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Suggestion for V4.5 - Opp. fire markers

 
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Suggestion for V4.5 - Opp. fire markers - 11/17/2000 10:24:00 PM   
molset

 

Posts: 46
Joined: 7/16/2000
From: Sweden
Status: offline
Greetings gentlemen. Wild Bill once stated "ask for anything". Well, even this late here is one prayer. When I play this great game one thing repeatedly springs to mind. I constantly forget the approximate location (not even to speak of exact hex location) of opportunity fire. When playing with limited intel enemy locations are reavealed according to activity. It goes without saying that the tab this memory retardation of mine is picked up by my troops. One way of aiding this handicap would be if I could place a marker on the hex where I think the opp. fire originated. This marker would only serve as a reminder that I was receiveing fire from a location. A player with relatively good memory of the position/location/hex, where hidden fire came from would probably have no need for this kind of "bookmark". My memory needs any assistance it can get. Since there are already two types of markers in the game for artillery (HE and smoke) and they can be placed at will (even if they are not visible during action phase) perhaps coding for this would be "easy". Regards Molset "Jakki er ekki frakki nema sidur se".

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- 11/17/2000 10:32:00 PM   
Kluckenbill

 

Posts: 278
Joined: 6/7/2000
From: Lancaster, PA, USA
Status: offline
That's a good idea, maybe use a small amount of smoke generation similar to that created by indirect fire units when they fire. ------------------ Target, Cease Fire !

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Target, Cease Fire !

(in reply to molset)
Post #: 2
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