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RE: Logistics in the Pacific

 
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RE: Logistics in the Pacific - 12/14/2009 9:22:13 PM   
Canoerebel


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Q-Ball, I like your plan and will follow very closely. 

As you may (or may not) know, I love "mock" invasions too, and I suppose many players feel the same.

Do you recall the Pacific Allies ever actually doing a mock invasion to divert attention from a real invasion?  On the other side of the map, the Allies created a dummy Army under Patton's command to throw the Axis powers off the scent for the Normandy invasion, but I don't recall anything of that sort going on in the Pacific.

I do recall that the Japanese orchestrated some carrier deployments to create "bait" that would draw Allied carrier strike aircraft.  I know this was done somewhere around the Santa Cruz Islands (and cost the Japanese a CVL IIRC) and also during the Leyte Gulf engagement.

Is the employment of mock invasions in the Pacific purely a creation of a game environment?

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RE: Logistics in the Pacific - 12/14/2009 9:31:46 PM   
Q-Ball


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I can't imagine the Western Allies would deliberately sacrifice any troops or ships to create a diversion. Does that mean it's gamey?

Maybe I should cancel Searchlight, and just go wtih Reprisal, and the landing on Nuku.

Not sure, Cuttlefish is a gentleman, and I don't want to be too mean......

FORAGER is different, that isn't sacrificing anybody, even if if it's not tactically successful. I'm sure FORAGER is kosher.

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RE: Logistics in the Pacific - 12/14/2009 9:35:14 PM   
Chickenboy


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quote:

ORIGINAL: Q-Ball
I can't imagine the Western Allies would deliberately sacrifice any troops or ships to create a diversion. Does that mean it's gamey?

(COUGH) Dieppe (COUGH)

ETA: Not gamey, IMO. Perfectly reasonable in small numbers, but try not to squander THOUSANDS of men and their materiel.

< Message edited by Chickenboy -- 12/14/2009 9:37:10 PM >


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RE: Logistics in the Pacific - 12/14/2009 9:52:52 PM   
Canoerebel


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quote:

ORIGINAL: Q-Ball
Does that mean it's gamey?


It's a great and oft-used tactic in the game (as noted, I do it myself and frequently).

To my knowledge, though, the Allies didn't "offer sacrificial lambs" in the Pacific. So I was just interested in your thoughts on the matter.

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RE: Logistics in the Pacific - 12/14/2009 9:54:15 PM   
Q-Ball


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Well, Dieppe wasn't DESIGNED to sacrifice all those troops. It did in PRACTICE because it was a screw-up, but the plan was to get ashore, capture Dieppe, round up some Germans, and head home. NOT get a bunch of guys killed so the Germans though an invasion was coming.

For Searchlight, I will be deliberately getting ships sunk.

Point taken, though

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RE: Logistics in the Pacific - 12/14/2009 9:56:09 PM   
Canoerebel


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The Allies also learned a great deal from Dieppe.  If IIRC, the disaster persuaded many Allied officers and leaders that the Allies weren't ready to invade the Continent.  The invasion was postponed and alot more time and attention given to just about every matter involved.  So it was a costly and embarrassing sacrifice that ended up paying dividends.

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RE: Logistics in the Pacific - 12/14/2009 10:07:16 PM   
Chickenboy


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Ah, but the same logical razor applies, Canoerebel. Dieppe wasn't DESIGNED as a learning tool for how not to conduct an amphibious operation, it just turned out that way in PRACTICE.

IMO much of the 'lessons learned' from Dieppe was whitewashing (see-we got something good out of this) of an absolutely horrid amphibious effort. I guess the allied high command could have 'learned' something about the importance of a parachute by pushing the entire 505 PIR out the open doors of C-47s at altitude without theirs.

But I digress. Q-ball: you've identified a secondary island goal for your 'sacrificial lambs', right? If they are not sunk, they'll land there, eh? Well, maybe some good will come of their effort and their target will be undefended / underdefended, resulting in an inexpensive gain.

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RE: Logistics in the Pacific - 12/15/2009 1:09:19 PM   
Jaroen


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quote:

ORIGINAL: Q-Ball

I can't imagine the Western Allies would deliberately sacrifice any troops or ships to create a diversion. Does that mean it's gamey?


That's an interesting issue and made me start thinking on any real life occurances.

I think I know of a few occassions when such 'sacrifices' actually were made on larger scale:
1. The desert war against Rommel with Montgomery's offensive at El Alamein. The complete left flank assault was intended to draw away Rommel's forces from the coast, mainly Rommel's tanks. A lot of subterfuge was used together with the actual attack including 'fake' radio messages, troop displacements and 'fake' troops.
2. Around D-Day a lot of forces were making 'fake' moves towards different coasts including ship movements in the North Sea and the Canal, more 'fake' radio messages, secret service actions, bombing runs against possible (!) landing sites, etc. all in all costing loads of men's lives "just" to make a diversion.

And I bet there are many more examples on other fronts (Russia, Pacific) as well.
So I guess I'd say it isn't gamey . . . but the guys on the ground wouldn't love you!?


When you play the game, do you picture yourself a real life decision maker like Eisenhower deciding on real men's lives? Sometimes I do but not normally . . .

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RE: Logistics in the Pacific - 12/15/2009 1:19:09 PM   
Smeulders

 

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Difference between this plan and D-Day deception is obvious, at D-Day no troops were put in danger for the fake attacks. The attack at El Alamein did put men in harm's way, but not quite in the same way. The attack here is more off a "you're going to get slaughtered, but at least you'll divert his attention".

IMHO, it isn't gamey, I think a gamey move is doing something ahistorical because the game system makes the move work while it wouldn't in real life. This is a case of a rather ahistorical strategy, but it would (or might) have worked in reality.

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RE: Logistics in the Pacific - 12/15/2009 1:39:25 PM   
Canoerebel


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Too, I think the game itself forces this strategy on us Allied players.  At least in '42 and early '43, when the Japanese player tends to put all his carrier into the KB, the Allied player is deathly afraid of bumpbing up against the KB and massed Japanese LBA.  The combination can wreak havoc on the best laid plans and the most massive force assembled.

In real life there were two differences:  (1) the Allies often had pretty good intel about the location of the Japanese carriers; and (2) both sides tended to move in smaller concentrations that we do in the game.

The game tends to feature massive conflicts on both sides in '42 and '43, whereas in real life many of the most important engagements involved smaller commitments (Guadalcanal) or didn't even face Japanese carriers (Tarawa).

How many times did the Allies face a massed Japanese naval and LBA?  Leyte Gulf and Okinawa were probably it and by then it was too late.

< Message edited by Canoerebel -- 12/15/2009 2:50:04 PM >

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RE: Logistics in the Pacific - 12/15/2009 2:19:33 PM   
ny59giants


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Brad - Can we get a series of screenshots and whatever details that you can include on them for upcoming invasions?? It makes it easier to follow (pictures vs words).

Just got back to the forum due to two days of ISP problems directing me to a different site.

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RE: Logistics in the Pacific - 12/15/2009 3:03:49 PM   
Bluebook

 

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quote:

ORIGINAL: Q-Ball

I can't imagine the Western Allies would deliberately sacrifice any troops or ships to create a diversion. Does that mean it's gamey?


Well, as you say, no real-life western allied-commander would give an order that "sacrificed" thousands of men and dozens of ships. The closest example that springs to mind is how the RN used the PQ-convoys as bait to try to draw out the Tirpiz and then hammer her (him?) with carriers and battleships. However, in my opinion there is a huge difference between using a convoy that would have to sail to its destination anyway as "bait", and knowingly and willfully sending ships into certain death with the only motivation being "to trick the japanese into thinking a major invasion is coming and therefore forcing them to commit their reserves".

A ruse is fine, a raid is fine, but not the creation of huge taskforces consisting of empty ships (or even worse, with some sacrificial unit whose soldiers are designed to be bodies floating in the water after the empty ships are sunk). Can you imagine such an operation in real life? Would such an operation even be possible in real life?
"Yes, men of the merchant marine, we will now send you towards a heavily fortified enemy base. Your ships will be empty though, and you dont have any real mission beyond moving in that general direction, because this is a diversion, the real invasion will take place thousands of miles away."

But its your call of cource.

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RE: Logistics in the Pacific - 12/15/2009 3:19:31 PM   
Canoerebel


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I undertstand Bluebook's point and agree this wouldn't have happened in real war, but this isn't the real war and the Allies have far less knowledge about enemy carrier dispositions than they did in the real war.  If Q-Ball was getting Magic and other intel that the KB was stationed at point X, he might not have to employ this tactic (the same tactic I often use in my own PBEM games).  The game has a great and fun "Sig Int" feature, but it almost never provides information about the KB.  Instead you get lots of "heavy volume of radio traffic at Ponape" and "Paramushiro Fortress at Paramushiro"  intel.

In a way AE is a game of chess on a massive scale, and this (in my book) is a legitimate move.



< Message edited by Canoerebel -- 12/15/2009 3:20:21 PM >

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RE: Logistics in the Pacific - 12/15/2009 3:58:43 PM   
vlcz


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A great plan, strategically very sound, but...

I would feel wrong using such a suicidal fleet in an historic game as this..specially  playing allied side , sure this is no reality (as pointed no Magic, Ultra, etc... ) but if we are paying PP to change a single ensign from a TF , and developing homerules to pay PP to move an infantry regiment from korea to china...... can anyone calculate the number of "political points" that should cost sending thousands of US citizens directly to the butcher not to fight for nothing but  to try to induce  japan to look to another side?

It depends the way you play the game, if you take it as chess in huge scale, I see the move as legitimate as canoerebel does (and a very good one indeed)...but if you are the historical fan , well..





< Message edited by vlcz -- 12/15/2009 4:01:13 PM >

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RE: Logistics in the Pacific - 12/15/2009 4:44:35 PM   
witpqs


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quote:

ORIGINAL: Canoerebel

In real life there were two differences ... (2) both sides tended to move in smaller concentrations that we do in the game.



And IRL that was a mistake! At least for the IJN.

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RE: Logistics in the Pacific - 12/15/2009 11:54:20 PM   
Q-Ball


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Thanks! Great debate guys on the gaminess of SEARCHLIGHT. I may cut it back a bit, but the consensus seems to be to go ahead with a limited operation. If I couple this with SEEKER, the landing on Nukufetau, this should cause some confusion.

Combat Report, August 2-4 1942

Australia: The main occurence this period was our first CV engagement! It wasn't much of a battle, but both sides were probably left scratching their head a bit.

Back on the 29th, I received a report of a TF off Carnarvon. While issuing orders, I could SEE the TF on the screen, but there was no cursor intel whatsoever. I have seen that before, often something is there, but it's hazy, like a radio contact. (Nice FOW in AE, BTW, I like it!)

I knew it wasn't KB, so I organized my 2 RN CVs into a TF, and sent them up the coast, with P-40s on LRCAP to lend a hand in case it was a carrier. Sure enough, on the 2nd, we ran into IJN CVs; Ryujo, Zuiho, and Shoho, to be precise. They launched Kates against a supply TF of empty xAKLs returning from Port Hedland, sinking just one; we launched 13 unescorted Albacores, most of which were promptly shot down. I fled back to Perth, and the Jap CVs dropped out of sight the next day.

So, this combat wasn't much, but it brings up questions:

1. What were they doing there? A raid, or some sort of invasion cover? I see no other ships, but makes me nervous.
2. Most important, did I raise any alarms in Cuttlefish HQ? He's probably wondering what an RN CV is doing off Perth. He knows Port Hedland is pretty built up. I hope he doesn't put 2 and 2 together and figure I am planning a push in this area.

What makes me nervous is that I have plenty of force to handle a full scale attack. But if he attacks, I'll have to show my cards as to the pile of troops, planes, and ships I am accumulating at Perth.

Burma: I have halted air attacks to rest up for FORAGER, and pulled back my infiltrators. Launch day for FORAGER is about 58 days, or October 3. I adjusted the date slightly after noticing that the 2 Chindit Brigades come in 57 days; it will be handy to have them available if needed!

Attached is a map of the tactical plan for FORAGER, since it was requested. I am open to change here. A couple notes:
1. Certain UK units are not on my plan. The 18th UK Division is guarding Chittagong, and 3 UK Bdes are also watching the coast. I am using the Indian Army to attack mostly, because British replacements are very short, and what replacements I have I will need for REPRISAL.
2. Several units, including 2 UK Div, 2 Indian Bdes, and 22 East African, are headed to Australia, to participate in REPRISAL.
3. I have alot of air units and air bases, I expect to have full control over the Burmese skies for FORAGER. If I draw out the IJAAF, so much the better. I have 6 USAAF fighter sqrds, and I have been hoarding RAF planes, so I have ample replacements for my aircraft.

The tactical objective of FORAGER is Myiktinya. The more important Strategic objective is to draw IJA units into Burma, and draw IJA airpower into a war of attrition over Burma. If Cuttlefish has 6 divisions in Burma, chances are I will fail in my tactical objective, but I will have succeeded in my strategic one. Make sense?

One thing, supply figures to be a problem. For this reason, I am not launching until after Monsoon. I am also building an airstrip at Warazup, and bringing Engineers along for that purpose. Then, I can bring in supplies by air. If supplies are drawing overland to Warazup OK, then maybe I can build some forts and stay, even if FORAGER fails, and keep up some pressure on Myitkinya.




Attachment (1)

< Message edited by Q-Ball -- 12/16/2009 12:00:21 AM >


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RE: Logistics in the Pacific - 12/16/2009 12:15:56 AM   
Smeulders

 

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Interesting plans, has SigInt or recon given you any idea of what to expect in defences ? 

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RE: Logistics in Burma-India - 12/16/2009 2:48:24 AM   
Astarix

 

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Q-Ball,

Actually you might not find supply in the Burma-India border to be as troublesome as you seem to suppose here. Now I have to preface this, by indicating that most of my experience is in playing against the AI and my son, so I don't have a lot of experience in PBEM. However, I've found that the Allies have certain advantages in this theatre that might not be obvious at first.

Mainly, you have to remember that India generates a large surplus of supply and you have the ability to literally "pour" millions of additional tons of supplies into India from Capetown and the Eastern U.S. via convoy. In my most advanced game against the AI, I'm into 1943 and supply has not been an issue in Burma for the allies. At this point in the game I am well advanced in my effort to liberate Burma from the clutches of the dastardly AI. I am conducting my counteroffensive exclusively via land.

Anyway, to cut to the point here, simply ship a large amount of supply to the ports at Karachi, Bombay and Cochin, then "draw" the supplies over to the Burmese border. If you look at the map the distance from the line of Ledo, Kohima, Imphal, Kalemyo and Akyab to the Burmese towns of Mitkiyna, Lashio, Mandalay and the Burmese Coast road along the Bay of Bengal, is not so significant that supplies won't move across. It does require that you hit one of these cities with such overwhelming force that you take it quickly as the combat in the Jungle and Jungle mt. can be particularly bloody, but once you have one of the cities, you can "draw" the supply across the border in sufficient quantity to keep an offensive going. The forces in India are more than sufficient to start and sustain an offensive in late '42, especially if you keep the AIF in India and use one of the British Divisions and the AIF as shock troops to dislodge the Japanese from your target. You should easily have more Armor and Artillary than your Japanese opponent, at least in terms of what they start with in this region and what arrives here, unless they have shipped huge amounts of those forces into the zone.

You also have the advantage in this theatre of a much larger and generally at least qualitatively equal air force. It also doesn't take much effort to ship in additional bombers from ConUS, you don't even need to put the planes on hulls, you can simply strategically redeploy them to Cape Town from the Eastern U.S. and they show up in 30-40 days. You should have a fairly large number of transports, the Chindit Brigades are Airborne and you will be getting a British Airborne Brigade in November or December that will build up to full strength fairly quickly.

Lastly, depending on how the war in China goes, you could probably assign the Chinese Corps that is garrisoning the Poashan/Kunming region to hit Lashio. Once that Corps gets exposed to the veritable Ocean of supplies that allies have, it fills out rather rapidly. At full strength its worth about 750AV all by itself.

The real problem with supply in Burma, is that Burma itself only generates enough supply to "maintain" the Burma Corps that starts the game there. But if you draw supplies in from India, you can pretty much do whatever you want. The rainy season obviously slows down movement and effects combat, but it doesn't generally tend to affect supply.

The key is getting a City inside Burma quickly enough.

Jason

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RE: Logistics in the Pacific - 12/16/2009 6:00:59 AM   
Swenslim

 

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Agree, for example just before Midway, japan planned attack on Noumea and Fiji with force of 3-4 infantry battalions :)

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RE: Logistics in the Pacific - 12/16/2009 7:54:27 AM   
SqzMyLemon


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I agree, diversions have always been a part of warfare, and hence gaming. Even during the opening stages of Guadalcanal the Japanese used the Ryujo as bait in order to spring a trap by Zuikaku and Shokaku on the U.S Carriers.

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RE: Logistics in the Pacific - 12/16/2009 10:24:35 PM   
Q-Ball


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Regarding supply problems for FORAGER, I did mean supply to the front; India is well supplied. It has piles of it in fact, as well as plenty of good airbases and AV support. NE India is a great platform for an aerial campaign.

The problem is I don't know how easy or hard it will be to pull supplies into Burma, as there are no trails or roads, just jungle. So far it doesn't seem to be a problem, but just in case, an airstrip at Warazup can't hurt. And if it does pull supplies easily, I will probably keep the base and build forts there.

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RE: Logistics in the Pacific - 12/16/2009 10:47:07 PM   
crsutton


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quote:

ORIGINAL: Canoerebel

I undertstand Bluebook's point and agree this wouldn't have happened in real war, but this isn't the real war and the Allies have far less knowledge about enemy carrier dispositions than they did in the real war.  If Q-Ball was getting Magic and other intel that the KB was stationed at point X, he might not have to employ this tactic (the same tactic I often use in my own PBEM games).  The game has a great and fun "Sig Int" feature, but it almost never provides information about the KB.  Instead you get lots of "heavy volume of radio traffic at Ponape" and "Paramushiro Fortress at Paramushiro"  intel.

In a way AE is a game of chess on a massive scale, and this (in my book) is a legitimate move.




Hear, hear! A good point. It drives me crazy that signet never reveals the location of major captial ships. It is not gamey at all. There are many clues for an astute Japanese player to read that can give it away. Older ships, size of forces and so on. It is a risk that can fail big time. So, it is not gamey.

Besides, it is going to make for an interesting read......

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RE: Logistics in Burma-India - 12/16/2009 10:51:22 PM   
crsutton


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quote:

ORIGINAL: Astarix

Q-Ball,

Actually you might not find supply in the Burma-India border to be as troublesome as you seem to suppose here. Now I have to preface this, by indicating that most of my experience is in playing against the AI and my son, so I don't have a lot of experience in PBEM. However, I've found that the Allies have certain advantages in this theatre that might not be obvious at first.

Mainly, you have to remember that India generates a large surplus of supply and you have the ability to literally "pour" millions of additional tons of supplies into India from Capetown and the Eastern U.S. via convoy. In my most advanced game against the AI, I'm into 1943 and supply has not been an issue in Burma for the allies. At this point in the game I am well advanced in my effort to liberate Burma from the clutches of the dastardly AI. I am conducting my counteroffensive exclusively via land.

Anyway, to cut to the point here, simply ship a large amount of supply to the ports at Karachi, Bombay and Cochin, then "draw" the supplies over to the Burmese border. If you look at the map the distance from the line of Ledo, Kohima, Imphal, Kalemyo and Akyab to the Burmese towns of Mitkiyna, Lashio, Mandalay and the Burmese Coast road along the Bay of Bengal, is not so significant that supplies won't move across. It does require that you hit one of these cities with such overwhelming force that you take it quickly as the combat in the Jungle and Jungle mt. can be particularly bloody, but once you have one of the cities, you can "draw" the supply across the border in sufficient quantity to keep an offensive going. The forces in India are more than sufficient to start and sustain an offensive in late '42, especially if you keep the AIF in India and use one of the British Divisions and the AIF as shock troops to dislodge the Japanese from your target. You should easily have more Armor and Artillary than your Japanese opponent, at least in terms of what they start with in this region and what arrives here, unless they have shipped huge amounts of those forces into the zone.

You also have the advantage in this theatre of a much larger and generally at least qualitatively equal air force. It also doesn't take much effort to ship in additional bombers from ConUS, you don't even need to put the planes on hulls, you can simply strategically redeploy them to Cape Town from the Eastern U.S. and they show up in 30-40 days. You should have a fairly large number of transports, the Chindit Brigades are Airborne and you will be getting a British Airborne Brigade in November or December that will build up to full strength fairly quickly.

Lastly, depending on how the war in China goes, you could probably assign the Chinese Corps that is garrisoning the Poashan/Kunming region to hit Lashio. Once that Corps gets exposed to the veritable Ocean of supplies that allies have, it fills out rather rapidly. At full strength its worth about 750AV all by itself.

The real problem with supply in Burma, is that Burma itself only generates enough supply to "maintain" the Burma Corps that starts the game there. But if you draw supplies in from India, you can pretty much do whatever you want. The rainy season obviously slows down movement and effects combat, but it doesn't generally tend to affect supply.

The key is getting a City inside Burma quickly enough.

Jason


My understanding is that you are no longer able to do this post patch. Supply should flow from India to Burma at a much slower rate now. This campaign might be a good test. The only reason the Allies were able to conduct an offensive in North Burma was due to the air superiorty and the abilty to transport large amounts of supply in by air. They just did not have the transport to do it in 42-or 43.


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RE: Logistics in the Pacific - 12/16/2009 11:02:24 PM   
Smeulders

 

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The supply pull is complicated a bit by the new overland supply rules. Over on the wiki (http://hc-strategy.com/ae/wiki/index.php?title=Overland_Supply_Movement) there is a list with the caps for bases in Burma (India will be added later). Note that as the dot bases don't have any forts, AF or port, they won't pull supplies at all in the beginning. I'm wondering how that works, your units might still pull from bases in India, but building anything there would be hard. Another thing to take into consideration is the regularity of overland supply. The multiple jungle hexes will make sure you don't transport supplies every day, so the low max supply per day is further hurt by not transporting supplies every day. Air supply is going to be a necessity I think (but how to get it there when you don't have airbases yet ?)

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RE: Logistics in Burma-India - 12/17/2009 12:49:34 AM   
Astarix

 

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quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Astarix

Q-Ball,

Actually you might not find supply in the Burma-India border to be as troublesome as you seem to suppose here. Now I have to preface this, by indicating that most of my experience is in playing against the AI and my son, so I don't have a lot of experience in PBEM. However, I've found that the Allies have certain advantages in this theatre that might not be obvious at first.

Mainly, you have to remember that India generates a large surplus of supply and you have the ability to literally "pour" millions of additional tons of supplies into India from Capetown and the Eastern U.S. via convoy. In my most advanced game against the AI, I'm into 1943 and supply has not been an issue in Burma for the allies. At this point in the game I am well advanced in my effort to liberate Burma from the clutches of the dastardly AI. I am conducting my counteroffensive exclusively via land.

Anyway, to cut to the point here, simply ship a large amount of supply to the ports at Karachi, Bombay and Cochin, then "draw" the supplies over to the Burmese border. If you look at the map the distance from the line of Ledo, Kohima, Imphal, Kalemyo and Akyab to the Burmese towns of Mitkiyna, Lashio, Mandalay and the Burmese Coast road along the Bay of Bengal, is not so significant that supplies won't move across. It does require that you hit one of these cities with such overwhelming force that you take it quickly as the combat in the Jungle and Jungle mt. can be particularly bloody, but once you have one of the cities, you can "draw" the supply across the border in sufficient quantity to keep an offensive going. The forces in India are more than sufficient to start and sustain an offensive in late '42, especially if you keep the AIF in India and use one of the British Divisions and the AIF as shock troops to dislodge the Japanese from your target. You should easily have more Armor and Artillary than your Japanese opponent, at least in terms of what they start with in this region and what arrives here, unless they have shipped huge amounts of those forces into the zone.

You also have the advantage in this theatre of a much larger and generally at least qualitatively equal air force. It also doesn't take much effort to ship in additional bombers from ConUS, you don't even need to put the planes on hulls, you can simply strategically redeploy them to Cape Town from the Eastern U.S. and they show up in 30-40 days. You should have a fairly large number of transports, the Chindit Brigades are Airborne and you will be getting a British Airborne Brigade in November or December that will build up to full strength fairly quickly.

Lastly, depending on how the war in China goes, you could probably assign the Chinese Corps that is garrisoning the Poashan/Kunming region to hit Lashio. Once that Corps gets exposed to the veritable Ocean of supplies that allies have, it fills out rather rapidly. At full strength its worth about 750AV all by itself.

The real problem with supply in Burma, is that Burma itself only generates enough supply to "maintain" the Burma Corps that starts the game there. But if you draw supplies in from India, you can pretty much do whatever you want. The rainy season obviously slows down movement and effects combat, but it doesn't generally tend to affect supply.

The key is getting a City inside Burma quickly enough.

Jason


My understanding is that you are no longer able to do this post patch. Supply should flow from India to Burma at a much slower rate now. This campaign might be a good test. The only reason the Allies were able to conduct an offensive in North Burma was due to the air superiority and the ability to transport large amounts of supply in by air. They just did not have the transport to do it in 42-or 43.



I patched my game as of January 28th 1943. As of February 1st 1943 I noticed I was in need of more supplies in Burma to maintain my offensive against Rangoon. From Feb 1st-Feb 3rd I 'drew' supplies to Eastern India,such that I had 190k at Calcutta and about another 350k split between the various cities on the border. I had about another 1 million supplies split between Bombay, Karachi, Cochin, Madras, etc. During the turns of FEB 4th and 5th 1943, I activated the draw supplies buttons throughout Burma and I drew about 150k of supplies into Burma over 2 days. My supply stockpile went from about 100k to around 250kish throughout Burma just doing rough math. Interestingly enough, it appears a large amount of the supply stockpile in Western India, subsequently shifted to Eastern India over these same 2 days. Supplies at those ports are down to about 125k combined, and I would estimate that they stood at roughly 150k in each port. My Eastern India supplies also went up fairly significantly, especially at the well built up bases such as Calcutta, Dacca, Kohima and Ledo.

In total it appears that about 800k moved from West to East and about 150k moved across the jungles and mountains from East India into Burma. I also control the coastal trail from Akyab down to Bussien. I don't know if that helped any. Also there is only a 2 hex difference from Kalemyo and the Central Burma Railroad and between Ledo-Wazarup is 2 jungle hexes. You can draw quite a bit of supply into Kalemyo and Akyab and Ledo with the draw supply button over time. I pretty much never turn it off in those 3 cities to maintain a large stockpile on the Burmese border. I also maxed out Miyitkina's airfield as well as the one at Warazup.

Now having said all of that, It does look like the supply draw is slower than it was pre-patch, but if I can move 100k - 200k a week into Burma, it should be enough to keep up the offensive. I'm also still shipping about 150k-250k of supplies into the Indian ports per week. Once I recapture the Isthmus of Kra and take Bangkok I will begin shipping directly into Rangoon.

Anyway that is what I've noticed in this particular game vs. the AI.

(in reply to crsutton)
Post #: 385
RE: Logistics in Burma-India - 12/17/2009 7:50:07 AM   
Swenslim

 

Posts: 437
Joined: 4/15/2005
From: Odessa, Ukraine
Status: offline
To gain success in Burma you will have to gain air superiority over the battle field, without it he will trash and disrupt your slowly advancing troops with Sally's and Lily's

(in reply to Astarix)
Post #: 386
RE: Logistics in Burma-India - 12/17/2009 12:40:23 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline

quote:

ORIGINAL: Swenslim

To gain success in Burma you will have to gain air superiority over the battle field, without it he will trash and disrupt your slowly advancing troops with Sally's and Lily's


This is true, but I think I hold the upper hand here. First, I almost certainly have more planes; I have transferred some USAAF fighter and bomber units here. If he does bring alot of airpower, that meets my strategic objective, which is to draw Japanese strength away from REPRISAL, which is my real offensive in 1942.

I think it will be me raining death on the Japanese troops, but we'll see.

_____________________________


(in reply to Swenslim)
Post #: 387
RE: Logistics in Burma-India - 12/17/2009 1:38:28 PM   
Swenslim

 

Posts: 437
Joined: 4/15/2005
From: Odessa, Ukraine
Status: offline
Japan player has a lot of free air units after taking Java. He can have hole 3 and 5 air division's with all their units and maybe 2-3 fighter units from Manchuko. Thats a lot  IJA fighters and bombers - maybe 250-300 fighters and around same number of bombers. If he invested in R&D of Tojo's and Tonys he probably will have few units of them in august-september.

For South seas he has IJN planes and CV's. For HI he has home defence units, in second half of 1942 it meens bunch of fighters and Bettys/Nells.



< Message edited by Swenslim -- 12/17/2009 1:39:09 PM >

(in reply to Q-Ball)
Post #: 388
RE: Logistics in Burma-India - 12/17/2009 1:48:55 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
quote:

ORIGINAL: Q-Ball

quote:

ORIGINAL: Swenslim

To gain success in Burma you will have to gain air superiority over the battle field, without it he will trash and disrupt your slowly advancing troops with Sally's and Lily's


This is true, but I think I hold the upper hand here. First, I almost certainly have more planes; I have transferred some USAAF fighter and bomber units here. If he does bring alot of airpower, that meets my strategic objective, which is to draw Japanese strength away from REPRISAL, which is my real offensive in 1942.

I think it will be me raining death on the Japanese troops, but we'll see.


I'm in November '42 and the Allies are unable to hold their own in the air war in Burma/India. I have tons of bombers and a healthy number of fighters, but the Japanese have more and keep wearing me down through the attrition war. This may be due to my own faults (perhaps I'm not managing my fighters well or perhaps I havent' done as good a job training pilots), but to this point I feel like the Japanese are still in control.

(in reply to Q-Ball)
Post #: 389
RE: Logistics in Burma-India - 12/17/2009 2:14:48 PM   
tuga555


Posts: 5
Joined: 10/31/2009
Status: offline
Hi all
I'm a long time lurker in these forums and a big Fan of the AARs specially this one.
They taught me much about the game. So my thanks to you all
Now my two cents, I’m playing against the AI and I managed to hold Pegu against it and I’m actually thinking of counter attack (its July/42). My problem is that with the new beta patch supply would not move. I had over 150k in Rangoon and until I dropped some supply in pegu by ship, the level the level kept dropping and I could not counterattack.
I don’t know if it’s an effect of the monsoon or my clumsiness. But I was reading you guys and I thought that I had lots and lots of supply in Rangoon but some of my other bases in Burma were completely dry with the red !. Does anyone have any experience with it? It would be bad if Q-Ball attack and the supplies wouldn’t move.


_____________________________

The brave and the free fear no foe, go forth, mighty hosts of Midnight! Unto death or victory we go!
Mike Singleton's." The Lords Of Midnight"

(in reply to Swenslim)
Post #: 390
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