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FoG or WWII GC?

 
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FoG or WWII GC? - 12/20/2009 10:38:16 PM   
leastonh1


Posts: 879
Joined: 2/12/2005
From: West Yorkshire, England
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Hi all,

I'm torn and need convincing either way please

Field of Glory looks rather nice. As it's a conversion of what I'm told is a great boardgame ruleset and ancients too, I am very tempted. I like Slitherine's games anyway and have wanted to dip my toes properly into ancients for a while. But...

WWII General Commander is also pretty good and I love the isometric map. I played a demo a few months ago and really liked it (with reservations). It's a nice departure from hex/turn based games and WWII is always my first choice. The only thing putting me off buying now is the lack of patches since the release. I found units quite hard to select on the map and the lack of battle sounds was not a showstopper, but something that does need a fix. Is there a patch due or should I just go for FoG now and wait?

Anyone out there who owns one or both care to comment? I'm buying one or the other anyway

Cheers,
Jim

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2nd Lt. George Rice: Looks like you guys are going to be surrounded.
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RE: FoG or WWII GC? - 12/20/2009 11:12:17 PM   
PunkReaper


Posts: 1085
Joined: 8/23/2006
From: England
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I have FOG and I am really enjoying it. The game reminds me of playing a larger computerized version of Command and colors: Ancients. It is simple to play but with a neat strategy element. What really makes the game for me is the scenario creator, this gives the game plenty of re-playability. We have been creating our own scenarios for each other to play using the online CC:ancients scenarios for guidance and my sons are going to get their own copies to play multiplayer online (they have both flown the nest).
There has already been a patch which fixed a few problems but which also came with further units and scenarios. The FoG table top wargame has quite a following with numerous expansions with different timelines and armies. I believe it is Slitherine's intention to release expansions covering further armies. I am hoping for a medieval release.
I am afraid I don't own both games but I am surprised how much I have enjoyed this game. I would probably say it has been my best purchase for a long long time.
So not a comparison but I hope this helps anyway.

(in reply to leastonh1)
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RE: FoG or WWII GC? - 12/20/2009 11:17:57 PM   
e_barkmann


Posts: 1307
Joined: 4/18/2000
From: Adelaide, Australia
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Another vote for FOG here, having a blast with it and the multiplayer interface is very well designed.

Best game purchase for me in a long time.

cheers


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RE: FoG or WWII GC? - 12/20/2009 11:49:08 PM   
leastonh1


Posts: 879
Joined: 2/12/2005
From: West Yorkshire, England
Status: offline
Thanks to you both for the reply. I think that's sold me. The comparison to Command and Colours (sic) is the tipping point as it's one of the best board games I've played in many years (Memoir '44 notwithstanding). The multiplayer aspect seems one of the most popular features of FoG from what I've read. At least, that's how it comes across in posts and reviews about the game.

I'm still looking at General Commander, but will wait for a new patch.

Again, thanks very much. I'll buy a copy on Wednesday when I have more time to play


_____________________________

2nd Lt. George Rice: Looks like you guys are going to be surrounded.
Richard Winters: We're paratroopers, Lieutenant, we're supposed to be surrounded.

(in reply to e_barkmann)
Post #: 4
RE: FoG or WWII GC? - 12/21/2009 12:29:22 AM   
Waffenamt

 

Posts: 120
Joined: 11/18/2006
From: Canada
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Better late than never - but I've had more fun with FoG thn any other wargame I've gotten over the last couple of years. It's so refreshing to get that feel of a get-down-and-jump-in wargame... and I've been waiting for a down and dirty ancients one for a long time The wait is over!

(in reply to leastonh1)
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RE: FoG or WWII GC? - 12/23/2009 1:10:13 PM   
leastonh1


Posts: 879
Joined: 2/12/2005
From: West Yorkshire, England
Status: offline
Well, I've just played my first couple of simple scenarios against the AI in FoG and it's an absolute blast. The gui is really nicely designed and uncluttered. I wasn't sure about the unit graphics judging solely by the screenshots posted, but they do look good in game I'm happy to say.

Once I've read some of the manual and played a bit more, I'll start issuing challenges too.


_____________________________

2nd Lt. George Rice: Looks like you guys are going to be surrounded.
Richard Winters: We're paratroopers, Lieutenant, we're supposed to be surrounded.

(in reply to Waffenamt)
Post #: 6
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