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RE: Storm Over Ambon - 2/12/2010 10:49:53 PM   
Mynok


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quote:

ORIGINAL: Cuttlefish


quote:

ORIGINAL: String

I guess the worst part is that it's entirely plausible sequence of events.


I know. You can just picture it, can't you? Mikuma turns radically to avoid a suspected or spotted torpedo and in the confusion and darkness sideswipes Tone. Tone's rudder jams and the cruiser veers off and rams Shokaku. Chaos reigns in the task force.

I have a harder time with the subsequent decision to withdraw 80 nautical miles to the south to sort things out, rather than press on the north to get out of enemy air range along with the rest of the fleet. But commanders in the field have been known to make equally stupid choices.





I'm sure getting rammed didn't do anything for the flagship's compass.

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Post #: 511
RE: Storm Over Ambon - 2/12/2010 11:06:44 PM   
kfmiller41


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That's my only issue as well, contact mis-identified I can understand, collision and damage too, but the task force should have withdrawn north toward safety and not south towards what they already knew was a strong allied presence. 80 miles is a long way to go to move (in the wrong direction) to get away from a PT boat 

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Post #: 512
RE: Storm Over Ambon - 2/12/2010 11:31:18 PM   
Nemo121


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Harlock,

No, there' always opportunity if you wait and look for it.

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Post #: 513
RE: Storm Over Ambon - 2/13/2010 4:04:11 AM   
SqzMyLemon


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It was a good try. As in many military defeats, it was a combination of a lot of little things added together that utimately influenced the outcome. Unfortunately, you seem to have had an awful lot of bad luck when things mattered most, the way it goes sometimes. It was a risky operation, but you tried Cuttlefish. I have a lot of respect for how you are coping with it, I know it's a game, but it still has to feel like a kick in the junk. I salute you for trying.

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Post #: 514
RE: Storm Over Ambon - 2/13/2010 4:47:47 AM   
witpqs


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I've been thinking about this, because the 'retreat' seemed OK but 80nm didn't. Maybe the TF, upon executing the retreat, simply had to choose a different route home? I can't see your map of where the CVTF ended up, but is that hex along a route that would go around a nearby island? And, having run out of ops points (including some used up by the surface contact), there it stayed for the day.

What settings did the TF have for threat tolerance and routing?

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Post #: 515
RE: Storm Over Ambon - 2/13/2010 5:10:20 AM   
Fishbed

 

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Ok. Never put Mogami or Mikuma in your CV TF, they definitely must be cursed ships, like in history. Damn it, is it hardcoded or something?! ^^

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Post #: 516
RE: Storm Over Ambon - 2/13/2010 5:59:17 PM   
jackyo123

 

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quote:

ORIGINAL: Cuttlefish


quote:

ORIGINAL: String

I guess the worst part is that it's entirely plausible sequence of events.


I know. You can just picture it, can't you? Mikuma turns radically to avoid a suspected or spotted torpedo and in the confusion and darkness sideswipes Tone. Tone's rudder jams and the cruiser veers off and rams Shokaku. Chaos reigns in the task force.

I have a harder time with the subsequent decision to withdraw 80 nautical miles to the south to sort things out, rather than press on the north to get out of enemy air range along with the rest of the fleet. But commanders in the field have been known to make equally stupid choices.






Agreed, its tough to understand -

however, you knew you were in a highly risky position - your quote :

"I’m still deciding what to do. I really hate to leave KB out there much longer – I’m going to lose some carriers if I do, I think. And those cursed PT boats are still wandering around somewhere. But it might still be worth the risk, if I can retake Ambon. Decisions, decisions…"


Did you hang around Ambon for an additional turn after you posted that? Or did you immediately retire at full speed?

Either way, I think its a bad result, and the PT routines - both for the PT skippers and the reaction to PT's - needs some tweaking. But IIRC 3 PT boats succeeded in deflecting a bombardment force off of Henderson Field that consisted of heavy cruisers and battleships - a feat that Wright's much stronger force lost about 5 ships trying to do several nights earlier - so PT boats in a near-coastal hex can have some unpredictable consequences.

The retreat routines are definitely weak - ive seen merchies fleeing deep into enemy waters when a sub is encountered - the ai routines for this need improvement. Normally it shouldnt have cost you as heavily, but it was a dicey position those carriers were in.

I hope you can recover from this! This is definitely one of the best AAR's right now. Have learned a ton from reading it.

A thought occurred - if you guys decide it was a semi borked turn - you could do a redo, but 'sacrifice' two of your carriers. Disband the planes while out to sea (so the planes/pilots dont return to pools) and send 2 unescorted carriers to their deaths. That would help alleviate the loss, while at the same time preserving the game and giving a reasonable 'punishment' for the exposed carriers.

good luck with it!

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Post #: 517
RE: Storm Over Ambon - 2/13/2010 6:17:06 PM   
princep01

 

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It is a very nice AAR and an equally interesting game, but there will be no recovery for Japan from this disaster. The Allies had already wrested the strategic initiative from Japan. That occurred in October when the initial landings in the Timor area were successful. This battle swung the tactical initiative to the Allies. Japan is now fully on the defensive and will likely lose access to the DEI oil within 6 months. If Luzon should fall earlier, then the oil pipeline is essentially severed and Japanese industry will wither shortly thereafter.

Cuttlefish can make a good game of it and continue writing his interesting narratives, but this one is over. The Allies will claim victory in late 44 if not earlier. It would be interesting to watch cuttlefish fight for his surrogate country's life. I am sure he will make a stellar game of it. But this one is in the can.

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Post #: 518
RE: Storm Over Ambon - 2/13/2010 6:38:31 PM   
Canoerebel


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Cuttlefish had a good plan - Q-Ball had his nose stuck out a little far at Ambon.  Cuttlefish swung for it in a big way, but things didn't turn out well.  Had Cuttle retaken Ambon he would've been in a considerably stronger position to defend himself.  Had he won a carrier fight in the process, even more so.

But the Allied presence in the DEI in such a massive way in late '42 and early '43 is big, big, big trouble.  The Japanese losing a big carrier battle "adds impetus to an avalanche."

Cuttlefish has alot of assets and is an experienced and skilled player, so the Allied advance won't be at a lightning speed.  But the Allies should be in a position to move on Borneo or the Philippines or Java (or two of them) by mid-'43 (or under the best possible scenarios for Japan certainly no later than late '43).  That's really bad news for Japan.

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Post #: 519
RE: Storm Over Ambon - 2/13/2010 8:59:59 PM   
fflaguna

 

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quote:

ORIGINAL: princep01

Cuttlefish can make a good game of it and continue writing his interesting narratives, but this one is over. The Allies will claim victory in late 44 if not earlier. It would be interesting to watch cuttlefish fight for his surrogate country's life. I am sure he will make a stellar game of it. But this one is in the can.


This game is not designed for Japan to win. Now let's see how much damage Cuttlefish can do for the next year and a half!!

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Post #: 520
RE: Storm Over Ambon - 2/13/2010 9:00:46 PM   
Cuttlefish

 

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quote:

ORIGINAL: jackyo123

Agreed, its tough to understand -

however, you knew you were in a highly risky position - your quote :

"I’m still deciding what to do. I really hate to leave KB out there much longer – I’m going to lose some carriers if I do, I think. And those cursed PT boats are still wandering around somewhere. But it might still be worth the risk, if I can retake Ambon. Decisions, decisions…"


Did you hang around Ambon for an additional turn after you posted that? Or did you immediately retire at full speed?

Either way, I think its a bad result, and the PT routines - both for the PT skippers and the reaction to PT's - needs some tweaking. But IIRC 3 PT boats succeeded in deflecting a bombardment force off of Henderson Field that consisted of heavy cruisers and battleships - a feat that Wright's much stronger force lost about 5 ships trying to do several nights earlier - so PT boats in a near-coastal hex can have some unpredictable consequences.

The retreat routines are definitely weak - ive seen merchies fleeing deep into enemy waters when a sub is encountered - the ai routines for this need improvement. Normally it shouldnt have cost you as heavily, but it was a dicey position those carriers were in.

I hope you can recover from this! This is definitely one of the best AAR's right now. Have learned a ton from reading it.

A thought occurred - if you guys decide it was a semi borked turn - you could do a redo, but 'sacrifice' two of your carriers. Disband the planes while out to sea (so the planes/pilots dont return to pools) and send 2 unescorted carriers to their deaths. That would help alleviate the loss, while at the same time preserving the game and giving a reasonable 'punishment' for the exposed carriers.

good luck with it!


I ordered my carriers to retire immediately after posting that. As for a redo, I'm inclined to say no. As you pointed out, I knew the risks were there. I think there are times when doing a turn over may be justified but I really don't think this is one of them.


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Post #: 521
RE: Storm Over Ambon - 2/13/2010 9:12:38 PM   
Cuttlefish

 

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quote:

ORIGINAL: princep01

It is a very nice AAR and an equally interesting game, but there will be no recovery for Japan from this disaster. The Allies had already wrested the strategic initiative from Japan. That occurred in October when the initial landings in the Timor area were successful. This battle swung the tactical initiative to the Allies. Japan is now fully on the defensive and will likely lose access to the DEI oil within 6 months. If Luzon should fall earlier, then the oil pipeline is essentially severed and Japanese industry will wither shortly thereafter.

Cuttlefish can make a good game of it and continue writing his interesting narratives, but this one is over. The Allies will claim victory in late 44 if not earlier. It would be interesting to watch cuttlefish fight for his surrogate country's life. I am sure he will make a stellar game of it. But this one is in the can.


This is a grim assessment. Grim, but accurate.

There comes a point in every game where the Japanese player realizes that the turning point has been reached and that the Allies cannot now be stopped, only hindered. I prefer it when this turning point comes later in the game, but oh well. Time to dig in and keep fighting.


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Post #: 522
RE: Storm Over Ambon - 2/13/2010 9:15:05 PM   
Cuttlefish

 

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Here is a screenie showing the current position, immediately after the battle, with some explanation of the moves that occured:





Attachment (1)

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RE: Storm Over Ambon - 2/14/2010 5:36:52 AM   
jackyo123

 

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quote:

ORIGINAL: Cuttlefish


I ordered my carriers to retire immediately after posting that. As for a redo, I'm inclined to say no. As you pointed out, I knew the risks were there. I think there are times when doing a turn over may be justified but I really don't think this is one of them.





Agreed. However, your opponent has shown such a high degree of sportsmanship in this game that he might insist on it ;>

And no one likes to see an ai issue cost you so heavily.



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Post #: 524
RE: Storm Over Ambon - 2/14/2010 8:44:46 PM   
Fletcher


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quote:

ORIGINAL: Cuttlefish

Here is a screenie showing the current position, immediately after the battle, with some explanation of the moves that occured:






Hi Cuttlefish

About Kibo Butai retreat I would like to know more data if possible:
KB Carrier TF has retreat option selected ? if not, KB has non retreat, then.. have they reaction move selected, how much hexes ? could they react to launch air strikes against enemy TF near <8 hexes after retreat from PT combat ?.. if not, then the turn shall be redone because the retreat routine must go to rearguard and not retreat to close to enemy carrier TFs....
I think only is a fair outcome if you have patrol/do not retreat option with a reaction option selected in your KB TF...If you have retreat option selected, how much hexes to react did you select ? could be interesting to know to clarify what happened !

Best of wishes and good luck !, I am an enthusiastic reader of your/Q-Ball AARs.
Fletcher

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Post #: 525
RE: Storm Over Ambon - 2/14/2010 8:45:37 PM   
Fletcher


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bump

< Message edited by Fletcher -- 2/14/2010 8:50:45 PM >


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WITP-AE, WITE

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Post #: 526
RE: Storm Over Ambon - 2/14/2010 11:57:48 PM   
Venividivici10044


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Hey,

Pretty much the same message for both AARs - my first comments on any AAR.  This one has been great!  I think the fortunes of war sometimes go awry, BUT I doubt any competent commander would have retreated their carrier force into an area that would likely become a deathtrap the next morning.  EDIT: I think that any illogical suicidal moves (due to the game engine) need to be reconsidered, IF the net result unbalances the game forward. END EDIT

Regards


VVV


< Message edited by Venividivici10044 -- 2/15/2010 10:02:44 AM >

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Post #: 527
RE: Storm Over Ambon - 2/15/2010 12:14:02 AM   
krupp_88mm


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i see where your coming from but did the carrier commander actually know it was going to be a death trap? i thought the allied carriers were still missing

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Post #: 528
RE: Storm Over Ambon - 2/15/2010 2:27:07 AM   
sourdust

 

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Not that hard to imagine a story where the Japanese commander decided to go the direction he did. Maybe a false sighting of a major allied surface TF between Ceram and Namlea? There were Japanese BBs there, and Allied BBs had been in the area recently. A mistaken search report (reinforced by the PT boat attack) would lead the CV commander to conclude that the straights were too dangerous to attempt, and he sought to go around.

Or .... remember that the Japanese CVs just trashed two allied CVLs earlier. A sighting of additional vulnerable Allied targets to the South might have been too irresistable to the Japanese CV commander, even though he had orders to retire. Keep in mind historical commanders sometimes disobeyed pretty clear orders to go and do something else. Halsey had clear orders to protect the Taffeys and landings at Leyte, but against orders he went off chasing Ozawa's decoy force. One can imagine the same happening here - CV commander has orders to retire, but instead goes for the glory of a final strike against what he thought was an unprotected convoy...



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RE: Storm Over Ambon - 2/15/2010 3:25:33 AM   
Fishbed

 

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If Q-Ball proposes a replay, I'd go for it. He's a nice opponent, this kind of things happened in PzB and Andy's game for WitP too - didn't kill the game, only made it more interesting. I can understand Q-Ball may have the feeling that his victory got stolen by a AI glitch, and that he wants to do this kind of job by himself 

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RE: Storm Over Ambon - 2/15/2010 7:05:49 AM   
LoBaron


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I think the whole replay discussion is worthless.

Cuttlefish, you did a bold move. It was well planned (to the extent of your intel and the limited time available) but it contained some very real risks.
CV´s running into TB´s is really bad luck, on the other hand this risk was severy increased by your CV positioning deep
in confined contested waters.
Congrats on the plan, cudos to you having bad luck. Time to move on and cause a series of major headaches for Q-ball.

Great story this war, from both of you.  

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RE: Storm Over Ambon - 2/15/2010 4:23:16 PM   
pat.casey

 

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Agree with LoBaron, I don't think a replay is warranted. You gambled, you lost. That's why they call it gambling.

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RE: Storm Over Ambon - 2/15/2010 4:30:08 PM   
Fishbed

 

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Well I don't expect my dice to get off the table, fall on the ground, and bounce back two hexa... hum... on the table when Im gambling, but I guess we don't gamble at the same games 

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RE: Storm Over Ambon - 2/15/2010 6:39:55 PM   
LoBaron


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quote:

ORIGINAL: pat.casey

Agree with LoBaron, I don't think a replay is warranted. You gambled, you lost. That's why they call it gambling.


quote:

ORIGINAL: Fishbed

Well I don't expect my dice to get off the table, fall on the ground, and bounce back two hexa... hum... on the table when Im gambling, but I guess we don't gamble at the same games


LOL I agree with both of you.

Id like to think that we can plan everything in advance, notice every possibility or option, know the statistically most probable reaction in every situation
and see it as the high art of gaming. But sometimes we can´t calculate everything, and then its the fine art of gambling.

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RE: Storm Over Ambon - 2/15/2010 7:52:04 PM   
koontz

 

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What would have happend if

there was 4 TF CV not 1 TF with 4 CV

Is it possible they had retreat into different hexes?

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RE: Storm Over Ambon - 2/15/2010 8:23:31 PM   
Cuttlefish

 

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To them that flee comes neither power nor glory.
- Homer: The Iliad

---

1/14/1943

Q-Ball has returned from his trip and the game has resumed. British surface ships and U.S. carrier strikes hunted down and sank everything that was too damaged or slow to get away from the waters around Ambon. The butcher’s bill in this case consisted of battleship Hiei, heavy cruisers Tone, Chikuma, and Suzuya, and three destroyers.

On the plus side all of the troop convoys got well clear, as did the remaining two carrier task forces. The carriers will return to Japan for refit and repair. One division of troops will be deposited at Davao while the other two will go to reinforce the Pacific. I am going to bring one division, plus maybe a couple of regiments, out of China to reinforce Java and other points around the DEI.

I’ll do a round-up soon showing how my defenses shape up, since it looks as though they are going to be tested sooner now rather than later…

From the Mailbag: I appreciate all the comments about recent events in the game. To answer some specifics:

Fletcher: all three carrier task forces were set to do not retire, mission speed, reaction range 2. There was no reaction towards the Allied carriers; the task force that retreated fought from the position it retreated to following the PT boat encounter.

Krupp: the position of the main enemy carrier force was not in fact known prior to the turn. That said, the massed carriers had spent the previous day fending off heavy air attacks from Ambon, Lautem, Koepang, and even Darwin, so a third of my carriers remaining in the area could not have been regarded as a good idea.

Fishbed, LoBaron, et al: Q-Ball and I did not discuss redoing the turn. I think the result I got is towards the far end of the bad luck spectrum but nonetheless within the range of possible outcomes. As supreme commander of the Imperial Japanese forces I accept responsibility for the disaster. I am not, however, going to apologize to the Emperor in the traditional way. That would be taking the game a little too seriously.


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RE: Storm Over Ambon - 2/15/2010 8:32:26 PM   
Nemo121


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Good attitude Cuttlefish. It was bad luck, wouldn't happen again if you replayed the turn a dozen times but, hell, most of history wouldn't happen again if your replayed it . Its a game, take it with equanimity and now face the challenge of fighting a stubborn delaying action. There will be plenty of opportunity for skill there...

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RE: Storm Over Ambon - 2/16/2010 3:49:08 AM   
Fishbed

 

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Kuddos Cuttlefish! bring it on!

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RE: Storm Over Ambon - 2/16/2010 10:22:38 PM   
Lifer

 

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I've read in other threads where you don't want to give conflicting orders to a TF. When a TF is given a Remain on Station order it will ignore the reaction setting. The reaction setting, the way I understand it, depends on the leader to react to or away from the threat. I don't know if this would have impacted the retreat from the PT boats though.

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Man does not enter battle to fight, but for victory. He does everything that he can to avoid the first and obtain the second.
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Post #: 539
RE: Storm Over Ambon - 2/16/2010 11:49:14 PM   
Cribtop


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Ouch. Finally caught up to this AAR and the latest entries are tough for JFBs everywhere.

I respect not re-playing this but the retreat in this case was non-sensical and disastrous, IHMO. That said, the risk of operating in the DEI is the close quarters.

I have read numerous AE AARs as I gear up to seek an opponent for my first AE PBEM. It seems to me that 60% of the Allied High Commands, and almost 100% of the AHQs led by the best players, seek to strike Timor as the first major Allied offensive. JFBs should in my opinion conclude the DEI conquest with either the conquest of NW Oz or by immediately turning Timor into a defensive bastion.

One thought - do you think the large commitment of troops to Noumea, while ultimately successful in that op, left the door open for the Timor invasion?

< Message edited by Cribtop -- 2/17/2010 12:26:13 AM >

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