. Looking for a second game where I play Allied (one gets tired of playing "resource hauler in the Pacific" sometimes. Want a game that will go to the end or until the game falls apart for some reason (e.g., the pilot cap bug in Witp-Classic) or until the Japanese empire is only a smoking hulk , so regrettably I'll only take someone I recognize who's been around the forum for a while; or someone who can provide a PBEM reference I recognize. I mean, if we agree it doesn't make sense to continue and we decide to end early, that's fine. We're adults. I just don't want someone who will cut and run when they lose 4 CVs or after 12/42 or whatever. Settings 2-day turns (or 3) a must Prefer PDU on Others negotiable House rules (open to negotiation, these are starting points) No Japanese shock attacks in China Pay PPs for units moved from restricted commands into other areas(Mainly manchuria & china but applies to allied ground units on restricted commands as well). Thai units stay in Thailand. No strat bombing of chinese industry by either side. I won't bomb manchuria from china either. I'll play nice by keeping garrisons in DEI and burma resource/oil hexes (as long as they start with a garrison) First turn could be historical, else propose a reasonable/balanced set of restrictions on each side Not sure if China will fall apart under patch 2, but if it does the vast majority of IJA forces that start in china stay in china/manchuria. General guideline is that we want a game which is fun and challenging for both sides. If one of us is disturbed by something as we go along (e.g., a new exploit or unbalanced item is noted) we discuss in good faith any potential new HRs. Generally looking for a turn a day. I'm GMT-6:00 (US central time zone). Some days might not get a turn out, but most days will; if we can get multiple turns in on the weekends, that's a bonus when it happens.
< Message edited by erstad -- 12/20/2009 5:49:25 PM >
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