Astarix
Posts: 45
Joined: 5/20/2008 From: Hampton, Minnesota Status: offline
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ORIGINAL: Cuttlefish The true speed of war is not headlong precipitancy, but the unremitting energy which wastes no time. - Mahan: Lessons of the War with Spain, 1899 --- 12/01/1942 – 12/08/1942 This game has really moved along. We have completed the first year of the war in just four months. I can’t say enough good things about my opponent, who has been unfailing in his energy, enthusiasm, and good sportsmanship. Of course, he is also a very good player. I am playing two games right now, one against Q-Ball and one against Erstad. There are times when I find myself thinking, after facing yet another inspired move by one opponent or the other, that I really need to start a game against someone less skilled. Someone more like me! Quail Hunting with Cannon: I sent KB through the Sunda Strait and down into the Indian Ocean. Q-Ball had pickets out, a pair of xAKs that were quickly sunk, but they did not provide enough warning to allow one convoy to get completely clear. It was caught about four hexes out of Port Hedland. Land-based Wildcats flew out to cover it and these took a toll, mostly on the smaller, uncoordinated raids that followed the main attack. I shot down around 17 Wildcats but lost 15 Zeros and 30 Kates and Vals. Three xAPs and a DD were sunk, though two of the APs were small ones. I fear the planes lost were not worth the six ships I sank. There hasn’t been any sign of the Allied carriers since Wasp took a torpedo in the same area about ten days ago (except for Wasp agian, see below). They may be up to mischief. One thing about his attack in the DEI is that it pretty much tethers my carriers to the area. I worry that he will take advantage of this by moving his own CVs back to the Pacific. It would mean stalling his drive in the DEI but could have advantages for him. KB cannot be everywhere at once, alas, and in my judgment there is nowhere he could attack in the Pacific (except maybe the Kuriles, which are by now strongly defended) that would be worse for me than further gains in the DEI. Allied heavy bombers staged a big port raid on Soerabaja a few turns back. They were met by a lot of CAP, including the only unit of Tojos I have converted so far – sort of a test unit. Unfortunately Japan does not yet possess a fighter capable of dealing with Allied heavies. Three bombers were shot down and three Japanese fighters lost, though a good many of his bombers made it home riddled with holes. This isn’t completely trivial because those big bombers don’t repair overnight in AE. At least shooting them up limits their attacks, though I long for something with enough firepower to actually kill them. The Tojos did much better against them than the Oscars did, which makes sense. Tojos have more speed and firepower, which is what you want against bombers. I have yet to see how they do against enemy fighters. One concern, their high maintenance rating, hasn’t been a factor so far. Kept at 40% CAP and 10% rest the unit is managing to keep all of its planes ready for action. I have grown used to Q-Ball's love of staging port attacks, fortunately, and he didn’t find much there to sink. A pair of xAKs went down and a couple more were damaged but all high-value targets had been moved to Singapore some time before. Under the Sea: Japanese submarines have had a good week. A few turns ago an I-boat found the limping Wasp on the other side of Australia, near Albany, and put a second torpedo into her. In addition IJN subs sank a good-sized tanker near Carnaveron, an APD near Pago Pago, and a pair of xAKLs near Timor. Allied subs have been busy but there have not been many sinkings lately. I lost an xAK up around Hokkaido and a pair of small ASW ships in the Luzon Strait, though. On the plus side I got confirmation of another Allied sub lost, bringing the total sunk on the first year to eight. Cuttlefish, It occurs to me that his staging of port attacks forces you to stage your ships from farther away, which helps lengthen your own supply lines for your Navy. It also occurs to me that this puts damaged ships at some risk, especially given how fragile Japanese ships tend to be. With respect to the Subwars, I'm sure you have read other peoples AAR's, but be ready for January 1st. By now, any Allied subs that have been actively operating against you since at least September are going to be very well trained and ready to put the lower dud rate into painful effect. That 20% decrease is going to make if feel like he has magic torpedoes. I don't know how many duds you've experienced, but expect your rate of ships sunk by allied subs to pretty well triple. And be extraordinarily mindful of protecting the KB,as it will become vastly more likely for that one lucky sub attack to actually put an exploding fish into one of your carriers.
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