Mac Linehan
Posts: 1484
Joined: 12/19/2004 From: Denver Colorado Status: offline
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quote:
ORIGINAL: Jakerson I have hard time deciding do I buythis game or War in The Pacific: Admirals Edition. Hi, Jakerson - Welcome aboard. I have both games, here are some thoughts: Both games are top notch outstanding designs that receive first class support from the Develpers and forum members. This is what really seperates Matrix games from other developers - the quality and immediacy of the support you receive (I am not knocking other game companies; HPS for example is outstanding in their own right). When a player becomes stumped or does not understand a rule or feature, help is only a keystroke away; most queries generate multiple answers from folks who are experienced and willing to help. Time: AE requires a significant commitment of time to play the grand scnarios; which is not supprising considering the sheer amount of units and decisions that have to be made on a (game) day to day basis. How many turns you can do in a day of course depends on how much time you have available to give (I would recommend that your relationship with your wife, girlfriend or dog is on solid ground before purchase....<grin>). I am playing a grand campaign against the AI, and as I ususally play on the weekends it will take a while. There are, of course, much smaller scenarios that move more rapidly and are doable in a short period of time (especially solitaire / AI) While the learning curve is very steep; the rules are well written and there is an awesome help feature - the fourm. The game is a very thorough and detailed treatment of the Pacific War, giving the player detailed control over his air, land and sea forces (which can number in the hundreds) - hence the time required to do a turn. The Japanese player also contends with managing his industry - actually one of the most important aspects he has. Also, note that AE is turn based. Eagle day and BTR, while still requiring good chunks of time to play, focuses on the European Air War(ground combat is abstracted) and thus moves at a faster pace than AE. ED / BTR's level of detail (including German production management) is outstanding; the player is required to do a goodly amount of planning to optimize his chances of succesfully completing each raid (or defending the Reich). There are a number of campaigns to choose from -the Night Fighter Scnarios give a real feel to the technical war within a war (radar and radar countermeasures, blind navagation to name a few). Hard Sarge, Harley (leaders of the ED / BTR Team) are very professional, knowledgeable (with a good sense of humor) and are more than willing to help you when needed. As with AE, it is actually a very small team that carries the burden of colating player game issues, adding some first class enhancements and then putting out a solid patch that keeps this game on the leading edge of quality. These are just some of my thoughts on the matter- you cannot lose with either game. OR - just get both. Please let us know what you deceids to do; we are glad you chose to join us. Mac
< Message edited by Mac Linehan -- 12/24/2009 4:28:58 AM >
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