JuanG
Posts: 906
Joined: 12/28/2008 Status: offline
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Hm, well, while I would agree that Japan has less room for mistakes, in all 3 of the scenarios Japan has clear advantages over the allies in '42; BB Variant - A strong battleline backed by a strong CV force, with more CVs on the way. Your battleline is unmatched until '43, but the allies will eclipse your CV force by the end of '42 unless you sink some of them. Aggression required! This scenario has the least room for mistakes as Japan. Enhanced BB Variant - An easier time because of the additional CVLs, higher pilot training rate, high pilot experience, and early radar/AA. Improved ASW and troop combat ratings will help later on. More room for error. Improved aircraft performance will also help. Ultimate Battleships - You have to rely on your battleline and land based air during the first 2-3 months, which requires a new way of thinking. Your carrier forces are superior to the US ones, though only slightly. Japan will have an upper hand with regards to CVs from mid-late 42 because of the new arrivals and superior aircraft, and the allies cannot afford major losses until late 42. The British will be a major annoyance, and should be removed ASAP. Both my game with csatahajos and ny59giants game with FatR show the Japanese advancing well, though it will be interesting to see when the tide changes in my game. Probably not for another 3-4 months (it is 1st April now), but I'm still wary. Of course, you're welcome to adapt the scenarios for your own games, and if you do make any changes, I look forward to hearing about them and their effects.
< Message edited by JuanG -- 1/26/2010 4:40:28 PM >
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