Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Developments

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Developments Page: <<   < prev  29 30 [31] 32 33   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Developments - 2/5/2010 11:01:06 AM   
vlcz


Posts: 387
Joined: 8/24/2009
From: Spain
Status: offline

Great anailys LoBaron, I would like to put the stress in this fragment..

quote:

ORIGINAL: LoBaron
...I think we all get misleaded atm because the Allied players still are ready to accept much higher losses than they historically did and
the Japanese tries to minimize the losses because he knows whats coming at him.


(in reply to LoBaron)
Post #: 901
RE: Developments - 2/5/2010 2:27:23 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
6/18/43 to 6/21/43
 
SWPac:  Fizzle, fizzle!  Darn it!  So close to consummation, but...ah, well.  Miller probably isn't positive whether my carriers are moving forward are retreating.  He has a bunch of aircraft at Milne Bay.  My Oz bombers will hit the base tomorrow, but my carriers will head south along the Oz coast and then make themselves scarce.  Now that he knows where they are I want to move them far away (possibly Wellington or Tahiti) and await arrival of three CVs and three CVLs in the next 40 days.

Allied Carriers:  It'll take time to get new carriers into theater, but in 60 days the Allies will have Bunker Hill, Constellation, Constitution, Essex, Saratoga, Wasp and Victorious.  Joining them will be three CVLs and at least 13 CVEs (assuming I can get the ones that ran out of fuel and incurred high SYS damage up and running quickly.

Burma:  Four or five base forces are slated for Prome - one has arrived.  Once I can base 100 or 150 aircraft there I'll move in fighters and give Rangoon a go.  Fighters will be based at Prome, American bombers (B-24s and B-25s) at Akyab, and RAF bombers (Wellingtons and B-24s) at Cox's Bazaar.  With fighters that close to Rangoon the war of attrition should favor the Allies.

China:  Miller's trying to flank Liuchow, but I don't think he can do so while the Allies hold Kweilin.


(in reply to LoBaron)
Post #: 902
RE: Developments - 2/5/2010 3:02:11 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
Constitution? Isn't that name taken?

My 4 CVs are Constellation, Congress, Alliance (rev war frigate), and Hamilton (if Randolph and Franklin get one, why not Hamilton?)


_____________________________


(in reply to Canoerebel)
Post #: 903
RE: Developments - 2/5/2010 3:12:50 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
I like having a Constitution in the Pacific!

(in reply to Q-Ball)
Post #: 904
RE: Developments - 2/5/2010 3:36:46 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Q-Ball

Constitution? Isn't that name taken?

My 4 CVs are Constellation, Congress, Alliance (rev war frigate), and Hamilton (if Randolph and Franklin get one, why not Hamilton?)


Congress? Really? How is the engineering on it? Frequent breaks and breakdowns? What about movement? I would expect that Congress would move backwards two hexes for every hex it moves forwards...

_____________________________


(in reply to Q-Ball)
Post #: 905
RE: Developments - 2/5/2010 3:49:32 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: LoBaron


quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: witpqs


quote:

ORIGINAL: jackyo123

The replacement rate of the pilots is also listed there, and Japan is something like 1/10th that of the US.

Now is this (admittedly from memory) enough of a range gap? No way, IMHO. In 1944, the Japanese should be something like 30, maybe even 25, and the US should be 45/50. By 45, it should be 55/60 for the US, and 15/20 for the Japs.

Easy enough to mod. But would like to see it adjusted for all official scenarios.


The bold part might be the key - when you have drawn all the pilots at the stated (I think you said 35) experience level, then you get the ones that are still in training and even lower than that. Go to the intel screen, replacement pilots, and look at the progression of basic training (not on-map training) versus experience.

Ah, but the IJ (or allied) player will get more pilots of the 35 experience level by pumping up his TRACOM commitment. I don't know what the formula is (The Elf specifically maintained secrecy re: the formula), but clusters of 10 TRACOM instructors provide additional pilots at 35 exp. so that one doesn't have to get the 20-25 exp. ultra-sucky pilots.

I've got about 20 TRACOM fighter pilots in there now and it helps, but I really can't say how much...


I think the real issue here is that the Allied players don´t find the triggers yet that force a war of attrition.
1/10 in pilot replacements entering from basic training is a factor that can tilt the balance after 43 and let it increase in the years after.

20 TRACOM aces don´t change anything there. If used properly the gap gets wider and wider.

If the Allied player can
- open a multi front war in range of Japanese ressources
- so force the Japanese player into a war of attrition because he has to defend with what he has
- balance the airframes from the beginning to get the maximum numbers of airframes into combat
- keep the pressure because he can cope with losses

then the effect should be brutal with 1/10 pilot replacement rate, no mater how big the difference in exp is when they leave basic training.

What the Japanese player can do to counter this:
- don´t fight a war of attrition
- fight only when the numbers are available to assure favourable loss rates
- put the pight on his own turf to minimize pilot losses
- build up a pool of ressources that he can afford to give up seemingly valuable areas

Historically the attrition began in ´43 in NG and Burma, in game this could be the same area if the Japanese player plans on
longer terms than ´44. To start fighting when the Allies push to DEI could be too late.
I think Canorebel is VERY close to the point where the fight starts to tilt in the attrition direction. If the push to DEI is a success, which I´m
already nearly sure, then Miller is in big trouble, maybe even faster than historical. No CV´s needed for occasional island hopping there.
And as soon as the bases are ready for 4eng to advance deep into the area its close to end-game.

I think we all get misleaded atm because the Allied players still are ready to accept much higher losses than they historically did and
the Japanese tries to minimize the losses because he knows whats coming at him. But I would still bet that the above points lead
to a Japanese breakdown even faster than in WWII if its done right, including the need to either send untrained pilots into
combat or accepting high ground losses due to bombing raids.

Canorebel, when you get deeper into the DEI´s theres not much space Miller can pull back to anymore.

I think if-and only if-the Allies keep a steady and constant pressure against the IJ pilot pools will this hold. Fits and starts or occasional big battles followed by breaks in the action will allow the IJ to revamp their pools.

I'm not sure of the effects of TRACOM re: pulling in more basic pilots. Are you? No, it's unlikely to 'even things out' with 10-20 TRACOM pilots, but I don't know the formula for how much it helps.

The 1:10 replacement pilot ratio is a red herring. The allies don't have enough PLANES for all those 35 EXP pilots that they're graduating, so adding more 35 EXP pilots into the pools is a pointless fiction if they have no planes to fight / die in. The Allies mid-war are in the same pickle that they are early war. Lots of pilots, insufficient airframes for a prolonged assault. While IRL (and in AE), the Japanese had sufficient airframes and insufficient numbers of well-trained pilots, the AE model is turning that on its head by allowing the IJ to maintain quality cadres longer than historically appropriate.

I doubt Miller is close to breaking re: pilot quality. He can train up large numbers quickly. Sure, losing a passel of DB pilots at Paramushiro sucks, but with care to detail he should be able to replace these pilots and their airframes in 3 months or less. Unless there's a major squeeze where he has to shove poorly trained pilots into the breach, he can revamp.

The goal for the Allies, IMO, is to maintain a steady thrust once a thrust is made. Moderate to heavy unrelenting pressure is the way to break the IJ pilot quality.

_____________________________


(in reply to LoBaron)
Post #: 906
RE: Developments - 2/5/2010 3:51:02 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Canoerebel

6/18/43 to 6/21/43
 
SWPac:  Fizzle, fizzle!  Darn it!  So close to consummation, but...ah, well.  Miller probably isn't positive whether my carriers are moving forward are retreating.  He has a bunch of aircraft at Milne Bay.  My Oz bombers will hit the base tomorrow, but my carriers will head south along the Oz coast and then make themselves scarce.  Now that he knows where they are I want to move them far away (possibly Wellington or Tahiti) and await arrival of three CVs and three CVLs in the next 40 days.

Allied Carriers:  It'll take time to get new carriers into theater, but in 60 days the Allies will have Bunker Hill, Constellation, Constitution, Essex, Saratoga, Wasp and Victorious.  Joining them will be three CVLs and at least 13 CVEs (assuming I can get the ones that ran out of fuel and incurred high SYS damage up and running quickly.

Burma:  Four or five base forces are slated for Prome - one has arrived.  Once I can base 100 or 150 aircraft there I'll move in fighters and give Rangoon a go.  Fighters will be based at Prome, American bombers (B-24s and B-25s) at Akyab, and RAF bombers (Wellingtons and B-24s) at Cox's Bazaar.  With fighters that close to Rangoon the war of attrition should favor the Allies.

China:  Miller's trying to flank Liuchow, but I don't think he can do so while the Allies hold Kweilin.



How's repair coming on the NoDak and other fast BBs? Will they be online in time to escort some of your new CVs?

_____________________________


(in reply to Canoerebel)
Post #: 907
RE: Developments - 2/5/2010 4:17:19 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
My BBs are in much better shape than a month ago.  Here's the run-down:

1)  Colombo:  Ramilles and BC Repulse
2)  Darwin:  Mississippi and Royal Sovereign
3)  Escorting Allied carriers:  South Dakota, Massachusetts, California
4)  SoPac:  Indiana and Maryland (the latter just finished Pearl Harbor repairs)
5)  West Coast ready to go:  Washington
6)  West Coast ready in 50 days or less:  Colorado, North Carolina, Prince of Wales


(in reply to Chickenboy)
Post #: 908
RE: Developments - 2/5/2010 4:32:58 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
As for pilots a few points:

1)  For the entire game Miller has maintained a vigorous and unopposed bombing pilot-training program in China.  (No, the Allies can't offer opposition in China.  I've gone into this in depth before; suffice to say lack of supplies, lack of aircraft, and short legs essentially prevents the Allies from employing fighters in China until mid-43).

2) I haven't seen a Japanese aircraft in Burma in several months.  Once the Allies get Prome's airfield fully functioning the air battle of Rangoon will commence.

3)  There has been noticeably less Japanese air activity in the DEI in recent weeks.  This makes me wonder if Miller has decided to conserve this aircraft and/or pilots to reduce Ops losses (a few months ago during the early stages of the Paramushiro battle he had 60 Ops losses in one day).

The Allies still cannot take the war to the Japanese at any distance - any fighters flying sweeps or escort for bombers for any distance get chewed up.

However, some of the American fighter squadrons are reaching the high 60s in experience now.  Too, the Allies are continuing to develop the big network of interlocking bases on the islands west of Darwin - Babar is 4, Saumlaki 5, Kai-eilenden 1, Taberfane 2, Aru Island 3, and Kaimana 1.  All of these are going to level seven or eight.

This is close to the point where the Allies can base so many fighters and bombers "forward" that the Japanese will have to avoid getting to close to the "killing zone."  At that point - maybe just a few weeks away - the Allies can begin planning to move forward to the next bases, which are just two or three or four hexes distant from that line of island bases.


< Message edited by Canoerebel -- 2/5/2010 4:34:27 PM >

(in reply to Canoerebel)
Post #: 909
RE: Developments - 2/5/2010 6:13:39 PM   
LoBaron


Posts: 4776
Joined: 1/26/2003
From: Vienna, Austria
Status: offline
Canorebel do you monitor total flights/day of the Japanese side?
Admittedly this is something you should not be able to IRL but its there. Wonder if you notice a decrese in missions flown...

_____________________________


(in reply to Canoerebel)
Post #: 910
RE: Developments - 2/5/2010 8:27:35 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: Canoerebel

I like having a Constitution in the Pacific!


I used RANGER. The other one will never know.

_____________________________

The Moose

(in reply to Canoerebel)
Post #: 911
RE: Developments - 2/5/2010 9:25:09 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Okay, I hereby claim the right to exclusive use of the following two carrier names:  Lively Lady and Lydia Bailey.

Is there anybody out there that knows the origins of those names?

(in reply to Bullwinkle58)
Post #: 912
RE: Developments - 2/5/2010 9:41:31 PM   
Zacktar


Posts: 169
Joined: 6/23/2009
Status: offline
I do now, but I had to use the Google.

I used some post-war USN CVs for my replacements -- Kitty Hawk, Constellation and America. The other will be named later, once I've won a victory that needs to be commemorated.

_____________________________

Never hold discussions with the monkey when the organ grinder is in the room.

(in reply to Canoerebel)
Post #: 913
RE: Developments - 2/5/2010 10:36:05 PM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

Constellation

Isnt the Constellation in the Inner Harbor in Baltimore? Nice sailing ship!

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to Q-Ball)
Post #: 914
RE: Developments - 2/7/2010 5:09:56 AM   
jackyo123

 

Posts: 697
Joined: 2/4/2008
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: jackyo123


quote:

ORIGINAL: Chickenboy



Correct me if I'm wrong, but I understand that the WiTP incremental improvement of 'basic' pilots fresh out of training school is gone. All pilots from the USAA or USN or Commonwealth come in at the same pathetic levels (it's 35, isn't it?) throughout the war. In WiTP, entry-level pilots for the USN, for example would be something like 60-65 in 1945. This higher caliber of replacement pilots was (and still is) very important for the allies.




I am quite certain that, when digging around in the scenario editor for one of the stock scenarios (maybe #1?) that the Japanese pilots begin to drop dramatically in starting experience in 1943 - goes something like

1941 - 35
1942 - 35
1943 - 35
1944 - 35
1945 - 35

Where's the dramatic drop in starting experience in 1943?

Agree with the allied starting experience. Way too low by comparison. I also agree that starting stats for IJNAF and IJAAF should erode in 1944 and 1945 to below 35 by comparison.



Sorry - meant that there was a difference between the ratios between the japanese and the allies - by 45 its 50 to 35 in the allies favor.

But - as I said - I dont think this is enough - esp as training to 70 max basically means that both rear units of both sidez can generally train up in 6 months to max. Supply hits on training should be higher, so the Jap player cannot afford to train up to 50/60/70 in 1944/45


(in reply to Chickenboy)
Post #: 915
RE: Developments - 2/9/2010 2:22:06 PM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
quote:

Lively Lady and Lydia Bailey


Books by Kenneth Roberts. I preferred Arundel and Northwest Passage.

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to Canoerebel)
Post #: 916
RE: Developments - 2/9/2010 2:46:29 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Kenneth Roberts has been my favorite author since I first came across his books in high school.  His writing is smooth and richly detailed.  Some of his books are the finest literature I have read; some of them get so detailed that they bog down and become tedious.  Here's my ranking:

1.  Arundel - superb
2.  Rabble in Arms - excellent
3.  Oliver Wiswell - excellent though a bit long at points
4.  The Lively Lady - very good
5.  Northwest Passage - Part I is superb, Part II is tedious
6.  Lydia Bailey - rich in detail but too long
7.  Captain Caution - I haven't read this in decades, but my memory is that it's mediocre
8.  Boone Island - short and okay - this book would fit in well with the works of Melville and Cooper and Conrad and Hawthorne.

(in reply to khyberbill)
Post #: 917
RE: Developments - 2/9/2010 3:09:07 PM   
khyberbill


Posts: 1941
Joined: 9/11/2007
From: new milford, ct
Status: offline
I would agree Arundel is the best. I havent read his books since 1960 will have to run down to the library and see if they have Arundel and read it again. I am thinking of naming one of the CVII's John Stobart. I will be getting the first one soon and have to bust a move on this.

_____________________________

"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.

(in reply to Canoerebel)
Post #: 918
RE: Developments - 2/9/2010 3:55:07 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
This is all very interesting, but I came here for the war.  War, darnit!  WAR WAR WAR!!!

PS.  Canoerebel:  what's up with the war?

_____________________________


(in reply to khyberbill)
Post #: 919
RE: Developments - 2/9/2010 4:59:21 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
6/22/43 to 7/6/43
 
I can't believe I haven't posted since the 6/21 and 6/22 turns.  Things have been fairly quiet as I await carrier reinforcements and wait for the right "conditions" to move forward in the DEI...but two weeks of game time? Wow!

NoPac:  Adak is my sub-support base.  Subs are patrolling around Sikhalin Island, Sapporo, and the northern Sea of Japan.  They're doing enough damage to get Miller's attention.  The troops at Attu Island are rebuilding and prepping for Marcus Island - they've already reached 40%, but it will be a LONG time before I head that way.  The units include an Army division and regiment and three Marine regiments.

CenPac:  The "extra" troops at Pearl are prepping for Wake Island.  It will be a LONG time before I ead that way, too.  Those five high-SYS damage CVEs that ran out of fuel are all parked and repairing at Pearl.  They'll be ready for action in about three weeks.

SoPac:  Tabiteau should reach level two airfield in a few days.  Miller has beefed up Tarawa's air garrison substantially.  I have a massive force prepped for Tarawa, but I don't plan on moving that way until I have the KB occupied in the DEI.  Even with Allied carrier replacements pouring in, now, I still don't want to risk a straight up carrier battle.  Most of the Tarawa troops are at Pago Pago, but a Marine regiment is at Palmyra and an Army division is about to leave San Siego for Pago Pago.  The bulk of the Allied carriers are at Wellington.

SWPac:  At the moment, the forward line of air bases are substantial enough to dissuade Miller from venturing too closely - I think.  Babar is a 5, Saumlaki 5, Kai-elenden 2, Taberfane 2, Aru Island 4, and Kaimana 2.  I'm transporting additional base forces to each to make sure they can handle the full compliment of aircraft.  As soon as Kaimana on New Guinea's SW coastline reaches level three, and Saumlaki level 6, I think the Allies will orchestrate a massive and fake invasion of Lautem to see response that elicits - I think it will be massive.  I'll try to set up my aircraft to create a CAP trap to deliver a defeat to Japanese air power.  At the same time, a real invasion fleet will move on Babo, just north of Kaimana, taking a circuitous and hopefully clandestine route.  I remain hesitant about committing the Allied carriers to the restricted waters of the eastern DEI - something I'm still puzzling over.

Burma:  The base forces needed to make Prome fully operational are making slow progress.  I expect the air war around Rangoon to commence in about ten days. 

China:  It looks like the Japanese will be able to take Liuchow, which may force the Chinese to withdraw from Kweilin.  My MLR is in trouble.  But decent Allied fighters have begun to make their presence known.  The Chinese may then fall back to the cities immediately east and southeast of Chungking.  Okay, so be it.  I sitll have plans for China far down the road in a "Remember the Maine!" kind of way.

Strategic Situation:  Despite the various setbacks and problems encountered in the game, the Allies remain in decent shape - due primarily to the rapidly strengthening position in the eastern DEI.  A flood of troops remains damned up on the eastern periphery at Darwin, but soon I expect to open the floodgates.  The Allied advance should be fairly steady to the west through the northern Moluccas and Celebes, and to the east along the northern New Guinea coastline.  Separate armies at Darwin are already prepped for Sorong, Boela, Ternate, Morotai, Samarinda, Balikpan, and Lautem (though the latter is something I'll move on only when it's been isolated and rendered relatively impotent).

AE as a Whole:  This has been a very exciting and tough fought match, though it has also been vexing (due to some bugs and other problems) and tedious (due to micromanagement issues).  It's hard to see the forest for the trees at this point - once I finish the game and can look back with more perspective, my opinions may better coalesce.  I tip my cap to the designers who devoted countless hours and effort to create something this massive and complex and beautiful and functional - and something that promises to get even better with time and mods and tweaks.

I don't know how to say what follows without sounding ungrateful and inappropriately negative, but I want to give my honest opinion.  For me, the game has moved too far towards micromanagement.  I enjoy the grand strategy aspects of the game - the ability to come up with complex plans over a vast map and to see those plans put into effect.  But the game involves so much micromanagement (sheesh at pilot training and search arcs) and takes so long to play that I'm afraid it's just too much.

I may be better suited for a game that is primarily grand strategy with less of a tactical and operational aspect.  Over the past two days I've gone back to looking at Empire of the Rising Sun, an old Avalon Hill board game that could be paired with Advanced Third Reich to provide a game of "global war."  I used to play these online - back around 2001 - and have been searching the web the past few days to see if the old group is still active.  I've found a semblance of the group at Warplanner.com.  I intend to look into this a bit more.

That's not to say I've given up on AE.  Far from it.  I think, though, that I'd like something to compare it with to see if I'm better suited to something else.  Perhaps I'll find out that there's nothing else out there that comes close. 

In the meantime, I'll continue enjoying my match with Miller.

(in reply to Chickenboy)
Post #: 920
RE: Developments - 2/10/2010 2:09:18 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Miller's comment in "The China Problem" thread chapped me a bit.  He's taking credit for Japanese victory in China and doesn't realize how ridiculous and non-historic the situation is due to the way the game was borked in China.  Here's what I wrote him:

"I need to say something about China. "The results at Liuchow had very little to do with the short Allied campaign in China.  The units that advanced returned to Liuchow in good shape.  In fact, once I pulled back from Nanning the defenses were stronger than they had been.  Many of the troops that moved on Nanning were reinforcements from the Chungking area, so they bolstered my defense at Liuchow. "The massive losses at Liuchow came about because Liuchow had zero supplies.  Liuchow has had zero supplies since early '42.  You could''ve taken the base a month ago or year ago or more.   "The Chinese have a modest amount of supply at four cities (not three as I had posted previously).  I can fight and hold at those bases just as you've seen - because you've been trying at two of them (Changsha and Changteh) for a long time.   "I cannot fight anywhere else due to lack of supply.  You can overrun China if you wish to do so.  That's not supposed to be the situation in China, where the war is supposed to be a quagmire.   "Since the situation in China has been borked by strategic bombing (making it impossible to defend any city that doesn't have supply, which is most of China) and nuclear artillery (which made it impossible to defend even cities that had supply) I keep expecting you to realize that you have a one-sided, unfair, and non-historic advantage in the game.  At the very least I'd expect you to say, 'Dang, this is screwed up.'  Honestly, I'd expect you to say, 'I'm calling off the dogs because this is screwed up.' "This is what I did in Burma.  I have not advanced any units that were restricted commands without buying them with political points.  I imposed that rule on myself when I saw what was going on [in other games].  The war didn't have the Allies going crazy in Burma in '43, but that's what is happening in other games.  I didn't want to work the system unfairly in ours, so I've held back most of my army.  I have half my troops still sitting at Akyab.  Imagine the situation around Rangoon if I hadn't self-imposed that rule. "You didn't have to ask me to impose the rule.  I did so because it seemed right and fair."

(in reply to Canoerebel)
Post #: 921
RE: Developments - 2/10/2010 5:07:46 PM   
Kereguelen


Posts: 1829
Joined: 5/13/2004
Status: offline
Hi,

actually referring to your post in your China thread in the public forum but asking here because this concerns intelligence that should not be available to your opponent.

Question:

How is your replacement situation in China? Do you receive enough replacements from the pool? You can easily find this out by looking at the number of Chinese rifle squads in the pool (well, at least if you have replacements on for some Chinese LCU's).

Thanks

K

(in reply to Canoerebel)
Post #: 922
RE: Developments - 2/10/2010 5:34:48 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Wow, Miller just committed his full carrier compliment against the Port of Darwin.  At least I think it's his full compliment - there were confirmed groups from Shokaku, Zuikaku, Akagi, Kaga, Amagi, Soryu, Hiryu, Hiyo, Hosho, Taiho, Taiyo, Chiyoda, Unyo and Chuyo - with hundreds of Jills and Judys and Zeros.

Thus far I have only seen the combat report - I haven't been able to open the game file yet to see what the score is.  But based upon the combat report:

1)  The Japanese damaged many of the merchant ships at Darwin - there were more than a hundred ships docked there and many took hits.  Mississippi also took many bomb hits - something like 20.  Don't know how badly Mississippi is hurt.  The damage to the Allied merchant fleet looks serious, but most of them should be repairable.

2)  It appears that the Japanese lost several hundred aicraft, maybe more.

3)  The Allies lost a nominal amount of aircraft.  Probably 10% or less of what the Japanese lost.  The Allies had a CAP of 150 fighters - P-38H, Spitfires, Kittyhawk III, P-40K, P-40E, and a handful of F4F-4s.

I'll have to check how badly my ships were damaged, but my early impression is that this is a major Allied victory.

(in reply to Kereguelen)
Post #: 923
RE: Developments - 2/10/2010 5:46:41 PM   
veji1

 

Posts: 1019
Joined: 7/9/2005
Status: offline
why on earth would he do that ?? you don't attack an even medium Capped port with the KB post mid42, except if there is a really really valid reason for that (wounded CVs in there...). that's a sure way of just slaughtering your pilots... don't understand it.

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to Canoerebel)
Post #: 924
RE: Developments - 2/10/2010 5:48:24 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
Here's the combat report for the action over Darwin.  Alot of ships take damage, alot of Japanese planes go down.  After looking through this a second time I feel even more sure that this was an Allied victory.  How long will it take the Japanese to replace aircraft and pilots of these numbers?  In the short term, it should permit the Allies to move forward in the DEI and it also opens the door to Tarawa.  The raid didn't touch the two big combat TFs at the port, nor the amphibious TF waiting the "all clear" to move on Babo, New Guinea:

AFTER ACTION REPORTS FOR Jul 14, 43
--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 45 NM, estimated altitude 17,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
     A6M5 Zero x 21 

Allied aircraft
     Kittyhawk III x 16
     Spitfire Vc Trop x 37
     P-38H Lightning x 25
     P-40E Warhawk x 25
     P-40K Warhawk x 58
     F4F-4 Wildcat x 10

Japanese aircraft losses
     A6M5 Zero: 4 destroyed

Allied aircraft losses
     Kittyhawk III: 2 destroyed
     P-40K Warhawk: 3 destroyed
     F4F-4 Wildcat: 1 destroyed 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 160 NM, estimated altitude 19,000 feet.
Estimated time to target is 53 minutes

Japanese aircraft
     A6M2 Zero x 38
     A6M3a Zero x 24
     A6M5 Zero x 79
     A6M5b Zero x 23
     B6N1 Jill x 96
     B6N2 Jill x 9
     D4Y1 Judy x 93

Allied aircraft
     Kittyhawk III x 12
     Spitfire Vc Trop x 37
     P-38H Lightning x 25
     P-40E Warhawk x 24
     P-40K Warhawk x 49
     F4F-4 Wildcat x 9

Japanese aircraft losses
     A6M2 Zero: 6 destroyed
     A6M3a Zero: 2 destroyed
     A6M5 Zero: 8 destroyed
     A6M5b Zero: 2 destroyed
     B6N1 Jill: 18 destroyed, 32 damaged
     B6N2 Jill: 1 destroyed, 1 damaged
     D4Y1 Judy: 40 destroyed, 23 damaged

Allied aircraft losses
     Spitfire Vc Trop: 5 destroyed
     P-38H Lightning: 1 destroyed
     P-40E Warhawk: 1 destroyed
     P-40K Warhawk: 4 destroyed
     F4F-4 Wildcat: 1 destroyed

Allied Ships
     AM Toowoomba, Bomb hits 1,  heavy fires,  heavy damage
     BB Mississippi, Bomb hits 19,  heavy fires
     xAK Edwin M. Stanton, Bomb hits 1
     CM Prins van Oranje, Bomb hits 1,  heavy fires,  heavy damage
     xAK Andrew Furuseth, Bomb hits 1,  on fire
     xAP Matsonia, Bomb hits 1,  on fire
     xAK Mormachawk, Bomb hits 1,  heavy fires,  heavy damage
     AS Zuiderkruis, Bomb hits 1
     xAK Chatanooga City, Bomb hits 1,  on fire
     AMc Kawi, Bomb hits 1, and is sunk
     SS Haddo, Bomb hits 1,  heavy damage
     AS Bushnell, Bomb hits 1,  on fire
     xAP President Coolidge, Bomb hits 1,  on fire
     AMc Bogor, Bomb hits 1, and is sunk


--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 160 NM, estimated altitude 19,000 feet.
Estimated time to target is 41 minutes

Japanese aircraft
     A6M2 Zero x 25
     A6M5 Zero x 103
     B6N1 Jill x 108
     B6N2 Jill x 9
     D4Y1 Judy x 92  

Allied aircraft
     Kittyhawk III x 2
     Spitfire Vc Trop x 23
     P-38H Lightning x 12
     P-40E Warhawk x 8
     P-40K Warhawk x 18
     F4F-4 Wildcat x 5 

Japanese aircraft losses
     A6M2 Zero: 2 destroyed
     A6M5 Zero: 3 destroyed
     B6N1 Jill: 5 destroyed, 16 damaged
     B6N2 Jill: 2 damaged
     D4Y1 Judy: 37 destroyed, 20 damaged

Allied aircraft losses
     Kittyhawk III: 1 destroyed
     Spitfire Vc Trop: 3 destroyed
     P-38H Lightning: 1 destroyed
     P-40K Warhawk: 1 destroyed

Allied Ships
     AGP Krakatau, Bomb hits 1,  heavy fires,  heavy damage
     xAK Henry Villard, Bomb hits 1
     CM Keokuk, Bomb hits 2,  heavy fires,  heavy damage
     AD Markab, Bomb hits 2,  heavy fires
     ACM Barricade, Bomb hits 1,  heavy fires
     xAK Madras City, Bomb hits 1,  on fire
     xAK La Pampa, Bomb hits 2,  heavy fires,  heavy damage
     xAP Empress ' Scotland, Bomb hits 1,  on fire
     xAK Clan Macnaughton, Bomb hits 2,  heavy fires,  heavy damage
     AV Langley, Bomb hits 1,  on fire
     AGP Aldebaran, Bomb hits 1,  heavy fires,  heavy damage
     xAK Irenee Du Pont, Bomb hits 1
     AM Whyalla, Bomb hits 1,  heavy fires,  heavy damage
     xAK Allara, Bomb hits 1,  heavy fires,  heavy damage
     xAK Chatanooga City, Bomb hits 1,  heavy fires,  heavy damage
     xAK Age, Bomb hits 2,  on fire,  heavy damage
     xAK Cleveland Abbe, Bomb hits 1,  on fire
     CM Bungaree, Bomb hits 2,  on fire
     xAK Asphalion, Bomb hits 1,  on fire
     AS Platypus, Bomb hits 1,  on fire
     BB Mississippi, Bomb hits 2,  heavy fires
     AVP Pollux, Bomb hits 1,  on fire
     xAK Edwin M. Stanton, Bomb hits 1,  on fire
     xAK Lavington Court, Bomb hits 1,  heavy fires
     DD McCall, Bomb hits 1
     ML No. 310, Bomb hits 1, and is sunk
     AVP Arend, Bomb hits 1,  on fire
     ACM Picket, Bomb hits 1,  heavy fires

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 160 NM, estimated altitude 19,000 feet.
Estimated time to target is 53 minutes

Japanese aircraft
     A6M5b Zero x 16
     B6N1 Jill x 48
     D4Y3 Judy x 18 

Allied aircraft
     Spitfire Vc Trop x 10
     P-38H Lightning x 6
     P-40E Warhawk x 4
     P-40K Warhawk x 11
     F4F-4 Wildcat x 2

Japanese aircraft losses
     A6M5b Zero: 1 destroyed
     B6N1 Jill: 12 destroyed, 12 damaged
     D4Y3 Judy: 6 destroyed, 1 damaged

Allied aircraft losses
     P-40E Warhawk: 1 destroyed

Allied Ships
     BB Mississippi, Bomb hits 2,  heavy fires
     DD McCall, Bomb hits 1,  on fire
     xAK Forbes Hauptmann, Bomb hits 1
     AVP Pollux, Bomb hits 1,  heavy fires,  heavy damage
     AM Toowoomba, and is sunk 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 160 NM, estimated altitude 15,000 feet.
Estimated time to target is 53 minutes

Japanese aircraft
     B6N1 Jill x 19  

Allied aircraft
     Spitfire Vc Trop x 6
     P-38H Lightning x 4
     P-40E Warhawk x 3
     P-40K Warhawk x 5
     F4F-4 Wildcat x 1 

Japanese aircraft losses
     B6N1 Jill: 3 destroyed, 2 damaged 

Allied Ships
     xAP President Coolidge, Bomb hits 1,  heavy fires

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 17,000 feet.
Estimated time to target is 40 minutes

Japanese aircraft
     A6M2 Zero x 9
     B6N1 Jill x 13  

Allied aircraft
     Spitfire Vc Trop x 5
     P-38H Lightning x 4
     P-40E Warhawk x 3
     P-40K Warhawk x 5
     F4F-4 Wildcat x 1 

Japanese aircraft losses
     A6M2 Zero: 1 destroyed
     B6N1 Jill: 5 destroyed

Allied aircraft losses
     P-40E Warhawk: 1 destroyed 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Light cloud

Raid detected at 45 NM, estimated altitude 21,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
     A6M5 Zero x 21  

Allied aircraft
     Spitfire Vc Trop x 3
     P-38H Lightning x 1
     P-40E Warhawk x 2
     P-40K Warhawk x 2 

No Japanese losses

Allied aircraft losses
     P-40K Warhawk: 1 destroyed 

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Jul 15, 43


--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 16 NM, estimated altitude 21,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
     A6M5 Zero x 14  

Allied aircraft
     Kittyhawk III x 6
     Spitfire Vc Trop x 15
     P-38H Lightning x 15
     P-40K Warhawk x 29
     F4F-4 Wildcat x 4

Japanese aircraft losses
     A6M5 Zero: 4 destroyed

Allied aircraft losses
     Spitfire Vc Trop: 1 destroyed
     P-40K Warhawk: 1 destroyed
     F4F-4 Wildcat: 1 destroyed 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 15 NM, estimated altitude 20,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
     A6M5b Zero x 18  

Allied aircraft
     Kittyhawk III x 4
     Spitfire Vc Trop x 13
     P-38H Lightning x 13
     P-40K Warhawk x 25
     F4F-4 Wildcat x 2

Japanese aircraft losses
     A6M5b Zero: 2 destroyed

Allied aircraft losses
     P-38H Lightning: 1 destroyed
     P-40K Warhawk: 1 destroyed  

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 160 NM, estimated altitude 18,000 feet.
Estimated time to target is 53 minutes

Japanese aircraft
     A6M2 Zero x 36
     A6M3a Zero x 17
     A6M5 Zero x 77
     A6M5b Zero x 15
     B6N1 Jill x 118
     B6N2 Jill x 7
     D4Y1 Judy x 28 

Allied aircraft
     Kittyhawk III x 4
     Spitfire Vc Trop x 12
     P-38H Lightning x 10
     P-40K Warhawk x 20
     F4F-4 Wildcat x 2 

Japanese aircraft losses
     A6M2 Zero: 4 destroyed
     A6M3a Zero: 1 destroyed
     A6M5 Zero: 3 destroyed
     A6M5b Zero: 3 destroyed
     B6N1 Jill: 11 destroyed, 26 damaged
     B6N2 Jill: 4 damaged
     D4Y1 Judy: 13 destroyed, 8 damaged

Allied aircraft losses
     Kittyhawk III: 2 destroyed
     Spitfire Vc Trop: 1 destroyed
     P-38H Lightning: 1 destroyed
     P-40K Warhawk: 1 destroyed

Allied Ships
     CM Prins van Oranje, Bomb hits 2,  heavy fires,  heavy damage
     AK Draco, Bomb hits 2,  heavy fires,  heavy damage
     CM Bungaree, Bomb hits 2,  heavy fires,  heavy damage
     xAK James Buchanan, Bomb hits 1,  heavy fires
     DD McCall, Bomb hits 2,  heavy fires,  heavy damage
     AD Hamul, Bomb hits 2,  heavy fires,  heavy damage
     xAP Monterey, Bomb hits 3,  heavy fires,  heavy damage
     xAK Madras City, Bomb hits 2,  heavy fires,  heavy damage
     xAK Cleveland Abbe, Bomb hits 1,  on fire,  heavy damage
     PT-142, Bomb hits 1, and is sunk
     AM Bengal, Bomb hits 2,  heavy fires,  heavy damage
     xAP Matsonia, Bomb hits 2,  heavy fires
     xAP Lurline, Bomb hits 2,  on fire
     xAK Cape Flattery, Bomb hits 2,  heavy fires,  heavy damage
     AG Canopus, Bomb hits 2, and is sunk
     xAK General Fleisher, Bomb hits 2,  heavy fires
     AGP Aldebaran, Bomb hits 1, and is sunk
     xAK Henry Villard, Bomb hits 1
     xAP President Coolidge, Bomb hits 2,  on fire,  heavy damage
     AM Pieter de Bitter, Bomb hits 1, and is sunk
     AM Strahan, Bomb hits 1, and is sunk
     xAK Edwin M. Stanton, Bomb hits 2,  on fire,  heavy damage
     xAK Industria, Bomb hits 1,  on fire
     xAK Frederick J. Turner, Bomb hits 1,  on fire
     CM Gouden Leeuw, Bomb hits 1,  heavy fires,  heavy damage
     AD Piedmont, Bomb hits 2,  heavy fires
     xAK Dellwood, Bomb hits 1,  on fire
     xAK Andrea Luckenbach, Bomb hits 1,  on fire
     xAP Empress ' Scotland, Bomb hits 1,  on fire
     AV Langley, Bomb hits 2,  heavy damage
     xAK John Bartram, Bomb hits 1,  on fire
     xAK Age, Bomb hits 1,  heavy fires,  heavy damage
     xAK Allara, Bomb hits 1,  heavy fires,  heavy damage
     AR Castor, Bomb hits 1,  heavy fires,  heavy damage
     AS Platypus, Bomb hits 1,  heavy fires,  heavy damage
     xAK Clan Macnaughton, Bomb hits 1,  heavy damage
     AVD William B. Preston, Bomb hits 1,  on fire
     xAK Irenee Du Pont, Bomb hits 1,  on fire

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 160 NM, estimated altitude 19,000 feet.
Estimated time to target is 41 minutes

Japanese aircraft
     A6M2 Zero x 9
     A6M5 Zero x 63
     B6N1 Jill x 32
     D4Y1 Judy x 15 

Allied aircraft
     Spitfire Vc Trop x 4
     P-38H Lightning x 6
     P-40K Warhawk x 11
     F4F-4 Wildcat x 2

Japanese aircraft losses
     A6M5 Zero: 3 destroyed
     B6N1 Jill: 6 destroyed, 16 damaged
     D4Y1 Judy: 10 destroyed, 1 damaged

Allied aircraft losses
     F4F-4 Wildcat: 1 destroyed

Allied Ships
     ML No. 311, Bomb hits 1, and is sunk
     SS Haddo, Bomb hits 2, and is sunk
     AV Langley, Bomb hits 1,  heavy damage
     xAP Poelau Bras, Bomb hits 2,  heavy fires
     xAK Andrew Furuseth, Bomb hits 1
     xAP Empress ' Scotland, Bomb hits 1,  on fire
     CM Prins van Oranje, and is sunk 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 120 NM, estimated altitude 20,000 feet.
Estimated time to target is 40 minutes

Japanese aircraft
     B6N2 Jill x 7


Allied aircraft
     Spitfire Vc Trop x 4
     P-38H Lightning x 1
     P-40K Warhawk x 5
     F4F-4 Wildcat x 1 

Japanese aircraft losses
     B6N2 Jill: 1 destroyed, 6 damaged
 
--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 160 NM, estimated altitude 18,000 feet.
Estimated time to target is 53 minutes

Japanese aircraft
     A6M2 Zero x 9
     B6N1 Jill x 8


Allied aircraft
     Spitfire Vc Trop x 4
     P-38H Lightning x 1
     P-40K Warhawk x 4
     F4F-4 Wildcat x 1 

Japanese aircraft losses
     A6M2 Zero: 2 destroyed
     B6N1 Jill: 4 destroyed, 2 damaged 

--------------------------------------------------------------------------------
Morning Air attack on Darwin , at 76,124

Weather in hex: Heavy cloud

Raid detected at 34 NM, estimated altitude 19,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
     A6M5 Zero x 13 

Allied aircraft
     Spitfire Vc Trop x 1
     P-40K Warhawk x 2
     F4F-4 Wildcat x 1 

No Japanese losses

Allied aircraft losses
     Spitfire Vc Trop: 1 destroyed
     P-40K Warhawk: 1 destroyed
     F4F-4 Wildcat: 1 destroyed




(in reply to Canoerebel)
Post #: 925
RE: Developments - 2/10/2010 6:33:47 PM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
can you upload a screenshot "plane losses today" please ?

_____________________________


(in reply to Canoerebel)
Post #: 926
RE: Developments - 2/10/2010 6:43:46 PM   
aztez

 

Posts: 4031
Joined: 2/26/2005
From: Finland
Status: offline
Very bold move. I would advice word in caution of declaring this as an allied victory yet. Remember that FOW can do alter those "results" quite a lot.

Another thing is that he can replace those airframes. I have experienced this quite a few times. I thought my opponents squadrons were depleted only to be proven otherwise.

As for the pilots well It is really hard to say. Intresting move by his part though and personally I think it was an good move.

Definately nice going here.

(in reply to Oliver Heindorf)
Post #: 927
RE: Developments - 2/10/2010 6:47:43 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
Thanks for the update...some of us were anxiously awaiting the hammer fall on Darwin.

I'd say this is a 'push' or a pyrhhic victory for Miller.

I'm getting 224 IJNAF planes downed according to the combat report. This does not included 'damaged' that do not return to the ships or crash en route.

You've lost a lot of those ships at Darwin. Since your AR got hosed too, you're unlikely to be able to stem the damage on a large number of them. If you lost ~22 aircraft, then it would be a 'push' for him if he sinks most of the auxiliaries that appear to be heavily damaged. If some of those bomb hits were 800kg brutes, you're likely to lose Mississippi too, fire damage depending. If you do lose her, then the raid would be a marginal victory to the IJN in my book.

The long-term effect on pilot pools or a/c airframes is totally unknown. He may have plenty of Jills and Judys in the pools and (less likely) plenty of reserve trained pilots for immediate (or near immediate) airgroup replacement. Within 3-4 months he should be made whole again, both with aircrews and airframes, regardless of pre-existing pools.

I like VPs not from the 'autovictory' perspective, but for the 'keepin' it real' perspective. Losing a BB (or CV) is a monumental occurence and a staggering loss-or at least it should be. The high VPs in the game for these units reflect that well. Losing a BB is the game equivalent of losing several hundred aircraft (!). Similarly, having a huge body of ships destroyed (even if they're mostly 8-10 VPs) while at port is a resounding smack to morale-or at least it should be. Hence my 'push' judgement.

Not that you are doing so, but I think when the allied players wantonly disregard their losses in xAKs and xAPs due to their surfeit of these ships, the game loses its grip on 'reality'. Back home, the public would be screaming for blood and the military leadership would squirm, much like after Betio/Tarawa. Looking to the VPs as a rough template for 'victory' helps me to weigh events as objectively as possible.

Will this affect your activities in the DEI, other than the TF that is loading right now?

_____________________________


(in reply to Canoerebel)
Post #: 928
RE: Developments - 2/10/2010 7:55:53 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
I've seen the file now.  Here's the skinny:

Allied ship losses:  BB Mississippi, 1 DD, 5 AM, 2 ML, 1 AR, 1 AG, 1 AGP, 3 CM, 6 xAK, 1 xAP, 1 SS, 2 AMc, 1 AVP, 1 AD.  I was surprised that Mississippi went down, because she only showed "fires" and no "heavy damage" reports.  There are additional damaged ships, but I doubt any of these will go under barring further attacks.  The impact on Allied ability to transport troops is negligible.

Japanese aircraft losses:  524 shown on the loss table - 262 a-2-a, 190 flak, 72 ops.  Not all of these occurred at Darwin - the Allies had two big bombing raids (Lautem and Rangoon) which cost the Japanese some fighters - probably 20 to 30.

Allied aircraft losses:  191 for the day.  Many of these were involved in the raids on Lautem and Rangoon. For instance, at least 60 aircraft were models only involved at Lautem and Rangoon (like Wellingtons, P-38Gs, B-17s, and Liberator IIs).  Of the 64 P-40Ks downed over the two-day turn, I don't know what proportion were downed at Rangoon as opposed to Darwin.  In total I probably lost about 50 to 75 aircraft at Darwin.

Tactical Effect:  Miller put it this way in his email:   "Well I cant disguise the fact the last turn was bad for me, I took the risk and lost. Back to the drawing board."  With the loss of Mississippi and the other ships I think it's closer to a draw.

Strategic Effect:  Decisive Allied victory.  At a time when the arrival of Allied carrier is going into overdrive, the Japanese just seriously weakened their own carrier power for several months.  Near term, this should result in the loss of Tarawa - Allied ships are already loading and/or heading to rendezvous points for that invasion.  The Japanese will continue to have a strong surface combat and LBA presence in the DEI, so I doubt I'll be able to take too much liberty here, but not facing the prospect of the combination of LBA and carrier-based air will be a big help.  This should move up the Allied invasion of Babo.

Chickenboy:  You said something like you were waiting for something like this at Darwin.  Since Miller doesn't have an AAR going, what would've tipped you off?   

Miller's Rationale:  I had wondered what Miller was thinking with the massive build-up at Darwin and vicinity.  I had been sitting there doing very little other than building, building, building for months.  I wondered whether this  might not create pressure to "do something."  Yes, this was tactically a draw with both sides taking solid licks, but there's no question which side came out in a better position to prosecute the war.




< Message edited by Canoerebel -- 2/10/2010 7:57:16 PM >

(in reply to Chickenboy)
Post #: 929
RE: Developments - 2/10/2010 8:41:25 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
7/8/43 to 7/15/43
 
SWPac:  The massive Japanese raid on Darwin has been addressed above.  The Allies will likely try to insert a force at Babo, on the New Guinea coast, unless recon shows it is occupied by more than a token force.  Kaimana, also on that coast, goes to level three airfield tomorrow, which will help provide good CAP.  I'll send the ships from Darwin tomorrow and also recon the base.  If it appears empty, I'll drop the Marine paratroop battalion located at nearby Aru Island (it is 100% prepped for Babo).  The biggest threat is Japanese combat ships - Miller still has far more than I do in this theater.  But my plan is to get in and out quickly.

Burma:  Additional base forces finally arrived at Prome, which is a level six base with personel to handle 100+ aircraft.  I tried a sweep/bomb combination, but it didn't work very well.  I'll let my bombers rest.  In a few days I'll try a sweep.

China:  Liuchow fell (as noted above).  I have to vacate Kweilin also as Miller is advancing from both sides.  If he were to send a unit west, he could isolate and then destroy my army here.

NoPac:  Quiet, though Allied subs have scored a number of kills against both E-class boats and a few transports.

SoPac:  The Tarawa invasion force is loading and assembling from a variety of points.  The invasion force will include four Marine regiments, two Army regiments, an Army division, some artillery, and some support.  This should hopefully be overkill, but I want to manhandle Tarawa and then move on to other matters.  Support will be provided by a stout comat TF and about six or eight CVEs.

Carriers:  CVLs Princeton and Independence just left San Fran in the company of BB Washington.  CVL Belleau Wood and CV Bunker Hill just arrived at Balboa.  CVs Constitution and Constellation arrive at Balboa in less than two weeks.   Once all the carriers are present and accounted for I'll likely move them to the DEI to provide the muscle needed to begin the advance.  I'm worried about subs, and I'll be leary of Japanese LBA (and carrier-based air, though that should be seriously reduced for awhile).


(in reply to Canoerebel)
Post #: 930
Page:   <<   < prev  29 30 [31] 32 33   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Developments Page: <<   < prev  29 30 [31] 32 33   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703