elliotg
Posts: 3597
Joined: 9/10/2007 Status: offline
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ORIGINAL: ypsylon 1. Is Dark Matter represented in any shape or form in the game? Not sure exactly what you mean here. There are vast nebula clouds that have various effects on your ships, if that's what you mean. quote:
2. How are government types represented? Each type of govt has various strengths and weaknesses. Some govt types dislike empires with other specific govt types, e.g. Military Dictatorships dislike Democracies. Switching govts can have negative effects on your empire. quote:
3. Can you change form of government? Yes quote:
4. Is it possible to hire advisors? (*cough* MOO2 *cough*) Advisors are built into the game - if you set some of your empire activities to semi-automated advisors will make suggestions to you (e.g. where to establish next colony, what ships to build, etc) quote:
5. Is corruption represented and how it works (general, I do not expect here detailed explanation)? Yes, the bigger your empire gets, the more tax income is lost due to corruption. quote:
6. Are other faction(s) actions [trade/diplomacy/military] related to form of government (e.g. empire views democracy as weaklings, republics view empires as barbarians)? Yes, this is one of many factors that influence other empires actions quote:
7. Happiness/unhappiness of population, if exist how does it affect game-play? Unhappy populations are bad because they won't tolerate very high taxes . If unhappy for along period they may rebel and refuse to pay any tax at all. Also, very unhappy populations may decide to leave your empire, becoming independent or joining a nearby rival. quote:
8. Is genetic engineering represented in the game (techs or something, so you can tweak population strengths/weaknesses - *cough* MOO2 *cough*)? I ignoring here configuration files, interested only in modification when game is already running. Not genetic engineering, but there are other mechanisms that have the same effect - i.e. changing racial strengths and weaknesses quote:
9. Can alliance win the game? You can be in a Mutual Defense Pact with another empire(s), but only one empire will actually win the game quote:
10. Is it possible to pay pirates to attack other factions? Yes quote:
11. Is Capital movable to other planets? Yes quote:
12. If Capital falls, how it affect empire? Your capital is just another colony. However it's usually one of your best colonies, so losing it is very bad. quote:
13. Is interception of enemy possible? You mean in hyperspace while they're travelling? You can see where they're headed if you have long range scanners, but can't really stop them until they exit hyperspace. quote:
14. Is it possible to prevent retreat of enemy from combat with technology? *cough* SW:EAW/FOC *cough* Yes, there are hyperdeny components that stop a ship from initiating a hyperjump (as long as they're in range) quote:
15. Is it possible to lose a planet due to meteors/ion storms/star going nova. No, there are no natural forces that destroy planets
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