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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Tech Support >> Some issues not yet mentioned Page: [1]
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Some issues not yet mentioned - 7/10/2002 11:14:45 AM   
Bernd Hesberg

 

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I've collected some glitches/bugs/problems (select the category by yourselves). They are not critical (IMHO), but worth talking about.

Here we go. First thing is the way how AC are automatically upgraded, which I dislike very much and there are several reasons (based on my last two scenarios played as Allied commander).
- The distance to Brisbane or Noumea does *not* affect the upgrade or the selection which squad gets upgraded.

- In some cases the upgrade is in fact a downgrade, compared by the plane statistics (e.g. P-400 to P-39D, Hudson to Beaufort).

- Squads of P-39Ds lose their bombing ability when they upgrade to P-38s or Kittyhawks.

- Almost every upgrade will drain the replacement pool and thus hamper the replacement of damaged AC for some turns.

- In '43 the Allies receive two squads P-47C and one squad Spitfire IX. The first type is a plane which is not used as upgrade, but builds a large pool rather quickly. The latter can't be further upgraded, but is not yet built as replacement (it's late July).

I would think of two possible ways to improve the upgrade procedure. Either a questioning like it is in PacWar, or a more sophisticated method where an upgrade can be initiated by a specific request for each squad individually.


The next thing is not a problem yet, but may evolve into some trouble when you receive e.g. CVE Sangamon and CVL Monterey. Both carry a fighter squad named VF-26. There are also two squads VF-27 and VF-28. I don't know if this is due to historical reasons, but it's likely to cause at least some confusion.


Now let's talk about some graphical flaws produced by software bugs. I make this distinction because there are still some issues with the artwork (spelling and plane topviews), but that's another story.
Has anybody checked the range circles for all the different plane types ?
I can't see any at all for the H8K, and the extended range circle is missing for H6K and G3M/G4M.

Another graphical glitch is a bit more complicated to describe. Try selecting a parachute unit and watch the corresponding unit symbol at the bottom of the screen. It's correct as long as this unit isn't selected, but when it gets the focus the symbol switches to standard infantry.


I don't think that saved games are needed to check these things (they are quite obvious), but I could provide them if necessary. Either way, I'd like to get some response and would want to know if anything can be fixed.
Post #: 1
- 7/10/2002 3:17:43 PM   
Marc von Martial


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[QUOTE]there are still some issues with the artwork (spelling and plane topviews)[/QUOTE]

Name them please, so I can check them with my list here.

_____________________________


(in reply to Bernd Hesberg)
Post #: 2
Re: Some issues not yet mentioned - 7/10/2002 3:32:41 PM   
Spooky


Posts: 816
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From: Froggy Land
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[QUOTE]Originally posted by Bernd Hesberg
[B]I've collected some glitches/bugs/problems (select the category by yourselves). They are not critical (IMHO), but worth talking about.

Here we go. First thing is the way how AC are automatically upgraded, which I dislike very much and there are several reasons (based on my last two scenarios played as Allied commander).
- The distance to Brisbane or Noumea does *not* affect the upgrade or the selection which squad gets upgraded.

[/B][/QUOTE]

What do you mean exactly ? If the air squad is too far away from Brisbane/Noumea then it will not be upgraded ... so there is no bug :) And I have the feeling that the choice of the "to be upgraded" squad is quite random.

[B]- In some cases the upgrade is in fact a downgrade, compared by the plane statistics (e.g. P-400 to P-39D, Hudson to Beaufort).
[/B]

Hum, since a P-400 is basically a P-39D with a few minor modifications, I don't think it is really a problem ... and we get much more replacement P-39D ! However, the upgrade path is rather historical ... even if it is considered by the player as a downgrade (ie : A-24 dauntless to A-20). If you have any different historical info, please feel free to post it.

[B]- Squads of P-39Ds lose their bombing ability when they upgrade to P-38s or Kittyhawks.
[/B]

And so ? At that time, the US have enough medium bombers squads ... and the P-38 is an awesome fighter compared with the P-39D !

[B]- Almost every upgrade will drain the replacement pool and thus hamper the replacement of damaged AC for some turns.
[/B]

Of course, the upgrade happened when enough replacement planes are available in the replacement pool :) BTW, damaged planes are NOT in the replacement pool - they are still in their air squads ... but in a damaged status ! ... so it does not matter

[B]- In '43 the Allies receive two squads P-47C and one squad Spitfire IX. The first type is a plane which is not used as upgrade, but builds a large pool rather quickly. The latter can't be further upgraded, but is not yet built as replacement (it's late July).

I would think of two possible ways to improve the upgrade procedure. Either a questioning like it is in PacWar, or a more sophisticated method where an upgrade can be initiated by a specific request for each squad individually.
[/B]

Why not :) But I think it will more appropriate for WITP rather than for UV.

[B]The next thing is not a problem yet, but may evolve into some trouble when you receive e.g. CVE Sangamon and CVL Monterey. Both carry a fighter squad named VF-26. There are also two squads VF-27 and VF-28. I don't know if this is due to historical reasons, but it's likely to cause at least some confusion.
[/B]

Interesting :) Probably Rich will take a look at this and correct it in the OOB if necessary.

[B]Now let's talk about some graphical flaws produced by software bugs. I make this distinction because there are still some issues with the artwork (spelling and plane topviews), but that's another story.
[/B]

What artwork issues ?

[B]Has anybody checked the range circles for all the different plane types ?
I can't see any at all for the H8K, and the extended range circle is missing for H6K and G3M/G4M.
[/B]

Is it missing or is it too large to fit in the screen ? ... I remember that the H8K range is rather high ...

[B]Another graphical glitch is a bit more complicated to describe. Try selecting a parachute unit and watch the corresponding unit symbol at the bottom of the screen. It's correct as long as this unit isn't selected, but when it gets the focus the symbol switches to standard infantry.

I don't think that saved games are needed to check these things (they are quite obvious), but I could provide them if necessary. Either way, I'd like to get some response and would want to know if anything can be fixed. [/B]

(in reply to Bernd Hesberg)
Post #: 3
- 7/10/2002 6:46:47 PM   
Bernd Hesberg

 

Posts: 114
Joined: 10/11/2001
From: Germany
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[QUOTE]Originally posted by Marc Schwanebeck
[B]

Name them please, so I can check them with my list here. [/B][/QUOTE]

The spelling mistakes I referred to are on the map. It should read Bismarck Sea and Finschhafen.

The most obvious glitch with the topviews are the asymmetrical B-24s. Some more planes (US and Japanese) need to be shifted one or two pixels up or down for a better alignment ( I assume they should be centered, 'cause the game rotates the graphics for the combat animations). If you need a more detailed report on this I will have to backtrace my modifications. I'm sorry, I didn't save the original or took any notes.

(in reply to Bernd Hesberg)
Post #: 4
Spooky - 7/10/2002 7:29:59 PM   
Bernd Hesberg

 

Posts: 114
Joined: 10/11/2001
From: Germany
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[B]
What do you mean exactly ? If the air squad is too far away from Brisbane/Noumea then it will not be upgraded ... so there is no bug :) And I have the feeling that the choice of the "to be upgraded" squad is quite random.
[/B]

What I meant is the following. It would be more logical if squads closest to Brisbane/Noumea will be the first to get upgrades. And I have evidence that Dobadura is not far enough from both of it.


[B]
If you have any different historical info, please feel free to post it.
[/B]

No, I was not talking about historical info, but merely about the statistics given in the game: The only difference between P-400 and P39D is a downgrade in gun value. The Hudson OTOH had a significantly better range than the Beaufort, and thus was my first choice for ASW.
Alright, as I said when starting the thread, it's not critical.


[B]
And so ? At that time, the US have enough medium bombers squads ... and the P-38 is an awesome fighter compared with the P-39D !
[/B]

I was quite happy with the fact that P-39Ds could operate from level 1 airfields, and I still have to find a better way to sink lots of barges. :)


[B]
Of course, the upgrade happened when enough replacement planes are available in the replacement pool :)
BTW, damaged planes are NOT in the replacement pool - they are still in their air squads ... but in a damaged status ! ... so it does not matter
[/B]

Yes, they happen as soon as there are enough for one squad, using up every plane in the pool and leaving no replacement for destroyed planes.
You're right, damaged planes remain in the squad. I should have used the correct word.


[B]
What artwork issues ?
[/B]

See my post above.


[B]
Is it missing or is it too large to fit in the screen ? ... I remember that the H8K range is rather high ...
[/B]

No, they are definitely missing. Check it out for squads located in Truk. The range circles at 35 hexes or beyond are not shown. The range for the H8K is 37/49 hexes, and that's within the map limits.
[SIZE=1]Edit: corrected the range to 37[/SIZE]

(in reply to Bernd Hesberg)
Post #: 5
Re: Spooky - 7/10/2002 7:46:00 PM   
Spooky


Posts: 816
Joined: 4/1/2002
From: Froggy Land
Status: offline
[QUOTE]Originally posted by Bernd Hesberg
[B][B]
[B]
Is it missing or is it too large to fit in the screen ? ... I remember that the H8K range is rather high ...
[/B]

No, they are definitely missing. Check it out for squads located in Truk. The range circles at 35 hexes or beyond are not shown. The range for the H8K is 39/49 hexes, and that's within the map limits. [/B][/QUOTE]

I just checked and yep, you are right :) Maybe Marc, Erik or Mike have an explanation ?

(in reply to Bernd Hesberg)
Post #: 6
- 7/10/2002 9:12:57 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
[QUOTE]The spelling mistakes I referred to are on the map. It should read Bismarck Sea and Finschhafen. [/QUOTE]

The spelling "Bismark Sea" and "Finschafen" is also correct. Obviously there are some options on how to spell it.

I´ll look into the B24 issue.

On the rest of the stuff, Erik and Mike would have to comment.

_____________________________


(in reply to Bernd Hesberg)
Post #: 7
- 7/11/2002 6:51:16 PM   
Bernd Hesberg

 

Posts: 114
Joined: 10/11/2001
From: Germany
Status: offline
[B]
I have evidence that Dobadura is not far enough from both of it. (Noumea/Brisbane)
[/B]
I start quoting myself just because I managed to find out how the range is affecting the upgrade procedure. I stand corrected that it really *has* some influence.
In general you can say that the max range of the new plane type has to be exceeded by the distance to either port, if you don't want to upgrade a certain squad.

So I compared the distances to Brisbane and Noumea for all known bases, and checked if they are within max range of all the AC types. Now, what do you guess? Dobadura is 39 hexes from Brisbane, and that means only a few LBA planes can't reach it.
In fact, the Hudsons must have skipped the first step (max range of Beauforts is 33) and upgraded directly to Beaufighters. Australian P-39s are safe there because of the short range of the Kittyhawks. But you have no real chance to avoid the upgrade of US P-39s. A base would have to be more than 48 hexes away for the first step, and later more than 55 hexes when the P-38Js arrive.

(in reply to Bernd Hesberg)
Post #: 8
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